<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Tag: dumb idea - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: dumb idea - Recent Topics</description>
<language>en</language>
<pubDate>Mon, 04 May 2026 13:57:15 +0000</pubDate>

<item>
<title>ante185 on "You know the pistol/sidearm idea??"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5795#post-90617</link>
<pubDate>Thu, 25 Aug 2011 17:33:55 +0000</pubDate>
<dc:creator>ante185</dc:creator>
<guid isPermaLink="false">90617@http://forumarchive.spadille.net/</guid>
<description><p>its a idea stat list for 3 diffrent guns, a 9mm a 45.cal and a revolver:</p>
<p>gun A:<br />
Range: semi efficent at medium range but efficent at short range<br />
Ammo: 12a or 15b rounds a mag and 48 or 70 maxs<br />
Dmg: 15a or 10b with a cheast shot 8a or 5b to limbs 20a or 15b to the head<br />
"How good it hits": vary good<br />
a is verion 1, b is version 2. a is a bit more dmg but less ammo and b is vice vers<br />
END</p>
<p>gun B<br />
Range: less efficent at medium range but efficent at short rage<br />
Ammo: 7 rounds a mag 35 max<br />
Dmg: 20 to the cheast 15 to the limbs 34 to the head<br />
"How good it hits": not realy good or bad<br />
END</p>
<p>gun D<br />
Range: bad at medium range but good at short<br />
Ammo: 5 in mag 20 max<br />
Dmg: 50 to the cheast 34 to the limbs 100 to the head<br />
"How good it hits": not good<br />
END</p>
<p>pleas comment on what you want/dont want.<br />
thanks for reading. </p>
<p>ps this is an idea about the stats of 3 difrent pistols IF pistol where added
</p></description>
</item>
<item>
<title>DeathEnhanced on "[Flash Bang] Proof of concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6438#post-106314</link>
<pubDate>Thu, 08 Sep 2011 17:40:12 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">106314@http://forumarchive.spadille.net/</guid>
<description><p>READ THIS first paragraph at LEAST before typing ANYTHING.....</p>
<p>Do NOT write "hurr durr cod suggestion", CoD contains most weapon types and explosives, and support options, and game mechanics, therefore ANY suggestion could be called a "hurr durr cod suggestions hurrr"</p>
<p>Just because it is also in the game Call Of Duty, DOES NOT make it an immediate poor idea. A flash bang would be an incredibly fun and useful weapon in AoS.</p>
<p>So if you dont actually add content and just ramble about CoD kiddies, I will ignore the posts, and i encourage the res tof the community to do so aswell.</p>
<p>_______________________________</p>
<p>THE CONCEPT<br />
_______________________________</p>
<p>After pressing either 1,2,3 for your weapon, you can press 1 or 2 to choose between 2 normal frag grenades or 2 flash bangs (concussion grenades).</p>
<p>This WONT add to many options to get in the game, you literally just have to press 3 buttons, one for team, one for gun, one for nade.</p>
<p>The flash bang will NOT do damage, nor will it destroy blocks.</p>
<p>Instead any player (including the thrower) is temporarily blinded by a white haze for a few secs (around 3-4).</p>
<p>To stop GREIFERS throwing these around the spawn point, we could implement either one of two methods.</p>
<p>method 1) you may only throw two flash bangs per life, you CANNOT refil them at the tent. You have to respawn.</p>
<p>method 2) You must "unlock" flash bangs by gaining 40 kills, iv never seen a greifer get 40 kills and then start griefing. (40 is negotiable, maybe 25?)</p>
<p>______________________________</p>
<p>ROUND UP<br />
______________________________</p>
<p>Name: Flash Bang Grenade</p>
<p>Range: Same as frag grenade</p>
<p>Damage: NONE</p>
<p>Destroy blocks?: NO</p>
<p>Blind range: You will be blinded if you are within the damage radius, which is the same as if it where a frag grenade.</p>
<p>Main use:It would work very well with short range weaponry such as the smg and the shotgun.</p>
<p>I may expand on this as i read the comments, feed back much appreciated =]</p>
<p>Thanks for reading,</p>
<p> - DE
</p></description>
</item>
<item>
<title>DeathEnhanced on "AoS suggestions and CoD....."</title>
<link>http://forumarchive.spadille.net/topic.php?id=6219#post-101692</link>
<pubDate>Sat, 03 Sep 2011 17:47:28 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">101692@http://forumarchive.spadille.net/</guid>
<description><p>I like how almost every suggestion to do with firearms, merely gets replied with "go play CoD ya fag" </p>
<p>You guys do relise that CoD has most types of firearm and has really good game mechanics, and so any improment made on AoS isnt just a "CoD suggestion! NOEY!"</p>
<p>ppl ask for sniper rifle, you say "go play cod"</p>
<p>ppl ask for landmines or charges, you say "go play cod"</p>
<p>ppl ask for airstrikes to be properly implemented, you say "go play cod"</p>
<p>Its redicules, CoD has many many factors in the firearms gameplay, almost all of them good, to make AoS better ppl suggest we implement similer mechanics.</p>
<p>I fail to see how thats a bad thing? help me out here?
</p></description>
</item>

</channel>
</rss>
