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<title>Ace of Spades Game Forums &#187; Tag: fighters - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: fighters - Recent Posts</description>
<language>en</language>
<pubDate>Wed, 13 May 2026 19:07:13 +0000</pubDate>

<item>
<title>Tek2 on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88753</link>
<pubDate>Wed, 24 Aug 2011 10:00:00 +0000</pubDate>
<dc:creator>Tek2</dc:creator>
<guid isPermaLink="false">88753@http://forumarchive.spadille.net/</guid>
<description><p>I can already imagine the sun be covered by a giant object and then... BOOM!
</p></description>
</item>
<item>
<title>PinkDozer on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88721</link>
<pubDate>Wed, 24 Aug 2011 09:10:51 +0000</pubDate>
<dc:creator>PinkDozer</dc:creator>
<guid isPermaLink="false">88721@http://forumarchive.spadille.net/</guid>
<description><p>asher418, Maybe change your OP to link to this one and advise people to ignore your new thread and use his one instead?
</p></description>
</item>
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<title>[EX]Frosty on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88651</link>
<pubDate>Wed, 24 Aug 2011 06:08:08 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">88651@http://forumarchive.spadille.net/</guid>
<description><p>if we have vehicles then were going to need some heavy artillery to take them down.<br />
It would be unfair if they were indestructible, we need AA missiles.
</p></description>
</item>
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<title>Fuckterd on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88645</link>
<pubDate>Wed, 24 Aug 2011 05:52:42 +0000</pubDate>
<dc:creator>Fuckterd</dc:creator>
<guid isPermaLink="false">88645@http://forumarchive.spadille.net/</guid>
<description><p>Everyone has a parachute :D
</p></description>
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<title>JoJoeStinky on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88620</link>
<pubDate>Wed, 24 Aug 2011 04:04:11 +0000</pubDate>
<dc:creator>JoJoeStinky</dc:creator>
<guid isPermaLink="false">88620@http://forumarchive.spadille.net/</guid>
<description><p>check out buccaneers the UT2004 mod. they still have servers running, and people playing.</p>
<p>Balloon wars and more :)</p>
<p>I love the idea!
</p></description>
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<title>asher418 on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88614</link>
<pubDate>Wed, 24 Aug 2011 03:51:50 +0000</pubDate>
<dc:creator>asher418</dc:creator>
<guid isPermaLink="false">88614@http://forumarchive.spadille.net/</guid>
<description><p>basically this?<br />
<a href="http://fc08.deviantart.com/fs43/i/2009/069/6/c/steampunk_carrier_zeppelin_2_by_clearwater_art.jpg" rel="nofollow">http://fc08.deviantart.com/fs43/i/2009/069/6/c/steampunk_carrier_zeppelin_2_by_clearwater_art.jpg</a>
</p></description>
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<title>[MLG]Nowa90 on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88609</link>
<pubDate>Wed, 24 Aug 2011 03:33:42 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">88609@http://forumarchive.spadille.net/</guid>
<description><p>they should spawn on a place thats 5x3 (or something) that has to be.....grey(runway sort of thin). You have to allow them to spawn, and it'd take like 500 bullets to destroy it, or with the pick (how would you get on them?)<br />
Speed should also be affected by the health %.<br />
Would they have mounted guns? i think if each bullet did 5-10 damage or something they could be used to kill ground forces, but cant destroy blocks (or needs a lot to do so)
</p></description>
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<title>Beret on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-88604</link>
<pubDate>Wed, 24 Aug 2011 03:27:31 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">88604@http://forumarchive.spadille.net/</guid>
<description><p>Bumped, because I'm sick of seeing valid discussions on gameplay mechanics get redone all over again on new threads just because OPs are too lazy to use the search button.
</p></description>
</item>
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<title>Buffet_of_Lies on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8996</link>
<pubDate>Tue, 10 May 2011 09:33:04 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">8996@http://forumarchive.spadille.net/</guid>
<description><p>Zeppelins would be epic.
</p></description>
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<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8970</link>
<pubDate>Tue, 10 May 2011 05:34:06 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8970@http://forumarchive.spadille.net/</guid>
<description><p>You forgot the part about sky diving though......
</p></description>
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<title>Drury on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8967</link>
<pubDate>Tue, 10 May 2011 05:27:06 +0000</pubDate>
<dc:creator>Drury</dc:creator>
<guid isPermaLink="false">8967@http://forumarchive.spadille.net/</guid>
<description><p>Balloons release hamsters.</p>
<p>That release fleas.</p>
<p>And fleas release viruses that hurt other teams hamsters.</p>
<p>And those hamsters go mad and destroy their teams small blimps.</p>
<p>And those small blimps then fall on big blimps.</p>
<p>Causing them to fall on biggest blimp.</p>
<p>Which will fall.</p>
<p>GAME OVER
</p></description>
</item>
<item>
<title>Beret on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8960</link>
<pubDate>Tue, 10 May 2011 04:26:31 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">8960@http://forumarchive.spadille.net/</guid>
<description><p>"No the smaller one just release balloons "</p>
<p>So we've got a zeppelin with a hangar, that releases blimps that have hangars that release party balloons. My god why didn't we think of it before!</p>
<p>In all seriousness though, I totally forgot to bring up the question of whether they should be mobile spawn points or not. Glad you brought it up, Lokiamis
</p></description>
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<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8956</link>
<pubDate>Tue, 10 May 2011 03:47:39 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8956@http://forumarchive.spadille.net/</guid>
<description><p>No, UAV's UNMANNED BLIMPS
</p></description>
</item>
<item>
<title>Lokiamis on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8955</link>
<pubDate>Tue, 10 May 2011 03:46:34 +0000</pubDate>
<dc:creator>Lokiamis</dc:creator>
<guid isPermaLink="false">8955@http://forumarchive.spadille.net/</guid>
<description><p>No the smaller one just release balloons
</p></description>
</item>
<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8954</link>
<pubDate>Tue, 10 May 2011 03:44:30 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8954@http://forumarchive.spadille.net/</guid>
<description><p>YES AND THOSE SMALLER BLIMPS HAD HELICOPTERS IN THEM, OR EVEN SMALLER BLIMPS
</p></description>
</item>
<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8953</link>
<pubDate>Tue, 10 May 2011 03:44:00 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8953@http://forumarchive.spadille.net/</guid>
<description><p>This is kinda what i had in mind: <a href="http://bayifier.com/view/?id=510043537" rel="nofollow">http://bayifier.com/view/?id=510043537</a></p>
<p>or this: <a href="http://bayifier.com/view/?id=510052678" rel="nofollow">http://bayifier.com/view/?id=510052678</a>
</p></description>
</item>
<item>
<title>Lokiamis on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8952</link>
<pubDate>Tue, 10 May 2011 03:42:04 +0000</pubDate>
<dc:creator>Lokiamis</dc:creator>
<guid isPermaLink="false">8952@http://forumarchive.spadille.net/</guid>
<description><p>or smaller blimps
</p></description>
</item>
<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8951</link>
<pubDate>Tue, 10 May 2011 03:38:33 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8951@http://forumarchive.spadille.net/</guid>
<description><p>OH OH OH HERES AN IDEA, YOU MAKE THE BLIMP REALLY FRICKIN HUGE, AND MAKE A HANGAR ON THE BACK OF IT, INSIDE THAT HANGAR, IS A COUPLE OF HELICOPTERS!
</p></description>
</item>
<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8950</link>
<pubDate>Tue, 10 May 2011 03:34:50 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8950@http://forumarchive.spadille.net/</guid>
<description><p>Oh yeah you could also free fall onto your blimp.
</p></description>
</item>
<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8949</link>
<pubDate>Tue, 10 May 2011 03:33:00 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8949@http://forumarchive.spadille.net/</guid>
<description><p>They should give us remote charges so we could set them in the engine room and try and escape the blimp (or sky dive out as enemies that noticed the charges jump out and it would result in a free fall battle with Jon Woo double akimbo pistol battle in the air, the survivor gets to activate his parachute) When you land you are walking forward and behind you a massive explosion occurs. With this song playing: <a href="http://www.youtube.com/watch?v=_MTrJZux5mM" rel="nofollow">http://www.youtube.com/watch?v=_MTrJZux5mM</a> as you put on your tinted shades and walk off.
</p></description>
</item>
<item>
<title>TheGrandmaster on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8948</link>
<pubDate>Tue, 10 May 2011 03:31:48 +0000</pubDate>
<dc:creator>TheGrandmaster</dc:creator>
<guid isPermaLink="false">8948@http://forumarchive.spadille.net/</guid>
<description><p>@Lokiamis:<br />
I'd agree. I don't want to be mushed by bombs in normal gamemodes. </p>
<p>Other than that, I think they would really unbalance gameplay..
</p></description>
</item>
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<title>Lokiamis on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8947</link>
<pubDate>Tue, 10 May 2011 03:29:15 +0000</pubDate>
<dc:creator>Lokiamis</dc:creator>
<guid isPermaLink="false">8947@http://forumarchive.spadille.net/</guid>
<description><p>I actually forgot grenades existed. They should totes destroy more blocks.
</p></description>
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<item>
<title>Noire on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8946</link>
<pubDate>Tue, 10 May 2011 03:27:27 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">8946@http://forumarchive.spadille.net/</guid>
<description><p>Or you could throw a grenade at the weak point for MASSIVE DAMAGE!
</p></description>
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<item>
<title>Lokiamis on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8944</link>
<pubDate>Tue, 10 May 2011 03:23:57 +0000</pubDate>
<dc:creator>Lokiamis</dc:creator>
<guid isPermaLink="false">8944@http://forumarchive.spadille.net/</guid>
<description><p>I'd give them their own gametype.</p>
<p>Two massive ships circling around the edge of the map serving as spawn points. The objective would be to destroy the other teams' ship. You could hop off an set up an ambush or stay on to defend or repair. Every couple of minutes they could pass each other at the center to allow for boarding.</p>
<p>You could give them hitpoints and let players slowly repair it by feeding blocks into it or some shit. Rifles would do light damage and the pick/shovel would do heavy damage since you'd have to be in the enemy spawn to use it.
</p></description>
</item>
<item>
<title>ryan on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8943</link>
<pubDate>Tue, 10 May 2011 03:19:32 +0000</pubDate>
<dc:creator>ryan</dc:creator>
<guid isPermaLink="false">8943@http://forumarchive.spadille.net/</guid>
<description><p>the bombs should be affected by momentum.
</p></description>
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<title>Beret on "The original thread: Zeppelins / Blimps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=874#post-8939</link>
<pubDate>Tue, 10 May 2011 03:12:31 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">8939@http://forumarchive.spadille.net/</guid>
<description><p><strong>This thread is search button approved!</strong></p>
<p>So we're getting more talk lately about vehicles- how to do them and even if we should. While ground vehicles are pretty much out there's still debate about aircraft. Some valid points have been brought up about problems with aeroplanes on the terrain- I think it was Zakski that said they'd probably have to be VTOL, and in a way this makes sense with the randomly generated nature of the maps.</p>
<p><strong>So we've had suggestions for both choppers and zeppelins</strong>. Anyone's welcome to make a thread about the chopper side, but this one is about Zeppelins. Personally I think they'd be more fun than helicopters because:</p>
<p><strong>*</strong>They're different from all the other games- something that AoS seems to pride itself on.<br />
<strong>*</strong>They don't have rockets or chaf or anything else that would complicate the game.<br />
<strong>*</strong>They wouldn't even need a helipad- they could appear ANYWHERE- even over water.<br />
<strong>*</strong>Their bombs (if they have em) work by gravity only, so a position directly above a target would have to be gained.<br />
<strong>*</strong>like choppers they could be used to carry a small raiding party behind enemy lines.<br />
<strong>*</strong> they are very quiet. Much of the existing game on and under the ground is reliant on detecting enemies through careful listening, and blimps would not disrupt that.<br />
<strong>*</strong>They'd look damn cool.</p>
<p>I've got a few ideas on how they could be brought in without upsetting the balance of gameplay AoS already enjoys, but first I want to hear what people think about them. Would you want them up there? How would you implement them? <em>Would you arm them or not?</em> What counters would you have in place? etc etc.
</p></description>
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