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<title>Ace of Spades Game Forums &#187; Tag: Binoculars - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: Binoculars - Recent Posts</description>
<language>en</language>
<pubDate>Mon, 04 May 2026 12:36:03 +0000</pubDate>

<item>
<title>superdrew on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-92354</link>
<pubDate>Fri, 26 Aug 2011 19:58:08 +0000</pubDate>
<dc:creator>superdrew</dc:creator>
<guid isPermaLink="false">92354@http://forumarchive.spadille.net/</guid>
<description><p>That's a really good idea Ben should really implement this.
</p></description>
</item>
<item>
<title>Daddy Warbux on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-92230</link>
<pubDate>Fri, 26 Aug 2011 18:50:08 +0000</pubDate>
<dc:creator>Daddy Warbux</dc:creator>
<guid isPermaLink="false">92230@http://forumarchive.spadille.net/</guid>
<description><p>I wouldn't mind being able to trade a pair of binoculars for my 'nades, even if they didn't let you see any further into the fog. Some situations really call for something like that. Blockhead hosts who set the sky pitch black come to mind.
</p></description>
</item>
<item>
<title>Gnauga on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-90069</link>
<pubDate>Thu, 25 Aug 2011 08:22:30 +0000</pubDate>
<dc:creator>Gnauga</dc:creator>
<guid isPermaLink="false">90069@http://forumarchive.spadille.net/</guid>
<description><p>@Beret It seems plausible that the render limit is an adjustable part of the engine, and could be extended with relative ease. But this is speculation on both our parts, and I suspect only Ben could answer that question with certainty.
</p></description>
</item>
<item>
<title>Coldheiser on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-89972</link>
<pubDate>Thu, 25 Aug 2011 05:03:04 +0000</pubDate>
<dc:creator>Coldheiser</dc:creator>
<guid isPermaLink="false">89972@http://forumarchive.spadille.net/</guid>
<description><p>^I read your first answer, but I had to say my opinion :D
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-89971</link>
<pubDate>Thu, 25 Aug 2011 05:00:54 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">89971@http://forumarchive.spadille.net/</guid>
<description><p>^<br />
what did i just say
</p></description>
</item>
<item>
<title>Coldheiser on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-89968</link>
<pubDate>Thu, 25 Aug 2011 05:00:06 +0000</pubDate>
<dc:creator>Coldheiser</dc:creator>
<guid isPermaLink="false">89968@http://forumarchive.spadille.net/</guid>
<description><p>About the rip-off from CoD: How can a binocular be a rip-off from a videogame when it does exist in real life.... Shooters are a rip-off from real life warfare x_X.... And I think binoculars are a good idea, but I would implement it with classes :&#38;
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-89886</link>
<pubDate>Thu, 25 Aug 2011 01:34:26 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">89886@http://forumarchive.spadille.net/</guid>
<description><p>/GINORMOUSFACEPALM</p>
<p>Can't you people just STOP going on with this clone-this-rip-off that-cod-earlier-war about who was first? NOBODY GIVES A FUCK. The only thing that matters with clones if they are good and sell/cost good. (Just like women, someone else said)<br />
I'd like just to have a normal suggestion without anyone mentioning CoD.<br />
Binoculars can be just replaced with the spade slot.<br />
Shame on you all.<br />
Derailing topics like this.
</p></description>
</item>
<item>
<title>Kristina on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-89876</link>
<pubDate>Thu, 25 Aug 2011 01:21:37 +0000</pubDate>
<dc:creator>Kristina</dc:creator>
<guid isPermaLink="false">89876@http://forumarchive.spadille.net/</guid>
<description><p>Actually, Duck hunt started first person shooters technically. If you don't consider that a first person shooter, then Wolfenstein came out before Doom.</p>
<p>Doom - December 10, 1993</p>
<p>Wolfenstein - July 21, 1993</p>
<p>Duck hunt - April 21, 1984
</p></description>
</item>
<item>
<title>Beret on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-88606</link>
<pubDate>Wed, 24 Aug 2011 03:29:42 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">88606@http://forumarchive.spadille.net/</guid>
<description><p>Wouldn't you have to recode the whole engine for that? I thought the player models aren't even rendered beyond the current fog limit?</p>
<p>So yeah, what Bob said.
</p></description>
</item>
<item>
<title>JackofallSpades on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-88573</link>
<pubDate>Wed, 24 Aug 2011 02:43:40 +0000</pubDate>
<dc:creator>JackofallSpades</dc:creator>
<guid isPermaLink="false">88573@http://forumarchive.spadille.net/</guid>
<description><p>doom started first person shooters&#60;afro samurai&#62;<br />
nope. Wolf3d did
</p></description>
</item>
<item>
<title>Bobbunny on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-76659</link>
<pubDate>Sun, 14 Aug 2011 17:33:21 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">76659@http://forumarchive.spadille.net/</guid>
<description><p>Still one problem.<br />
That fog is the render distance.
</p></description>
</item>
<item>
<title>TB on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-76635</link>
<pubDate>Sun, 14 Aug 2011 16:55:05 +0000</pubDate>
<dc:creator>TB</dc:creator>
<guid isPermaLink="false">76635@http://forumarchive.spadille.net/</guid>
<description><p>I didn't actually mean what i said about WoW and COD! It just seems like a lot off people do!
</p></description>
</item>
<item>
<title>afro samurai on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-76540</link>
<pubDate>Sun, 14 Aug 2011 14:32:13 +0000</pubDate>
<dc:creator>afro samurai</dc:creator>
<guid isPermaLink="false">76540@http://forumarchive.spadille.net/</guid>
<description><p>doom started first person shooters
</p></description>
</item>
<item>
<title>DeathEnhanced on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-76512</link>
<pubDate>Sun, 14 Aug 2011 14:02:44 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">76512@http://forumarchive.spadille.net/</guid>
<description><p>TROL-OLO-OLO</p>
<p>OWAITYOURSERIOUS?
</p></description>
</item>
<item>
<title>PS ELMOZ GEMZ on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-76510</link>
<pubDate>Sun, 14 Aug 2011 13:59:45 +0000</pubDate>
<dc:creator>PS ELMOZ GEMZ</dc:creator>
<guid isPermaLink="false">76510@http://forumarchive.spadille.net/</guid>
<description><p>no cod would prolly be a rip of counter strike
</p></description>
</item>
<item>
<title>CaptainOAP on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-75685</link>
<pubDate>Sat, 13 Aug 2011 21:00:36 +0000</pubDate>
<dc:creator>CaptainOAP</dc:creator>
<guid isPermaLink="false">75685@http://forumarchive.spadille.net/</guid>
<description><p>Not every shooter is a rip off of CoD. If anything, CoD is a rip off of Medal of Honor.
</p></description>
</item>
<item>
<title>PS ELMOZ GEMZ on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-75665</link>
<pubDate>Sat, 13 Aug 2011 20:41:06 +0000</pubDate>
<dc:creator>PS ELMOZ GEMZ</dc:creator>
<guid isPermaLink="false">75665@http://forumarchive.spadille.net/</guid>
<description><p>but i mean lets be for real. if someone thinks the person will stay stationary long enough to know exactly where the guy and gets a shot on the guy its his problem
</p></description>
</item>
<item>
<title>TB on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-75661</link>
<pubDate>Sat, 13 Aug 2011 20:35:34 +0000</pubDate>
<dc:creator>TB</dc:creator>
<guid isPermaLink="false">75661@http://forumarchive.spadille.net/</guid>
<description><p>i just realized that every mmo is a rip off from wow and every shooter is a rip off from cod.</p>
<p>the idea seems cool from the user, but think about it when you are walking on a big flat surface looking into the fog. trying to spot someone. and all off a sudden lots off shots is fired out from the fog and it's impossible for you to shoot back.
</p></description>
</item>
<item>
<title>drewdog50 on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-74819</link>
<pubDate>Fri, 12 Aug 2011 23:36:15 +0000</pubDate>
<dc:creator>drewdog50</dc:creator>
<guid isPermaLink="false">74819@http://forumarchive.spadille.net/</guid>
<description><p>the rifle stays daffy
</p></description>
</item>
<item>
<title>Doodrgn on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-74800</link>
<pubDate>Fri, 12 Aug 2011 23:12:22 +0000</pubDate>
<dc:creator>Doodrgn</dc:creator>
<guid isPermaLink="false">74800@http://forumarchive.spadille.net/</guid>
<description><p>Yeah, someone add a tally on the suggestion slate for binoculars</p>
<p>I'm not at all against this idea, but it's good forum etiquette to search before you post.
</p></description>
</item>
<item>
<title>[MLG]DUCK on "Binoculars instead of sniper?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5026#post-74794</link>
<pubDate>Fri, 12 Aug 2011 22:53:16 +0000</pubDate>
<dc:creator>[MLG]DUCK</dc:creator>
<guid isPermaLink="false">74794@http://forumarchive.spadille.net/</guid>
<description><p>I was thinking today instead of having a sniper rifle that can look more into the fog that the addition of binoculars would allow you to look into the fog for another 50 -100 blocks to spot people , tactics, stuff like that. Just an idea so dont say stuff like, "This will make it like COD" I just think this is a better addition to the game than the sniper. We already have a rifle, why do we need a sniper rifle? As long as we can look into the fog a little, that will satisfy me. Thoughts?
</p></description>
</item>
<item>
<title>Red Bucket on "Binoculars and tagging blocks"</title>
<link>http://forumarchive.spadille.net/topic.php?id=151#post-835</link>
<pubDate>Fri, 15 Apr 2011 04:47:04 +0000</pubDate>
<dc:creator>Red Bucket</dc:creator>
<guid isPermaLink="false">835@http://forumarchive.spadille.net/</guid>
<description><p>Binoculars would obviously let you see farther, but they would also let tag blocks with a color. This color only shows to teammates. Toggle binoculars=B, zoom=scroll wheel, tag=left click, clear tag=right click, change tag color=arrow keys, toggle tags=N. There should be an offset between gun crosshair and binocular crosshair when switching between them to avoid sniping with them.</p>
<p>Good for marking tunnels and other hidden structures. Maybe they could reveal enemies they're aimed at too.
</p></description>
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