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<title>Ace of Spades Game Forums &#187; Tag: automatic - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: automatic - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 18:47:47 +0000</pubDate>

<item>
<title>DeathEnhanced on "Update 0.62 The Sidearm - Proof of concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5012#post-74501</link>
<pubDate>Fri, 12 Aug 2011 16:46:02 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">74501@http://forumarchive.spadille.net/</guid>
<description><p>Hey guys,</p>
<p>Iv been thinking alot about the often mentioned idea of adding a side-arm to the game, now Ben has somewhere mentioned he MAY add this in future, i couldn't find the direct quote for you.</p>
<p>So Im going to throw out  a few ideas as to how it could work, and id love for you guys to give me some feedback or add your own ideas.</p>
<p>P.S: Side-arm is a slang term for a handgun/pistol<br />
-------------------------------------------------------------------------<br />
Basic dynamics - pistol or nades/ pistol and nades<br />
-------------------------------------------------------------------------</p>
<p>My initial idea with the side-arm goes one of two ways,</p>
<p>1) after choosing 1,2,3 for your main weapon you get a choice of either 2 grenades or a low power sidearm. This option makes you think more tactility about the game. </p>
<p>2) You have grenades as normal and change to the sidearm by pressing a different key, but this takes away the whole tactics idea by making everyone totally versatile which makes gameplay a lil bit more basic, and less risky.</p>
<p>------------------------------------------------------------------------<br />
Basic dynamics - The pistol mechanics<br />
------------------------------------------------------------------------</p>
<p>Rounds in magazine: 9-15 (because thats an average amount for a low power sidearm)</p>
<p>Total rounds: 30-40</p>
<p>Accuracy: medium range</p>
<p>Fast: faster then semi</p>
<p>Damage to head: 50</p>
<p>Damage to body: 25</p>
<p>Damage to limbs: 20</p>
<p>It is a last resort, quick draw weapon, for those "OSHIT" moments, or when you run out of ammo.</p>
<p>Also it could mildly help the shotgun users who suddenly find themselves in a wide open area, or the enemy to far away to effectively injure with the shotty.</p>
<p>-----------------------------------------------------------------------<br />
The Ironsights<br />
-----------------------------------------------------------------------</p>
<p>Typical handgun ironsights, vaugly similar to the semi, but the edge parts at either side are closer together, making it more narrow, as a handgun is narrower then a rifle.</p>
<p>Some pics to show what I mean,</p>
<p>PIC1: <a href="http://tinyurl.com/3hsjbla" rel="nofollow">http://tinyurl.com/3hsjbla</a></p>
<p>PIC2: <a href="http://tinyurl.com/3qyvv89" rel="nofollow">http://tinyurl.com/3qyvv89</a></p>
<p>PIC3: <a href="http://tinyurl.com/3b87ng9" rel="nofollow">http://tinyurl.com/3b87ng9</a></p>
<p>-----------------------------------------------------------------------------</p>
<p>As said before, this is just a few ideas on the weapon mechanics etc, so please post below with constrictive critisims or other ideas etc.</p>
<p>Thanks for reading,</p>
<p> - D.E
</p></description>
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