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<title>Ace of Spades Game Forums &#187; Tag: gray world general - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: gray world general - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 10:56:39 +0000</pubDate>

<item>
<title>Firefox on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-69876</link>
<pubDate>Mon, 08 Aug 2011 21:58:16 +0000</pubDate>
<dc:creator>Firefox</dc:creator>
<guid isPermaLink="false">69876@http://forumarchive.spadille.net/</guid>
<description><p>i cant get my serve to show up on the website
</p></description>
</item>
<item>
<title>Cascade on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1315</link>
<pubDate>Sun, 17 Apr 2011 20:46:57 +0000</pubDate>
<dc:creator>Cascade</dc:creator>
<guid isPermaLink="false">1315@http://forumarchive.spadille.net/</guid>
<description><p>ComradeFlapjack: That matches what I was getting when I started up AucklandNewZealand -- A pretty solid 3.5 megabits/sec outbound and about 1 megabit/second inbound traffic with 32 players online: <a href="http://lpdp.org/AucklandNewZealand.png" rel="nofollow">http://lpdp.org/AucklandNewZealand.png</a> - FYI that server is (now) limited to NZ/Au only, so the players dropped off overnight. Big dips in the middle of the day was caused by the server.exe binary crashing.</p>
<p>Your estimate of just over 1TB/month for a completely full 32/32 server sounds pretty much spot on from what I've seen.
</p></description>
</item>
<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1032</link>
<pubDate>Sat, 16 Apr 2011 09:26:59 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">1032@http://forumarchive.spadille.net/</guid>
<description><p>Just as an update on bandwidth now things have been running a while - here's the last 24 hours on 'Flapjack UK Dedicated' which is 32 players.</p>
<p>Total combined bandwidth (up + down):<br />
<a href="http://img146.imageshack.us/i/aosbandwidth.png/" rel="nofollow">http://img146.imageshack.us/i/aosbandwidth.png/</a></p>
<p>Split (upstream above red line, downstream below red line):<br />
<a href="http://img715.imageshack.us/i/aosbandwidth2.png/" rel="nofollow">http://img715.imageshack.us/i/aosbandwidth2.png/</a></p>
<p>(Up = <strong>server</strong> upstream so is player downstream, Down therefore obviously = player upstream)</p>
<p>32 players is a pretty constant ~3.2 megabit/sec (400 kilobyte/sec) here. I'm not sure why Naka sees lower bandwidth values than me...</p>
<p>So, for me, 32 players = ~34.6 GB/day or ~1.05 TB/month (will actually work out a bit more I expect due to those peaks).
</p></description>
</item>
<item>
<title>Gogo on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1028</link>
<pubDate>Sat, 16 Apr 2011 08:21:15 +0000</pubDate>
<dc:creator>Gogo</dc:creator>
<guid isPermaLink="false">1028@http://forumarchive.spadille.net/</guid>
<description><p>Huh, in my case others can join my server but not me :)
</p></description>
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<item>
<title>pfox on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-314</link>
<pubDate>Tue, 12 Apr 2011 19:52:20 +0000</pubDate>
<dc:creator>pfox</dc:creator>
<guid isPermaLink="false">314@http://forumarchive.spadille.net/</guid>
<description><p>+1 for barbed wire and machine gun emplacements..</p>
<p>besides that.. building over water and perhaps some kind of gaurantee that you don't get fucked with intel placement (i was playing on a map earlier that put the green intel over water, which is bullshit)
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-273</link>
<pubDate>Tue, 12 Apr 2011 02:34:17 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">273@http://forumarchive.spadille.net/</guid>
<description><p>So something like 5 kBps per player then? Dang, I can host like, a 2 player server.</p>
<p>;_;
</p></description>
</item>
<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-267</link>
<pubDate>Mon, 11 Apr 2011 21:34:40 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">267@http://forumarchive.spadille.net/</guid>
<description><p>No. That's download speed you're looking at. Like I said, uploading at ~130kBps - ~160 stable. Not 30. 30 Is downspeed. The graph shows upload speed.<br />
If your upload is 15-20kBps tops, don't try hosting a 32 player server! My up speed is mBps tops.
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-221</link>
<pubDate>Mon, 11 Apr 2011 18:03:34 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">221@http://forumarchive.spadille.net/</guid>
<description><p>Thanks guys, this explains a lot. Naka is that 30 KB/s average and 128 KB/s max? For 32 players?</p>
<p>If so we get roughly 1 KB/s max per player and 3-4 to handle spikes. I think my upload goes to about 15-20 tops, no wonder my server sucked.</p>
<p>I've figured out the port business, it was working fine when others were able to get as far as the gray sea. I got my friend to join and play normally, it's a bit weird since we share the same connection, but yeah. A bunch of people were able to join (and not get gray sea since they could pick teams) but their models would spawn and not move, then disappear after a while. Probably because they were leaving.</p>
<p>So in conclusion:<br />
1. canyouseeme.org is useless for checking your configuration.<br />
2. Each player sucks up about a KB/s upstream, but allow for spikes 4 times that.
</p></description>
</item>
<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-213</link>
<pubDate>Mon, 11 Apr 2011 17:25:22 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">213@http://forumarchive.spadille.net/</guid>
<description><p>Superbest: On port 32887 - Says connection Refused for me(canyouseeme.org), and I am hosting a working server. Look for firewalls/comodo/etc. This can prevent your server from working.</p>
<p>ComradeFlapjack: Consider switching ISPs, because I have no bandwidth limits, they are the devil.</p>
<p>Upload Bandwidth usage 32player server: <a href="http://img851.imageshack.us/img851/4127/bandwidth.png" rel="nofollow">http://img851.imageshack.us/img851/4127/bandwidth.png</a><br />
Spikes should be when users connect.
</p></description>
</item>
<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-212</link>
<pubDate>Mon, 11 Apr 2011 17:19:42 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">212@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>you dont measure in Mb/s all the time do you...</p></blockquote>
<p>No, I was just reading it off my Munin network monitoring graphs and that's in bits/sec. :)</p>
<p>I should add the caveat - the traffic level I was seeing was only from running the server for ~2 1/2 hrs. It could well average out lower over a longer period of time (I hope so, for the sake of my server's bandwith limits!).
</p></description>
</item>
<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-210</link>
<pubDate>Mon, 11 Apr 2011 17:15:05 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">210@http://forumarchive.spadille.net/</guid>
<description><p>Only ~130kBps - ~160 stable on a 32/32 server here. (you dont measure in Mb/s all the time do you...)<br />
Of course, this transfer rate flies up on-connect when someone requests the map data.
</p></description>
</item>
<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-208</link>
<pubDate>Mon, 11 Apr 2011 16:55:30 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">208@http://forumarchive.spadille.net/</guid>
<description><p>Not running Vajina but I'm running a different 32 player server here (down atm while I put on 0.22 and sort out auto-restart on crash).</p>
<p>It's a Linux VPS with 512MB of RAM and that seems to be plenty for 32 players (this server is also running nginx, php-fpm &#38; mysql but they get nearly no load currently).</p>
<p>Bandwidth looks to be the kicker - with 32 players it looks like I'm pushing ~4 Mb/sec (0.5 MB/sec). If that remains constant then that's... about 1.3 terabyte transfer for 30 days?
</p></description>
</item>
<item>
<title>SheldonCooper on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-203</link>
<pubDate>Mon, 11 Apr 2011 16:32:50 +0000</pubDate>
<dc:creator>SheldonCooper</dc:creator>
<guid isPermaLink="false">203@http://forumarchive.spadille.net/</guid>
<description><p>Bazinga
</p></description>
</item>
<item>
<title>VaterYester on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-200</link>
<pubDate>Mon, 11 Apr 2011 16:20:26 +0000</pubDate>
<dc:creator>VaterYester</dc:creator>
<guid isPermaLink="false">200@http://forumarchive.spadille.net/</guid>
<description><p>Fuck you, there is a lot that can be added to the game to improve it. There's a lot of basic stuff that's fine, but don't run away from making it better.
</p></description>
</item>
<item>
<title>fwiss on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-190</link>
<pubDate>Mon, 11 Apr 2011 16:02:48 +0000</pubDate>
<dc:creator>fwiss</dc:creator>
<guid isPermaLink="false">190@http://forumarchive.spadille.net/</guid>
<description><p>This is /v/ for ya: "This game has so much potential how about we don't change anything so the game can never be bad..."</p>
<p>This is a logical person: "Wow this game has so much potential how about we add features so the game isn't just shoot 1 gun and die"
</p></description>
</item>
<item>
<title>Mr.Wrinkle on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-185</link>
<pubDate>Mon, 11 Apr 2011 15:39:58 +0000</pubDate>
<dc:creator>Mr.Wrinkle</dc:creator>
<guid isPermaLink="false">185@http://forumarchive.spadille.net/</guid>
<description><p>I dont know, some stuff suggested sounds pretty good, most noteably barbed wire to make trenches more defendable (even though they already are).
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-135</link>
<pubDate>Mon, 11 Apr 2011 00:13:40 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">135@http://forumarchive.spadille.net/</guid>
<description><p>Also, whoever is running Vajina EU, what's your set up? Upstream bandwidth? RAM? Settings?
</p></description>
</item>
<item>
<title>Superbest on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-123</link>
<pubDate>Sun, 10 Apr 2011 22:06:53 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">123@http://forumarchive.spadille.net/</guid>
<description><p>Or alternatively, change all you want, just leave an option for us to play the game in its current state even if new stuff is added down the line. Pretty sure no one would be unhappy with that.
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-118</link>
<pubDate>Sun, 10 Apr 2011 21:33:56 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">118@http://forumarchive.spadille.net/</guid>
<description><p>So I've tried to put up a server, but couldn't get much further than gray ocean. It shows up on the server list, and I can join my own server and walk around, but everyone else apparently just gets a gray world.</p>
<p>I'm not sure if it matters but yeah, I tried not playing in my own server, people still get gray worlds. I can usually see lots of clients joining and leaving.</p>
<p>I have forwarded both TCP and UDP 32887. Not sure if TCP is necessary.</p>
<p>Now here it gets weird: I can't check if 32887 is forwarded via canyouseeme.org. It tells me the connection times out.</p>
<p>I have other ports, both above and below 32887, both TCP and UDP, that I have forwarded for other purposes. canyouseeme.org correctly shows the forwarded TCP ports as open, and gives a time out error for UDP ports.</p>
<p>Apparently you can't check UDP with sites like these anyway, you need to communicate with the actual server. Though then again, if my server appears on the list, I guess the port is open?</p>
<p>By the way, if I forward just 32887 TCP, canyouseeme.org still doesn't say it's open. What the hell? I dunno lol.</p>
<p>This appears to be a major problem, since half the servers are empty right now and probably for this reason. Another quarter have some players, but you get a gray world, probably for the same reason.</p>
<p>So what's with the gray world thing? Is it a configuration problem? Is it because the server bandwidth (master or individual) is saturated? Is it because of latency/lag?
</p></description>
</item>
<item>
<title>SadCrab on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-115</link>
<pubDate>Sun, 10 Apr 2011 21:25:04 +0000</pubDate>
<dc:creator>SadCrab</dc:creator>
<guid isPermaLink="false">115@http://forumarchive.spadille.net/</guid>
<description><p>Please guys, do not change the game much.</p>
<p>The ONLY thing that could be added is a machine gun that can only be fired when deployed, and it would have to fire slowly, but still faster than the rifle can if you spam fire.</p>
<p>add anything else and it gets too much like generic shooter 1000# meet minecraft. This is something completely new that weve not had before, so why fuck it up  by adding some stuff that will completely change the gameplay ?
</p></description>
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<item>
<title>Rosenzweig on "/v/ thread"</title>
<link>http://forumarchive.spadille.net/topic.php?id=30#post-114</link>
<pubDate>Sun, 10 Apr 2011 21:19:26 +0000</pubDate>
<dc:creator>Rosenzweig</dc:creator>
<guid isPermaLink="false">114@http://forumarchive.spadille.net/</guid>
<description><p>Sorry about us bombarding the game with requests....
</p></description>
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