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<title>Ace of Spades Game Forums &#187; Tag: basics - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: basics - Recent Topics</description>
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<pubDate>Sat, 09 May 2026 22:24:52 +0000</pubDate>

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<title>Ragrappy99 on "Ace of Spades - A basic guide"</title>
<link>http://forumarchive.spadille.net/topic.php?id=22#post-91</link>
<pubDate>Sun, 10 Apr 2011 14:58:28 +0000</pubDate>
<dc:creator>Ragrappy99</dc:creator>
<guid isPermaLink="false">91@http://forumarchive.spadille.net/</guid>
<description><p>I knocked up this fairly basic guide today to post on /v/, so I may as well post it here too. I've only been playing for 2 days, so it's far from amazing. It covers the basics anyway I know next to nothing when it comes to the troubleshooting bit, but I put in what I could. Feel free to edit, improve, etc etc </p>
<p><a href="http://ragrappy99.picturepush.com/showformat.php?format=img&#038;image=5427211" rel="nofollow">http://ragrappy99.picturepush.com/showformat.php?format=img&#038;image=5427211</a>
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<title>Traveler on "Functionality suggestions"</title>
<link>http://forumarchive.spadille.net/topic.php?id=91#post-478</link>
<pubDate>Wed, 13 Apr 2011 15:26:01 +0000</pubDate>
<dc:creator>Traveler</dc:creator>
<guid isPermaLink="false">478@http://forumarchive.spadille.net/</guid>
<description><p>Listen, there will always be time to make a thread about your flying weaponized pig idea, but let's not get ahead of ourselves.</p>
<p>Post here to give suggestions to tweak what's already in the game.</p>
<p>Here's mine:<br />
-Allow grenades to be thrown farther.  As it is, anything a grenade can do, a bullet to the head does better.<br />
-Make falling damage lethal.  I like that the game is more tolerant of falling down a few squares, but I've fallen down traps 20 squares deep and lived.  It gets stupid fast.<br />
-Let mountains have a few 2-square columns.  Right now, all mountains have an incline of 45 degrees.  By allowing 2-square columns, we can have more varied mountainsides, and we can reach the top of the mountain in fewer jumps.
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