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<title>Ace of Spades Game Forums &#187; Tag: build - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: build - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 19:37:14 +0000</pubDate>

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<title>JohnRambozo on "SuperCool Build will Restart Tonight (EST)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6648#post-111129</link>
<pubDate>Wed, 14 Sep 2011 16:39:29 +0000</pubDate>
<dc:creator>JohnRambozo</dc:creator>
<guid isPermaLink="false">111129@http://forumarchive.spadille.net/</guid>
<description><p>It has been an amazing summer of building - Started during PySpades .52 in June of 2011 and continued throughl today, Sept 14th, 2011 with PySpades .58.  </p>
<p>Many great builders have contributed to this massive build that has pushed map file size limits up to just about 8.5 megs.  Thank you to mat^2 for increasing maximum map sizes from 6 megs to 8 megs and eventually up to 10 megs.  Thanks also to Meatie for hacking the Ace of Spades Client to wait longer for the map to load avoiding annoying timeouts.  </p>
<p>It has been coming and I have been resistant, but it is time to start fresh with a clean map.  I will be creating a mostly flat map with a short range of diggable area - about 10 blocks high.  It will be a great chance to create new build themes or to finally start that large project that we didn't have room for.</p>
<p>The original map will be preserved.  I haven't decided if it will be available occasionally, hosted elsewhere for historic value, or merely documented on youtube.</p>
<p>Get your graph paper ready and bring your building skills!   Building begins approx 8pm EST!</p>
<p>All existing user accounts and custom commands will be preserved.  Known players well be welcomed with open arms.  New users will be abused and generally mistreated.</p>
<p>Thank you.<br />
JohnRambozo<br />
SuperCool Build plus Platforms
</p></description>
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<title>ReubenMcHawk on "Build-Only Map"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6344#post-104403</link>
<pubDate>Tue, 06 Sep 2011 03:03:55 +0000</pubDate>
<dc:creator>ReubenMcHawk</dc:creator>
<guid isPermaLink="false">104403@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://www.mediafire.com/?7yxthus6ot63jrm" rel="nofollow">http://www.mediafire.com/?7yxthus6ot63jrm</a></p>
<p>Just made this in about 5 seconds with bildramer's bitmap converter, it's one block level of white blocks, perfect for build only servers. Probably already been done, but I couldn't find one anywhere, so whatever. Enjoy!
</p></description>
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<title>[WR]KM. Mauer on "[Klan][Elite]Weiße Ritten is recruiting!!!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5373#post-81538</link>
<pubDate>Thu, 18 Aug 2011 20:39:06 +0000</pubDate>
<dc:creator>[WR]KM. Mauer</dc:creator>
<guid isPermaLink="false">81538@http://forumarchive.spadille.net/</guid>
<description><p>This clan exists solely to destroy the komrades.  I speak English, French and German so this clan excepts multiple nationalities.  There are only 64 slots in this clan so grab your position while it lasts.  We currently have openings for the ranks of:<br />
Privat<br />
General<br />
Apprentice Bld.<br />
Capitan<br />
Bld.<br />
Master bld.
</p></description>
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<title>KewKewKew on "- MAPS WHERE YOU&#039;RE NOT ALLOWED TO BUILD -"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4266#post-59771</link>
<pubDate>Fri, 29 Jul 2011 03:54:22 +0000</pubDate>
<dc:creator>KewKewKew</dc:creator>
<guid isPermaLink="false">59771@http://forumarchive.spadille.net/</guid>
<description><p>I think it would be a nice feature if an administrator of a server could type /build to toggle building. If it is on it allows you to build freely like normal but if it is off you cannot build at all on the map so the map won't be destroyed and it will a lot more fun to play on. There are some maps such as bridge wars where people just whip out their pickaxes and take down everything in sight.</p>
<p>Let me know what you think.
</p></description>
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<title>LazySwedishDeveloper on "THIS is how you build..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3559#post-47199</link>
<pubDate>Sat, 16 Jul 2011 02:03:00 +0000</pubDate>
<dc:creator>LazySwedishDeveloper</dc:creator>
<guid isPermaLink="false">47199@http://forumarchive.spadille.net/</guid>
<description><p>I SMELL AUTISM
</p></description>
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<title>JohnRambozo on "ALOHA-Admin is Griefing Build Servers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3157#post-40651</link>
<pubDate>Tue, 05 Jul 2011 14:47:19 +0000</pubDate>
<dc:creator>JohnRambozo</dc:creator>
<guid isPermaLink="false">40651@http://forumarchive.spadille.net/</guid>
<description><p>Just a Warning to Build-Only Admins - a user by the name of "ALOHA-Admin" came to the SuperCool server today.  I showed him respect saying they run good war servers.  He was looking around and seemed to enjoy the way the build server looked.  Just before he left he griefed my SuperCool Logo suspended over the water on a variation of AntiCBridge.  This was approximately 3 hours of work that had been performed by me and several helpful people in the game.</p>
<p>Again, this is a warning, do not trust "ALOHA-Admin" on your build servers.</p>
<p>Thanks,<br />
JohnRambozo<br />
SuperCool Admin
</p></description>
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<title>1337101 on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084#post-25014</link>
<pubDate>Sat, 11 Jun 2011 17:38:14 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">25014@http://forumarchive.spadille.net/</guid>
<description><p>Ben, would it be at all possible to make some sort of editor-placable indestructable block?  I realize this would mean recoding the game AND the editor, which will be a huge pain the &#60;redacted&#62;, but ultimately I think it would really add to the gameplay.</p>
<p>As it is now, everything is destrucable.  That can be fun, but griefers can quickly ruin the whole thing by levelling entire buildings, mountains, fortresses, etc.</p>
<p>With Pyspades, all preexisting blocks can be made indestructable.  This protects structures somewhat better, but the cost in terms of fun is immense.  No tunnels, no dug-in bunkers, and no trenches makes for a run-of-the-mill shooter.  Alternatively, tunnels, bunkers, and trenches can be pre-built, in which case they're indestrucable and thus overpowered.</p>
<p>Imagine, however, that map creators could make building frames indestructable, and then add destruable walls.  This way, map creators could make maps where core mechanics remain unchanged throughout the server's runtime.  Mountains with a thick layer of dirt over impenetrable rock could put an end to the dreaded "levelled" maps.  Castles with solid rock walls, and skyscrapers with solid, ungriefable frames are just a few possibilities.</p>
<p>This could add a bit of realism to the game, since standard real-world entrenchment tools have their limits as well.  It may or may not be worth the trouble to implement, but I'm just throwing this idea out there for consideration.
</p></description>
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<title>ToXiC on "No Block Refill With Tent"</title>
<link>http://forumarchive.spadille.net/topic.php?id=927#post-9777</link>
<pubDate>Wed, 11 May 2011 19:36:49 +0000</pubDate>
<dc:creator>ToXiC</dc:creator>
<guid isPermaLink="false">9777@http://forumarchive.spadille.net/</guid>
<description><p>As you guys probably know, a recent update (I forget which one :P) made it so refilling your block supply was limited when going back to your team's tent/base. From what I've seen, your block supply will only refill after you have killed an enemy. So, once you kill a dude, you can go back to your tent/base and get 50 blocks. But only once per kill.</p>
<p>What do you guys think of this? Should it be changed back to how it was when you could just keep on refilling?
</p></description>
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<title>Xok on "Sandbox Mode Suggestion"</title>
<link>http://forumarchive.spadille.net/topic.php?id=762#post-7518</link>
<pubDate>Sat, 07 May 2011 08:32:07 +0000</pubDate>
<dc:creator>Xok</dc:creator>
<guid isPermaLink="false">7518@http://forumarchive.spadille.net/</guid>
<description><p>I suggest a sandbox mode where damage and weapons are removed, and you could join a certain amount of teams...</p>
<p>Blue: You can place/remove all other blue players' blocks.<br />
Green: You can place/remove all other green players' blocks.<br />
Independent: Only you can place and remove your own blocks.</p>
<p>Not saying an infinite block count.
</p></description>
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