<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Tag: green blue - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: green blue - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 21:09:31 +0000</pubDate>

<item>
<title>nukeboy14 on "YASS (Yet Another Squad Suggestion)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3750#post-50368</link>
<pubDate>Tue, 19 Jul 2011 13:48:53 +0000</pubDate>
<dc:creator>nukeboy14</dc:creator>
<guid isPermaLink="false">50368@http://forumarchive.spadille.net/</guid>
<description><p>since there are many class suggestions out there, i thought i might throw in my own ideas on the subject, this is an EXTREMELY simple class system<br />
3 new things here:<br />
Medpack: drop on ground, will despawn after 2 minutes, once picked up by a teammate it will bring their health back to 100<br />
Supply box: drop on ground, will despawn after 2 minutes, once picked up if any teammate is low on ammo, blocks it will bring both ammo and blocks to regular<br />
Pistol: does 40% the damage of the semi, and has less zoom and range.</p>
<p>Assault(SMG):smg/2 grenades/50 blocks<br />
Sniper(Semi):Semi/2 grenades/50 blocks<br />
Medic:Pistol/2 medpacks/50 blocks<br />
Support:Pistol/2 supply boxes/80 blocks( blocks take 4 hits to take down as opposed to 3)
</p></description>
</item>

</channel>
</rss>
