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<title>Ace of Spades Game Forums &#187; Tag: base - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: base - Recent Topics</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 09:55:47 +0000</pubDate>

<item>
<title>KelanX on "MW3/BF3 PACK [Closed]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7087#post-118236</link>
<pubDate>Sun, 25 Sep 2011 15:03:29 +0000</pubDate>
<dc:creator>KelanX</dc:creator>
<guid isPermaLink="false">118236@http://forumarchive.spadille.net/</guid>
<description><p>This new pack will contain MW3 &#38; BF3 guns, skins, intel &#38; base, tools. I have got quite far at the minute so I would like everyone to download this and see how it looks. Thanks.</p>
<p>Sorry for bad English, i am Russian</p>
<p>LINK:<br />
[Redacted]
</p></description>
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<title>zars15 on "[MOD] Sniper rifle and other skins."</title>
<link>http://forumarchive.spadille.net/topic.php?id=6714#post-112204</link>
<pubDate>Fri, 16 Sep 2011 12:43:40 +0000</pubDate>
<dc:creator>zars15</dc:creator>
<guid isPermaLink="false">112204@http://forumarchive.spadille.net/</guid>
<description><p>Hello, and welcome to my first thread! Theese are my first skins what i have made:</p>
<p>Sniper rifle:<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/Sniper.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/Sniper.jpg</a><br />
Iron sighting: <a href="http://i1180.photobucket.com/albums/x415/zars15/semi.png" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/semi.png</a></p>
<p>Base(Not sure real name of it):<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/Tent.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/Tent.jpg</a></p>
<p>Spade:<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/Spade.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/Spade.jpg</a></p>
<p>Pickaxe:<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/Pickaxe.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/Pickaxe.jpg</a></p>
<p>Intel:<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/Intel.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/Intel.jpg</a><br />
P.S. Intel's corners will be in color of team.</p>
<p>Dead body:<br />
Pic: <a href="http://i1180.photobucket.com/albums/x415/zars15/DeadBody.jpg" rel="nofollow">http://i1180.photobucket.com/albums/x415/zars15/DeadBody.jpg</a></p>
<p>Download pack: <a href="http://www.mediafire.com/?ix6pzsi8q8nx0j3" rel="nofollow">http://www.mediafire.com/?ix6pzsi8q8nx0j3</a></p>
<p>I hope you enjoy it and leave what you think about it :3
</p></description>
</item>
<item>
<title>AqwertyBqwerty on "Sphere Wars: A Unique Coastal Map Experience"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1945#post-23146</link>
<pubDate>Tue, 07 Jun 2011 20:43:58 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">23146@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://aqwertybqwerty.imgur.com/sphere_wars_map#0jL1N" rel="nofollow">http://aqwertybqwerty.imgur.com/sphere_wars_map#0jL1N</a>  &#60;-- Pictures! :D</p>
<p>Hopefully this map will deliver what my previous map, "Hill of Caves", did not. Set on the middle of a shallow sea, this map is dominated by a towering hill riddled with numerous caverns. In addition, sea walls built on either side first used to control the tide now funnel in players to the spheres base, although clever players may chip away at the wall and use it as a valuable stepping stone or flanking position. Approximately a dozen preset towers are already set to help battle the enemy and provide a base upon which to build, although they may be torn down or expanded at will. This map largely focuses on controlling key areas of the map to stage attacks while protecting your exposed intel,but many flanking routs and the general map design can make this difficult! Enjoy!</p>
<p>Download: <a href="http://www.mediafire.com/?0zx5q8607575751" rel="nofollow">http://www.mediafire.com/?0zx5q8607575751</a></p>
<p>Constructive criticism or praise is always helpful!
</p></description>
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<title>ToXiC on "No Block Refill With Tent"</title>
<link>http://forumarchive.spadille.net/topic.php?id=927#post-9777</link>
<pubDate>Wed, 11 May 2011 19:36:49 +0000</pubDate>
<dc:creator>ToXiC</dc:creator>
<guid isPermaLink="false">9777@http://forumarchive.spadille.net/</guid>
<description><p>As you guys probably know, a recent update (I forget which one :P) made it so refilling your block supply was limited when going back to your team's tent/base. From what I've seen, your block supply will only refill after you have killed an enemy. So, once you kill a dude, you can go back to your tent/base and get 50 blocks. But only once per kill.</p>
<p>What do you guys think of this? Should it be changed back to how it was when you could just keep on refilling?
</p></description>
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<title>ToXiC on "What maps would you like to see?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=828#post-8237</link>
<pubDate>Sun, 08 May 2011 18:16:29 +0000</pubDate>
<dc:creator>ToXiC</dc:creator>
<guid isPermaLink="false">8237@http://forumarchive.spadille.net/</guid>
<description><p>What maps do you guys think some of the map editors out there should create?</p>
<p>Here's what I think:<br />
-CARGO TAKEOVER - A map that is pretty much covered in water but has a large cargo ship in the middle. There is a coast on each side of the map where the blue + green bases are situated (so they each have their own small coast) and both have bridges that lead to the cargo ship.<br />
-LAVA FLOW - A map with a large volcano in the middle. There are orange blocks to simulate lava inside of it and running down it. At the crater of the volcano are sniper towers. Around the actual volcano are trees.<br />
-SPADE CITY - A map that is essentially a big city. There are skyscrapers (with sniping areas on top) and a park area (think Central Park) in the direct middle of the map where it is essentially flat, aside from a few trees and small hills.</p>
<p>I think these would be a bit hard to create but, if made, they would be awesome. What do you guys think?
</p></description>
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<title>AnacondaML on "I miss 90 rounds &amp; 4 grenades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=538#post-4855</link>
<pubDate>Sun, 01 May 2011 12:42:50 +0000</pubDate>
<dc:creator>AnacondaML</dc:creator>
<guid isPermaLink="false">4855@http://forumarchive.spadille.net/</guid>
<description><p>Now that you can't go to the base and double your ammunition, I think you should be able to pick up ammo and 'nades from dead people.
</p></description>
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<item>
<title>Natti on "AoS =\= Minecraft with guns"</title>
<link>http://forumarchive.spadille.net/topic.php?id=244#post-1512</link>
<pubDate>Wed, 27 Apr 2011 16:37:28 +0000</pubDate>
<dc:creator>Natti</dc:creator>
<guid isPermaLink="false">1512@http://forumarchive.spadille.net/</guid>
<description><p>It's damn annoying when you're trying to rally the men for attack and everyone's just sitting in their forts, building useless 'defences'. I mean, don't they realise that you can't win a capture-the-flag by sitting in your base? You need to go and get the enemy's flag!</p>
<p>Not that I do not find building useful but 12 players out of 16 are just sitting in their forts, doing nothing? Yeah, good luck on winning that round.
</p></description>
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<title>Stickeys on "Character Customization"</title>
<link>http://forumarchive.spadille.net/topic.php?id=95#post-505</link>
<pubDate>Wed, 13 Apr 2011 20:16:32 +0000</pubDate>
<dc:creator>Stickeys</dc:creator>
<guid isPermaLink="false">505@http://forumarchive.spadille.net/</guid>
<description><p>In Ace of Spades I have often found that having all the player look the same causes many problems. First of all, its boring. I would like to have my own identity, and for everyone else to have their own identity, so that players can interact with each other easier. Second, its frustrating. If I keep getting killed by the same camper I want revenge. But often times I can't find him. I have no way of telling who's who unless I kill him. Thirdly, its unfair. The Blues cannot camouflage. I can see them coming a mile away. They have a serious disadvantage. I have found that its usually the Blues that sit in tunnels and dig into the land, and I think this may be why. So I was thinking we should have the option to customize our character outside of the servers.</p>
<p>Head: Brodie Helmet, Stahlhelm Helmet, Bandanna, Hair</p>
<p>Face:Gas mask, Sunglasses, Eyebrows, Eyes, Facial Hair, </p>
<p>Body: Backpack, Cartridge belt, canteen, First Aid Kit, Gas mask, E- Tool, Belt Ammo (wrapped around neck), Radio</p>
<p>I think the creator might have to give the soldiers more pixels but I ultimately think it would be a cool feature. Let me know what you think.
</p></description>
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