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<title>Ace of Spades Game Forums &#187; Tag: ART - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: ART - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 18:08:25 +0000</pubDate>

<item>
<title>grendle on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037&amp;page=2#post-19384</link>
<pubDate>Wed, 01 Jun 2011 01:01:05 +0000</pubDate>
<dc:creator>grendle</dc:creator>
<guid isPermaLink="false">19384@http://forumarchive.spadille.net/</guid>
<description><p>i would want the spade to act like the pick does now, taking one block at a time,</p>
<p>I really just want to stop the ridiculous amount of tunneling on either side.</p>
<p>Also,</p>
<p>Machine-guns,</p>
<p>Mortars, </p>
<p>and spawn flags,</p>
<p>these would be carried by certain members of either team, and would act as a "temporary" (depending on how long it lasts before its destroyed) spawn point for that team.
</p></description>
</item>
<item>
<title>outwrangle on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-12498</link>
<pubDate>Wed, 18 May 2011 02:57:15 +0000</pubDate>
<dc:creator>outwrangle</dc:creator>
<guid isPermaLink="false">12498@http://forumarchive.spadille.net/</guid>
<description><p>We already have a suggestions system here:</p>
<p><a href="http://www.google.com/moderator/#16/e=6f3a1" rel="nofollow">http://www.google.com/moderator/#16/e=6f3a1</a></p>
<p>Why do people keep making these threads?
</p></description>
</item>
<item>
<title>Noire on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-12466</link>
<pubDate>Tue, 17 May 2011 23:39:55 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">12466@http://forumarchive.spadille.net/</guid>
<description><p>Also i second breaching charges, only if we are allowed to to dive a little deeper in the water, i want to navy seal the shit out of the enemies.
</p></description>
</item>
<item>
<title>Noire on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-12459</link>
<pubDate>Tue, 17 May 2011 23:21:11 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">12459@http://forumarchive.spadille.net/</guid>
<description><p>I wanted zombie mode, but completely different. My idea was the game starts with 31 versus 1, the zombie can only melee and walks moderately fast and can survive 10 shots anywhere on its body including it's head, it can destroy blocks in 9 hits just to balance this. Your goal as a survivor is to get a strong defensive foothold using a limited number of blocks, once you do that you just need to hold out for 10 minutes, if someone is killed by the zombie they respawn onto the other team. For the zombie to heal they must eat their dead comrades and this only heals 25 percent of their health.
</p></description>
</item>
<item>
<title>Noire on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-12458</link>
<pubDate>Tue, 17 May 2011 23:14:11 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">12458@http://forumarchive.spadille.net/</guid>
<description><p>I don't know about you, but i've seen a couple of movies/tv/anime/games/shit were somebody decides to dig a little pit with a knife, they usually put "plot-device A" inside of it and cover it back up.
</p></description>
</item>
<item>
<title>KomradeKevin on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-12454</link>
<pubDate>Tue, 17 May 2011 23:09:20 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">12454@http://forumarchive.spadille.net/</guid>
<description><p>Drewgon, this isnt black ops.
</p></description>
</item>
<item>
<title>TheGrandmaster on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-12048</link>
<pubDate>Mon, 16 May 2011 14:43:20 +0000</pubDate>
<dc:creator>TheGrandmaster</dc:creator>
<guid isPermaLink="false">12048@http://forumarchive.spadille.net/</guid>
<description><p>New version uploaded, right as the griefers were beginning to tear it up..<br />
Ah well.
</p></description>
</item>
<item>
<title>bobbyc on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11983</link>
<pubDate>Mon, 16 May 2011 13:25:32 +0000</pubDate>
<dc:creator>bobbyc</dc:creator>
<guid isPermaLink="false">11983@http://forumarchive.spadille.net/</guid>
<description><p>this is kind of like the rainbow bridge i posted on youtube :P
</p></description>
</item>
<item>
<title>Vengeance on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11979</link>
<pubDate>Mon, 16 May 2011 13:19:04 +0000</pubDate>
<dc:creator>Vengeance</dc:creator>
<guid isPermaLink="false">11979@http://forumarchive.spadille.net/</guid>
<description><p>Haha nice.
</p></description>
</item>
<item>
<title>Cpt.Douchebag on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11885</link>
<pubDate>Mon, 16 May 2011 10:14:35 +0000</pubDate>
<dc:creator>Cpt.Douchebag</dc:creator>
<guid isPermaLink="false">11885@http://forumarchive.spadille.net/</guid>
<description><p>:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
</p></description>
</item>
<item>
<title>Jackster on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11842</link>
<pubDate>Mon, 16 May 2011 07:23:30 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">11842@http://forumarchive.spadille.net/</guid>
<description><p>My dream has come true!
</p></description>
</item>
<item>
<title>Noire on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11838</link>
<pubDate>Mon, 16 May 2011 06:42:50 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">11838@http://forumarchive.spadille.net/</guid>
<description><p>OH PLEASE NO
</p></description>
</item>
<item>
<title>TheGrandmaster on "Nyan."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1106#post-11837</link>
<pubDate>Mon, 16 May 2011 06:37:58 +0000</pubDate>
<dc:creator>TheGrandmaster</dc:creator>
<guid isPermaLink="false">11837@http://forumarchive.spadille.net/</guid>
<description><p>For all those who adore the frolicking nyan cat (www.nyan.cat), may I present the AoS version:</p>
<p><a href="http://www.aceofspadeswiki.com/index.php?title=File:Nyan.PNG" rel="nofollow">http://www.aceofspadeswiki.com/index.php?title=File:Nyan.PNG</a></p>
<p>Created in Alexs Awesome Server. The main author (who did the cat and a small rainbow) is unknown currently but the border, rainbow extension and stars were done by me and a couple others.
</p></description>
</item>
<item>
<title>Drewgon13 on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11329</link>
<pubDate>Sun, 15 May 2011 02:08:23 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">11329@http://forumarchive.spadille.net/</guid>
<description><p>How about a zombie mode? You switch your server to zombie mode and then you mostly fight off zombies that only die with a headshot while building walls (Which zombies might be able to tear apart slowly.) The only problem would be how would you compress your map to a smaller one objective map and still have room for building defences?
</p></description>
</item>
<item>
<title>Ross on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11327</link>
<pubDate>Sun, 15 May 2011 02:06:14 +0000</pubDate>
<dc:creator>Ross</dc:creator>
<guid isPermaLink="false">11327@http://forumarchive.spadille.net/</guid>
<description><p>there should be more choice for weapons. like submachineguns and shotguns.<br />
as far as melee goes, the shovel AND pickaxe should do a melee attack when you right-click.</p>
<p>also, det. charges or some explosive designed solely to blow buildings up would be a nice addition. i'm so tired of BANG-TAP-BANG-TAPing the base of some building for hours on end with the shovel.
</p></description>
</item>
<item>
<title>in4red on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11325</link>
<pubDate>Sun, 15 May 2011 01:56:59 +0000</pubDate>
<dc:creator>in4red</dc:creator>
<guid isPermaLink="false">11325@http://forumarchive.spadille.net/</guid>
<description><p>ya    so your saying this game is ALL about useing the shovel???
</p></description>
</item>
<item>
<title>Spaceman on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11324</link>
<pubDate>Sun, 15 May 2011 01:54:22 +0000</pubDate>
<dc:creator>Spaceman</dc:creator>
<guid isPermaLink="false">11324@http://forumarchive.spadille.net/</guid>
<description><p>This game is called Ace of SPADES and you want to get rid of the shovel?
</p></description>
</item>
<item>
<title>Lythrynyx on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11320</link>
<pubDate>Sun, 15 May 2011 01:26:38 +0000</pubDate>
<dc:creator>Lythrynyx</dc:creator>
<guid isPermaLink="false">11320@http://forumarchive.spadille.net/</guid>
<description><p>"I hate kangarooing around like an idiot"</p>
<p>Agreed, jumping needs to be fixed.
</p></description>
</item>
<item>
<title>PineApples on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11319</link>
<pubDate>Sun, 15 May 2011 01:23:04 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">11319@http://forumarchive.spadille.net/</guid>
<description><p>for melee u just need bayonets:D<br />
and the night/day time idea is good<br />
classes=bad
</p></description>
</item>
<item>
<title>Lokiamis on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11318</link>
<pubDate>Sun, 15 May 2011 01:17:40 +0000</pubDate>
<dc:creator>Lokiamis</dc:creator>
<guid isPermaLink="false">11318@http://forumarchive.spadille.net/</guid>
<description><p> "u mad bro? THESE ARE SUGGESTIONS.. SO STOP TROLLING"</p>
<p>hm
</p></description>
</item>
<item>
<title>Segador on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11317</link>
<pubDate>Sun, 15 May 2011 01:12:55 +0000</pubDate>
<dc:creator>Segador</dc:creator>
<guid isPermaLink="false">11317@http://forumarchive.spadille.net/</guid>
<description><p>Stairs, thats all I want.<br />
I hate kangarooing around like an idiot, I want the ability to place stairs.
</p></description>
</item>
<item>
<title>in4red on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11315</link>
<pubDate>Sun, 15 May 2011 00:56:59 +0000</pubDate>
<dc:creator>in4red</dc:creator>
<guid isPermaLink="false">11315@http://forumarchive.spadille.net/</guid>
<description><p>u mad bro?  THESE ARE SUGGESTIONS.. SO STOP TROLLING      anyways  Aos needs A killfeed  which shows every player who and how another player got killed        Example: in4red(weapon here)(playername)         THEY just have your kill but i got some really nice 5 pieces and only i know about it.
</p></description>
</item>
<item>
<title>MrGrimGamer on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11314</link>
<pubDate>Sun, 15 May 2011 00:52:19 +0000</pubDate>
<dc:creator>MrGrimGamer</dc:creator>
<guid isPermaLink="false">11314@http://forumarchive.spadille.net/</guid>
<description><p>No no. You guys are making it too complicated. AoS is fun because of its simplicity. Screw the day and night cycle. That just wouldn't work out. The classes COULD be put, but only if it is done perfectly balanced and correctly.And also forget the melee weapon. Tell me, how close have you gotten to someone for you to be able to melee them? My point Exactly.
</p></description>
</item>
<item>
<title>in4red on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11301</link>
<pubDate>Sun, 15 May 2011 00:33:58 +0000</pubDate>
<dc:creator>in4red</dc:creator>
<guid isPermaLink="false">11301@http://forumarchive.spadille.net/</guid>
<description><p>this is why i created this topic... what beret said GOT ME PUMPED FOR  PLAYING ACE OF SPADES!!  plus his idea will bring more of strategy and team work to the game.
</p></description>
</item>
<item>
<title>Beret on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11298</link>
<pubDate>Sun, 15 May 2011 00:18:50 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">11298@http://forumarchive.spadille.net/</guid>
<description><p><em>"it would be cool if the day/night cycles could optionally trigger gameplay modes</p>
<p>so for example, night time would disable gunfire and intels, allowing only for building. when the sun rises, attack and bring that intel home! "</em></p>
<p>The hell with that! When night falls, galvanise your defences, because under cover of darkness you better believe I'll be cutting the wire and sneaking into your base to reset your alarm clocks...</p>
<p>I think 10-15 minutes each for day and night sounds about right. I don't want to have to wait around for hours for night to fall, and if I join the server at night I don't want to have to wait ages to see how the landscape is layed out.</p>
<p>15 mins also allows enough time for the average intel run, so someone can choose to do it entirely during the day or night if they choose. Or if they prefer they can mix it up, for example crossing no mans land during the day, holing up near the enemy base until dusk before mounting a night raid. All in the space of about 20 minutes, instead of  <em>3 hours!</em>
</p></description>
</item>
<item>
<title>Bobbunny on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11239</link>
<pubDate>Sat, 14 May 2011 21:25:17 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">11239@http://forumarchive.spadille.net/</guid>
<description><p>Meh, more options would be nice instead of classes.
</p></description>
</item>
<item>
<title>Drewgon13 on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11237</link>
<pubDate>Sat, 14 May 2011 21:24:05 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">11237@http://forumarchive.spadille.net/</guid>
<description><p>new grenades and battlefield affecting weapons. How awesome would it be to see an enemy base and shell the shit out of it with a mortar or blow tactical holes in walls with breaching charges.
</p></description>
</item>
<item>
<title>izzy on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11203</link>
<pubDate>Sat, 14 May 2011 19:22:29 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">11203@http://forumarchive.spadille.net/</guid>
<description><p>it would be cool if the day/night cycles could optionally trigger gameplay modes</p>
<p>so for example, night time would disable gunfire and intels, allowing only for building. when the sun rises, attack and bring that intel home!
</p></description>
</item>
<item>
<title>KomradeKevin on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11201</link>
<pubDate>Sat, 14 May 2011 19:08:58 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">11201@http://forumarchive.spadille.net/</guid>
<description><p>i dont like the experience idea or the class idea, it will get to much like call of duty. i think pickaxe melee and night thing are good ideas though
</p></description>
</item>
<item>
<title>Monsteri on "Things We the community might want...."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1037#post-11134</link>
<pubDate>Sat, 14 May 2011 16:28:48 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">11134@http://forumarchive.spadille.net/</guid>
<description><p>I agree only with pickaxe melee.. </p>
<p>But if there were day/night sycle, then it should be muuch slower, like four hours.
</p></description>
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