<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Tag: block - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: block - Recent Posts</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 11:14:23 +0000</pubDate>

<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-117597</link>
<pubDate>Sat, 24 Sep 2011 18:56:06 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">117597@http://forumarchive.spadille.net/</guid>
<description><p>^I did update it just today. Besides I'm just gunna bump it once or twice today then leave it.
</p></description>
</item>
<item>
<title>RtMDL on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-117586</link>
<pubDate>Sat, 24 Sep 2011 18:43:21 +0000</pubDate>
<dc:creator>RtMDL</dc:creator>
<guid isPermaLink="false">117586@http://forumarchive.spadille.net/</guid>
<description><p>Tip: Don't bump your thread unless you've updated a mod.Trust me,I learned it in the hard way.</p>
<p>P.S: Bump many times = Thread deleted &#60;&#60;&#60; You get it?
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-117545</link>
<pubDate>Sat, 24 Sep 2011 18:02:58 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">117545@http://forumarchive.spadille.net/</guid>
<description><p>bump
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-117495</link>
<pubDate>Sat, 24 Sep 2011 17:12:08 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">117495@http://forumarchive.spadille.net/</guid>
<description><p>UPDATE to v1.4<br />
Not a huge update, but seeing as .60 won't have anything big to edit, thought I might get the changes to the pack and thread out there.
</p></description>
</item>
<item>
<title>slenderman on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-116338</link>
<pubDate>Fri, 23 Sep 2011 11:53:24 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">116338@http://forumarchive.spadille.net/</guid>
<description><p>yeah its kinda surprise the only thing i swapped out in this pack is the semi's scope  everything else is flawless and yet this pack is not getting many comments GUYS IF YOU TAKE IT POST!
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-103036</link>
<pubDate>Sun, 04 Sep 2011 17:49:29 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">103036@http://forumarchive.spadille.net/</guid>
<description><p>bump(surprised this isn't a little more popular, eh)
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102866</link>
<pubDate>Sun, 04 Sep 2011 14:38:27 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">102866@http://forumarchive.spadille.net/</guid>
<description><p>^Use Spadille! You can change back to the old skins!(link in the install section)
</p></description>
</item>
<item>
<title>slenderman on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102865</link>
<pubDate>Sun, 04 Sep 2011 14:37:09 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">102865@http://forumarchive.spadille.net/</guid>
<description><p>I SUPPORT! but i get the feelign i am ging to end up reenstalling AoS to reuse the orignal skins eventually -_-
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102841</link>
<pubDate>Sun, 04 Sep 2011 14:15:33 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">102841@http://forumarchive.spadille.net/</guid>
<description><p>bump :)
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102761</link>
<pubDate>Sun, 04 Sep 2011 13:21:38 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">102761@http://forumarchive.spadille.net/</guid>
<description><p>^...I feel bad now...but 'Try it, you'll like it!'<br />
Also tell me what you think about it(BTW this only took about 3 hours total).
</p></description>
</item>
<item>
<title>[EX]Frosty on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102756</link>
<pubDate>Sun, 04 Sep 2011 13:08:52 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">102756@http://forumarchive.spadille.net/</guid>
<description><p>And my player skins...<br />
(look at christmas pudding, im flame btw, look at flames mods on the forum)
</p></description>
</item>
<item>
<title>[MLG]Zherhec on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102747</link>
<pubDate>Sun, 04 Sep 2011 12:45:40 +0000</pubDate>
<dc:creator>[MLG]Zherhec</dc:creator>
<guid isPermaLink="false">102747@http://forumarchive.spadille.net/</guid>
<description><p>But but my epic forest sniper...
</p></description>
</item>
<item>
<title>[EX]mman789 on "v1.4Block Wars Mod Pack[Best mods from the forums!][UPDATE]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6262#post-102746</link>
<pubDate>Sun, 04 Sep 2011 12:44:41 +0000</pubDate>
<dc:creator>[EX]mman789</dc:creator>
<guid isPermaLink="false">102746@http://forumarchive.spadille.net/</guid>
<description><p>DICLAIMER:I made none of these. I do not claim credit to any of these mods. I simply bundeled them for conveinonce. Credit is given to every indvidual who made these. If your mod is featured, and for any reason you do not want it to be, simply post saying so and it's gone. I couldn't find everyone who made the mods. If you would like to claim a mod you made simply post and you will be credited. I tried to contact you all on these mods individual threads and got no response(many of the threads were months old which explains it).</p>
<p>This mod pack is the best from the community of Ace of Spades all bundled together so you don't have to scower the forums for it.</p>
<p>Crappy logo I made: <a href="http://i.imgur.com/zUqbG.png" rel="nofollow">http://i.imgur.com/zUqbG.png</a></p>
<p>THIS PACK HAS BEEN DOWLOADED:<br />
119 times<br />
NOTE:The dowload count is the added total of all downloads of every version.<br />
---------------------------------COMMUNITY---------------------------------<br />
To help promote the pack any community items(screenshots, videos) are not only allowed but incouraged. Please post a link to any of those things, and they will end up in this section.</p>
<p>---------------------------------UPDATES-------------------------------------<br />
I won't update very often, and after a few days of a new update, I'll stop bumping the thread.<br />
--------------------------------------------------------------------------------<br />
v1.0: <a href="http://www.mediafire.com/?8hi6s4oddlcoi8h" rel="nofollow">http://www.mediafire.com/?8hi6s4oddlcoi8h</a><br />
Change log:Everything.</p>
<p>v1.4: <a href="http://www.mediafire.com/?pr45dfxb66ekr0j" rel="nofollow">http://www.mediafire.com/?pr45dfxb66ekr0j</a><br />
-New crappy logo I made.<br />
-New sounds.<br />
                  -Some new greande sounds from Dublin.<br />
-Added change log.txt. For obvious reasons, this is not in it.</p>
<p>---------------------------------WEAPONS------------------------------------<br />
VSS Sniper Rifle by:Aejax<br />
<a href="http://i.imgur.com/qMTAL.png" rel="nofollow">http://i.imgur.com/qMTAL.png</a></p>
<p>Telographic Crosshair Scope by:GeneralJoe<br />
<a href="http://i.imgur.com/WbGk9.png" rel="nofollow">http://i.imgur.com/WbGk9.png</a></p>
<p>AK-47 by:Axl130<br />
<a href="http://i.imgur.com/WgQzD.png" rel="nofollow">http://i.imgur.com/WgQzD.png</a><br />
<a href="http://i.imgur.com/gqq7E.png" rel="nofollow">http://i.imgur.com/gqq7E.png</a></p>
<p>Spas-12 by:SIMOX<br />
<a href="http://i.imgur.com/A4Tn1.png" rel="nofollow">http://i.imgur.com/A4Tn1.png</a><br />
<a href="http://i.imgur.com/NrlZj.png" rel="nofollow">http://i.imgur.com/NrlZj.png</a></p>
<p>Counter Strike Grenade by:Spengbab<br />
<a href="http://i.imgur.com/2Qvhd.png" rel="nofollow">http://i.imgur.com/2Qvhd.png</a></p>
<p>--------------------------------MISC.---------------------------------------<br />
Pickaxe and Spade by:Gregery-I think...<br />
<a href="http://i.imgur.com/A6HOJ.png" rel="nofollow">http://i.imgur.com/A6HOJ.png</a><br />
<a href="http://i.imgur.com/9JfT8.png" rel="nofollow">http://i.imgur.com/9JfT8.png</a></p>
<p>WWI Player Skins by:SilentSix<br />
<a href="http://i.imgur.com/0oMbc.png" rel="nofollow">http://i.imgur.com/0oMbc.png</a></p>
<p>Bloody Hit Indicator by:Buffet_of_Lies<br />
(Do you expect me to get a screenshot of that!?)</p>
<p>Grenade sounds from:Dublin</p>
<p>There are some other modded sounds that are from misc. sources. But I can assure you there awsome.<br />
----------------------------------INSTALL&#38;DOWNLOAD----------------------<br />
TO INSTALL:1.Extract the zip file.</p>
<p>2.Either use Spadille( <a href="http://ace-spades.com/forums/topic.php?id=4607#post-66661" rel="nofollow">http://ace-spades.com/forums/topic.php?id=4607#post-66661</a> ) to simply swap the files or you can do it the hard way(see step 3)</p>
<p>3.Go to the start menu,click all programs, click Ace of Spades. Right click on configuration.config and select open file loacation. Replace the same named files in the approprite sections(kv6, png, wav).</p>
<p>4.Enjoy.</p>
<p>You can download the latest version of the pack here:  <a href="http://www.mediafire.com/?8hi6s4oddlcoi8h" rel="nofollow">http://www.mediafire.com/?8hi6s4oddlcoi8h</a></p>
<p>If you want to download an older version, old links are in the change log.<br />
readme text includes credits and install instructions.<br />
---------------------------------------------------------------------------------------<br />
A final thanks to all the awsome modders(you guys did the all hard work anyway). If you don't want your mod in the pack, refer to the disclaimer at the top.
</p></description>
</item>
<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33732</link>
<pubDate>Mon, 27 Jun 2011 08:45:34 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33732@http://forumarchive.spadille.net/</guid>
<description><p>Thx. That helped alot. :D
</p></description>
</item>
<item>
<title>SIMOX on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33730</link>
<pubDate>Mon, 27 Jun 2011 08:25:24 +0000</pubDate>
<dc:creator>SIMOX</dc:creator>
<guid isPermaLink="false">33730@http://forumarchive.spadille.net/</guid>
<description><p>Binaries for 32-bit Windows:<br />
<a href="http://dl.dropbox.com/u/17109687/bct.zip" rel="nofollow">http://dl.dropbox.com/u/17109687/bct.zip</a></p>
<p>And yes you can change the height of the blocks with bitmap converter. It is for it.</p>
<p>Use a shade from 5,5,5(lowest) to 250,250,250(highest)
</p></description>
</item>
<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33720</link>
<pubDate>Mon, 27 Jun 2011 07:25:56 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33720@http://forumarchive.spadille.net/</guid>
<description><p>Any links to bitmap converters?</p>
<p>And can I change the height of blocks with bitmap?
</p></description>
</item>
<item>
<title>SIMOX on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33697</link>
<pubDate>Mon, 27 Jun 2011 05:35:41 +0000</pubDate>
<dc:creator>SIMOX</dc:creator>
<guid isPermaLink="false">33697@http://forumarchive.spadille.net/</guid>
<description><p>You can make basic terrain with bitmap converter then open it in voxed, press "U" and place prebuilt buildings, trees or whaterver you want. </p>
<p>Prefabs are made in SLAB6 and saved in kvx format.
</p></description>
</item>
<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33694</link>
<pubDate>Mon, 27 Jun 2011 04:57:32 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33694@http://forumarchive.spadille.net/</guid>
<description><p>Okay so I was planning to start a server but I need a map for that. I would like to make my own personal map and not use the vanilla one. I read from another thread that to make map I could use something like paint or gimp and after that some bitmap converter. Then slab6 and voxed.. But as I can't find any bitmap converters that could convert other files to bitmap and not other way around I need: </p>
<p>1. A good bitmap converter and more information of way like this to make maps.<br />
------------------------------------- OR -------------------------------------<br />
2. Other way to make maps (I wish it was simple cuz I'm not very skillful voxed user).</p>
<p>Ps. I'm not gonna first make the server and then go there and change the whole server one block at time to change it from vanilla to custom.
</p></description>
</item>
<item>
<title>MИЩa on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-33690</link>
<pubDate>Mon, 27 Jun 2011 04:07:38 +0000</pubDate>
<dc:creator>MИЩa</dc:creator>
<guid isPermaLink="false">33690@http://forumarchive.spadille.net/</guid>
<description><p>I hate you 1337101
</p></description>
</item>
<item>
<title>The Mighty Comrade on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-33674</link>
<pubDate>Mon, 27 Jun 2011 02:43:32 +0000</pubDate>
<dc:creator>The Mighty Comrade</dc:creator>
<guid isPermaLink="false">33674@http://forumarchive.spadille.net/</guid>
<description><p>Does anyone remember the Bridge-Wars? The fact that the bridge was destractable ruind the whole map. The griefers would usually destroy the bridge after like 15 minutes and it would turn into shity a shity Floating Rectangles Wars.<br />
I support this idea by 100%. But I do not think that all the blocks are to be replaced with indestractable blocks so for example you can make only the upper platform of the bridge indestractable.
</p></description>
</item>
<item>
<title>zigora3 on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-33532</link>
<pubDate>Sun, 26 Jun 2011 23:04:15 +0000</pubDate>
<dc:creator>zigora3</dc:creator>
<guid isPermaLink="false">33532@http://forumarchive.spadille.net/</guid>
<description><p>intel forts wouldn't be indestructible, the blocks would be editor only, and intel is randomly placed on the map. Only what the map editor wants indestructible, would be.<br />
If a map is good it will be played and hosted.
</p></description>
</item>
<item>
<title>Flame on "Suggestions for AoS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=535#post-27495</link>
<pubDate>Wed, 15 Jun 2011 12:42:39 +0000</pubDate>
<dc:creator>Flame</dc:creator>
<guid isPermaLink="false">27495@http://forumarchive.spadille.net/</guid>
<description><p>i like your ideas man.<br />
keep it going bro.
</p></description>
</item>
<item>
<title>1337101 on "Suggestions for AoS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=535#post-27492</link>
<pubDate>Wed, 15 Jun 2011 12:41:01 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">27492@http://forumarchive.spadille.net/</guid>
<description><p>Decoys are definitely a legitimate part of the gameplay... armies have been attempting to deceive each other for thousands of years.  I think it adds to the fun... I know I've spent long periods of times tunneling for intel only to find I've dug to a decoy, so decoys help balance the otherwise overpowered tunneling tactics.  Without decoys, above-ground raids would be a lot less worthwhile, and I think it would detract from the overall fun of the game.</p>
<p>@penguindude42: It's been said before, and I'll say it again: This isn't Minecraft.  Generally if a soldier wants to lay a trap, he uses a mine.</p>
<p>Speaking of which, I think mines would just encourage a lot of camping.  Most of my hidden bunkers have a single entrance, and while I rarely have an enemy find the entrace in the first place, putting mines in the narrow hallways would be simply unsporting.
</p></description>
</item>
<item>
<title>Fat Idiot on "Suggestions for AoS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=535#post-27465</link>
<pubDate>Wed, 15 Jun 2011 12:26:30 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">27465@http://forumarchive.spadille.net/</guid>
<description><p>Decoys=part of the game. Auto-climb spoiled you
</p></description>
</item>
<item>
<title>Raynerboy on "Suggestions for AoS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=535#post-27453</link>
<pubDate>Wed, 15 Jun 2011 12:16:14 +0000</pubDate>
<dc:creator>Raynerboy</dc:creator>
<guid isPermaLink="false">27453@http://forumarchive.spadille.net/</guid>
<description><p>I agree, THIS SHOULD BE DONE
</p></description>
</item>
<item>
<title>seadra on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-25178</link>
<pubDate>Sat, 11 Jun 2011 22:17:06 +0000</pubDate>
<dc:creator>seadra</dc:creator>
<guid isPermaLink="false">25178@http://forumarchive.spadille.net/</guid>
<description><p>actually, i was kicked lol. don't like clans anywaya<br />
point is that feature is going to be abused etc etc until it becomes normal and every decent map is going to be run by 1 block high griefer patrols, indestructible intel forts, etc etc etc etctetctet
</p></description>
</item>
<item>
<title>Fluttershy on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-25176</link>
<pubDate>Sat, 11 Jun 2011 22:13:31 +0000</pubDate>
<dc:creator>Fluttershy</dc:creator>
<guid isPermaLink="false">25176@http://forumarchive.spadille.net/</guid>
<description><p>because every admin is hell bent on making everyones life unenjoyable so they leave the server
</p></description>
</item>
<item>
<title>seadra on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084&amp;page=2#post-25175</link>
<pubDate>Sat, 11 Jun 2011 22:07:58 +0000</pubDate>
<dc:creator>seadra</dc:creator>
<guid isPermaLink="false">25175@http://forumarchive.spadille.net/</guid>
<description><p>in any case we all know such a feature is going to be abused by said editors making it impossible for a team to effectively destroy a enemy base (or etc) which completely destroys the point of the game</p>
<p>why this would happen:<br />
Clan Admin: "If teams dont get balanced now i'm gonna start kicking random people" - real quote from server ive been to
</p></description>
</item>
<item>
<title>1337101 on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084#post-25174</link>
<pubDate>Sat, 11 Jun 2011 22:00:55 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">25174@http://forumarchive.spadille.net/</guid>
<description><p>That's because the PySpades feature prevents ANY editor-placed block from being broken, which is lame.  My idea would only call for a few editor-placed blocks being unbreakable.  If you've got real problems with a structure, you could still reduce it to a hollow box of supports.  The idea is to prevent griefers from taking out an entire building simply by removing one layer of blocks.
</p></description>
</item>
<item>
<title>seadra on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084#post-25171</link>
<pubDate>Sat, 11 Jun 2011 21:57:27 +0000</pubDate>
<dc:creator>seadra</dc:creator>
<guid isPermaLink="false">25171@http://forumarchive.spadille.net/</guid>
<description><p>i ran into a glorious server using a similar feature op is talking about (with psyspades) and it was the most AIDs stricken awful servef because of it
</p></description>
</item>

</channel>
</rss>
