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<title>Ace of Spades Game Forums &#187; Tag: grief - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: grief - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 23:49:14 +0000</pubDate>

<item>
<title>Soap on "Better Admins [Closed]"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5886#post-93575</link>
<pubDate>Sat, 27 Aug 2011 18:09:45 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">93575@http://forumarchive.spadille.net/</guid>
<description><p>Hey all. :D</p>
<p>So something happened to me just about a half hour ago... :( I was just playing on that new Cougar map in a server, and this guy called MechaTrickster comes along. I was right behind him and headshotted him 3 times, but none of them worked because of lag. So he turns around and headshots me easily, and I start saying things like "Wow, that was kinda unfair!" Then he started trolling me and saying bad and untrue things about me. The whole time I was defending myself with the help of a few teammates, he kept trying to kick me too. Luckily, we were all smart and he got himself kicked in the process. So basically, he's holding a grudge on me from now and into the future.</p>
<p>Then I decided to move to a Pinpoint server later. Everything was okay for a bit, but then MechaTrickster came again. For about 30 minutes he tried to troll, lie about, and kick me, using a bunch of mean and awful tricks to try and kick me. I kept showing and explaining to everybody that I wasn't doing anything that MechaTrickster was trying to kick me for (most included somewhat crude words I wouldn't like to say...) Luckily a few truthful people knew that he was kicking me falsely, and I was okay.</p>
<p>Here's what happened though:</p>
<p>A server Admin, [ORS]Mariokilleru came in and logged in as an Admin. I tried to explain to him/her all of what MechaTrickster had done, but he was lying to Mariokilleru and trying to tell him that I was doing all of those things that he accused me of earlier when I hadn't done any of it. Every time I tried to tell Mariokilleru about what had happened, MechaTrickster had lied to try to get Mariokilleru to believe him instead. For example, when I explained that it had been going on for 30 minutes, MechaTrickster lied and said he had only been on for 5 minutes when he was actually on for 6 times that time.</p>
<p>Here's what happened basically after that:</p>
<p>I lagged out and disconnected after that, so I rejoined the server. When I came back to see if Mariokilleru followed through for me, he did in the end and kicked MechaTrickster (I think so at least). But what Mariokilleru said to me:</p>
<p>"Trolls don't go unprovoked."</p>
<p>And he kicked me too.</p>
<p>Basically I've just been passing the time writing this... XD But anyways, that's not the point. The point is that this is just one example of how people who grief, troll, and lie aren't dealt with well enough. Honestly, I'm suprised nobody else tried to help me kick him. But of anything, I think that if we had better Admins who could do their job better (Mariokilleru isn't a bad Admin I'm saying, but I mean he didn't let me explain the whole story to him... :( ). If we had a better "community" of people who would watch and protect good players from the bad ones, it would be a lot better. Does anyone agree with me?
</p></description>
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<title>winterswrath on "teamkilling and votekicking"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5023#post-74757</link>
<pubDate>Fri, 12 Aug 2011 21:39:35 +0000</pubDate>
<dc:creator>winterswrath</dc:creator>
<guid isPermaLink="false">74757@http://forumarchive.spadille.net/</guid>
<description><p>1) can some1 plz explain to me in depth how team-killing works? It seems to work when some1 is griefing your structure but im entirely not sure.</p>
<p>2) how do u votekick some1? has it changed in the update because i used to be able to do it (/votekick (name) (reason) but it doesn't seem to work now?</p>
<p>ty =)
</p></description>
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<title>[MLG]DUCK on "Ben somehow needs to fix Greifing"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5069#post-75401</link>
<pubDate>Sat, 13 Aug 2011 16:56:58 +0000</pubDate>
<dc:creator>[MLG]DUCK</dc:creator>
<guid isPermaLink="false">75401@http://forumarchive.spadille.net/</guid>
<description><p>I know that it is part of the game, but when you get onto a freshly updated server that doesn't get reset often and you have 3-6 people greifing the buildings to make them fall down it is very fustrating. There has got to be a way to stop this bs from happening. There is no place to hide and it is very aggrovating when people are idiodic and collapse all structures. I was playing on a us west map the dark fort and it was just reset and there were 5 or so griefers destroying everything and it mad me mad. So i tried to kick one to warn the others and after the votekick ended they kicked me and i wasn't doing anything wrong. I was playing to get the intel and they were like, "he's griefing kick him." BEN PLEASE MAKE THIS a non greifing game. There has got to be a way to make it easier to kick the greifers. How about they can only break so many blocks more than they build.
</p></description>
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<title>1337101 on "How to grief and not get banned..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3976#post-54141</link>
<pubDate>Sat, 23 Jul 2011 03:24:34 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">54141@http://forumarchive.spadille.net/</guid>
<description><p>First way: Be a troll and votekick the people trying to votekick you.  This one's only if you don't care about how childish you will seem.</p>
<p>Second way: This one stems from an earlier thread on griefing and a wonderful word called schadenfreude, which describes please gained from causing others distress.  Kaede-Chan pointed to this as a motive for griefing, but some other people objected and said that wasn't the case at all.  Here's a chance to prove her wrong.</p>
<p>Enter a server hosting a map you wish to grief.  I recommend the SuperCool building server, there's a lot of elaborate structures to destroy.  Press [F1] to save the map to your computer.</p>
<p>Now take that map and host your own server running that map.  Title the server something appropriate for the occasion, like "&#60;yourname&#62;'s Free Grief" and open it to the public.  You may now destroy things for the sheer hell of it without causing anyone else undue distress.  If you host with PySpades, you can godmode people so that they'll never run out of ammunition or grenades, for a really fun time breaking stuff into small pieces.</p>
<p>Somehow this has never caught on... which is why I agree with Kaede.  Still, the idea is out there, so if you ever really just want to blow stuff up, there is a way to do that without being a complete jerk.
</p></description>
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<title>Buffet_of_Lies on "Grief This Map."</title>
<link>http://forumarchive.spadille.net/topic.php?id=3556#post-47169</link>
<pubDate>Fri, 15 Jul 2011 23:42:27 +0000</pubDate>
<dc:creator>Buffet_of_Lies</dc:creator>
<guid isPermaLink="false">47169@http://forumarchive.spadille.net/</guid>
<description><p>Here. I dare you. Knock yourself out.</p>
<p><strong>map screenshot:</strong><a href="http://i.imgur.com/3FOOC.png" rel="nofollow">http://i.imgur.com/3FOOC.png</a></p>
<p><strong>map download:</strong><a href="http://filesmelt.com/dl/maze2grief.vxl" rel="nofollow">http://filesmelt.com/dl/maze2grief.vxl</a>
</p></description>
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<title>JohnRambozo on "ALOHA-Admin is Griefing Build Servers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3157#post-40651</link>
<pubDate>Tue, 05 Jul 2011 14:47:19 +0000</pubDate>
<dc:creator>JohnRambozo</dc:creator>
<guid isPermaLink="false">40651@http://forumarchive.spadille.net/</guid>
<description><p>Just a Warning to Build-Only Admins - a user by the name of "ALOHA-Admin" came to the SuperCool server today.  I showed him respect saying they run good war servers.  He was looking around and seemed to enjoy the way the build server looked.  Just before he left he griefed my SuperCool Logo suspended over the water on a variation of AntiCBridge.  This was approximately 3 hours of work that had been performed by me and several helpful people in the game.</p>
<p>Again, this is a warning, do not trust "ALOHA-Admin" on your build servers.</p>
<p>Thanks,<br />
JohnRambozo<br />
SuperCool Admin
</p></description>
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<title>1337101 on "Please, for the love of Maps..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2084#post-25014</link>
<pubDate>Sat, 11 Jun 2011 17:38:14 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">25014@http://forumarchive.spadille.net/</guid>
<description><p>Ben, would it be at all possible to make some sort of editor-placable indestructable block?  I realize this would mean recoding the game AND the editor, which will be a huge pain the &#60;redacted&#62;, but ultimately I think it would really add to the gameplay.</p>
<p>As it is now, everything is destrucable.  That can be fun, but griefers can quickly ruin the whole thing by levelling entire buildings, mountains, fortresses, etc.</p>
<p>With Pyspades, all preexisting blocks can be made indestructable.  This protects structures somewhat better, but the cost in terms of fun is immense.  No tunnels, no dug-in bunkers, and no trenches makes for a run-of-the-mill shooter.  Alternatively, tunnels, bunkers, and trenches can be pre-built, in which case they're indestrucable and thus overpowered.</p>
<p>Imagine, however, that map creators could make building frames indestructable, and then add destruable walls.  This way, map creators could make maps where core mechanics remain unchanged throughout the server's runtime.  Mountains with a thick layer of dirt over impenetrable rock could put an end to the dreaded "levelled" maps.  Castles with solid rock walls, and skyscrapers with solid, ungriefable frames are just a few possibilities.</p>
<p>This could add a bit of realism to the game, since standard real-world entrenchment tools have their limits as well.  It may or may not be worth the trouble to implement, but I'm just throwing this idea out there for consideration.
</p></description>
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<title>bluntmusic360 on "aloha uswest pinpoint is filled with griefers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2551#post-31824</link>
<pubDate>Thu, 23 Jun 2011 23:48:45 +0000</pubDate>
<dc:creator>bluntmusic360</dc:creator>
<guid isPermaLink="false">31824@http://forumarchive.spadille.net/</guid>
<description><p>They griefed my wall and after repeated attempts to ask them to stop, they continued to grief me.</p>
<p>In retaliation, I started griefing their stuff. After awhile, I was banned.</p>
<p>aloha uswest pinpoint: Hypocrites.
</p></description>
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<title>EggyLv.999 on "[G], [Gr], [Gri], [Grie], [Grief], [Griefe], [Griefer]--Clan Griefer"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2468#post-30672</link>
<pubDate>Tue, 21 Jun 2011 19:58:24 +0000</pubDate>
<dc:creator>EggyLv.999</dc:creator>
<guid isPermaLink="false">30672@http://forumarchive.spadille.net/</guid>
<description><p>We gather. Use this thread and steam to communicate. The point of the clan tags is to add a letter each time you are kicked from a certain server.<br />
Reqs:<br />
Must be able to grief<br />
Must be able to shoot without cover (there will be none left when we're done)<br />
Must not suck at the game<br />
Must not be an autist<br />
Do NOT have to wear the clan tags. Just coordinated attacks on servers is fine. The tags increase visibility (but they also increase the lulz involved)<br />
Rules:<br />
We are leaderless. We pick servers democratically.<br />
We work together.<br />
Don't troll within the group.<br />
All types of griefing are allowed.<br />
Cover for your teammates in pyspades by typing /n when they get kicked. 2 or 3 nos to a votekick is enough to call it off automatically.</p>
<p>inb4 this is locked.
</p></description>
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<title>seadra on "why do you hate gerfers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2266#post-27906</link>
<pubDate>Wed, 15 Jun 2011 23:52:24 +0000</pubDate>
<dc:creator>seadra</dc:creator>
<guid isPermaLink="false">27906@http://forumarchive.spadille.net/</guid>
<description><p>just like to see why you, user, dislike gerfers grife grieifif ggreifierier grieife grierief realvariations griefera griefers
</p></description>
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<title>someonesomewhere on "Anti-griefer suggestions for discussion"</title>
<link>http://forumarchive.spadille.net/topic.php?id=920#post-9631</link>
<pubDate>Wed, 11 May 2011 16:04:03 +0000</pubDate>
<dc:creator>someonesomewhere</dc:creator>
<guid isPermaLink="false">9631@http://forumarchive.spadille.net/</guid>
<description><p>Love the game, but it seems that most of the damage done to structures is by griefers and not the other team which is a real shame.</p>
<p>What do people think about these suggestions to stop griefers from just destroying things?  What are your thoughts?  What would and wouldn't work?</p>
<p>a) Cubes cannot be removed until they are a certain age (e.g. 5 mins) by your own team (cube placer and opposite team could remove)</p>
<p>b) Have a placed:removed ratio - only allow people to remove other team member's cubes (would not affect map-cubes or other team's cubes) if they have also placed a certain number of cubes (e.g. only after placing 20 cubes can you remove other team member's cubes; once below the 20:1 ratio need to place again to get back)</p>
<p>c) Pickaxe/shovel fatigue - cannot continue to remove cubes constantly (e.g. &#62;50 in one go) and would require a wait period, allowing the team to rectify bridges etc about to collapse or rebuild walls.  Or just slow the rate of removal down to a crawl after a certain number</p>
<p>d) Monitor the number of friendly cubes destroyed by players (e.g. removing bridges in one go removes a whole lot of cubes).  If it goes over certain figure, kill the player and force a respawn with a "name and shame" from the server to all players.  Do it three times and the player is kicked and/or temp-banned</p>
<p>e) Smaller sized maps so griefing is more visible to entire team and kickvotes actually work
</p></description>
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<title>Custos on "Perfect anti-griefer/teamkiller system=rank system"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1278#post-13836</link>
<pubDate>Sat, 21 May 2011 08:36:54 +0000</pubDate>
<dc:creator>Custos</dc:creator>
<guid isPermaLink="false">13836@http://forumarchive.spadille.net/</guid>
<description><p>I think, the easiest way to take care of griefers and teamkillers is the rank system. The more points you have, the higher rank you take, and the higher rank you have, the more thing you can do.<br />
But first of all, the intel carrier killers should take bonus points, for example 5 points for 1 kill.<br />
With 0 point everybody could use only the rifle. Nobody could build or destroy anything. So the first part of the game would be only fighting while using the terrain advantages.<br />
With 5 points (5 kills / 1 intel carrier kill / 1 intel capture) the players could be builders and could build, mine, and destroy, but only their own buildings or the buildings of their enemies.<br />
With 15 points the player could be grenadier, could use the grenades and could destroy the buildings of his teammates too.<br />
With 35 points the player should become sergeant with the right to kick any of his teammates below his rank.<br />
With these ranks, the griefers couldn't destroy anything on the map from the beginning, and they couldn't grenadespamming. But if they reach 15 points only to start griefing, the sergeant can kick him immediately.</p>
<p>And one more thing, the teamkillers. It's easy. If anybody kills his teammate, he automatically changes side and loses all of his points. At this point, he will find himself in the middle of the territory of his ex-teammates, who have the right to shoot him down for an easy frag.
</p></description>
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<title>SpazDragon1397 (コバルト) on "I&#039;m tired of destructable maps"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1077#post-11509</link>
<pubDate>Sun, 15 May 2011 12:35:26 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">11509@http://forumarchive.spadille.net/</guid>
<description><p>One thing I get most annoyed of is griefed-to-heck maps. People spend the time to build nice-looking, perfect maps, and yet some noob is going to run in there and mess everything up.</p>
<p>People build nice city maps, and after trying to join one all day, I find it nothing but colorful blocks and rubble. Many people are looking for a sanctuary where there are no griefers. How do we fight them? Votekicking hardly works.</p>
<p>My idea-Make a plug-in that allows custom VOXED maps that make them indestructible.  That way, players can neither place, edit, nor destroy any map you create with the plugin. You can create a large, balanced map that no-one can change.</p>
<p>While the down-side is taking away in-game creativity, it can still make maps permanent and griefer-proof. I'd love to see this.
</p></description>
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<title>poopfeast on "griefing"</title>
<link>http://forumarchive.spadille.net/topic.php?id=122#post-636</link>
<pubDate>Thu, 14 Apr 2011 12:31:52 +0000</pubDate>
<dc:creator>poopfeast</dc:creator>
<guid isPermaLink="false">636@http://forumarchive.spadille.net/</guid>
<description><p>Yesterday I was playing and another player (Awsm) kept switching from his team to ours and tearing down everything we built. Are there any thoughts on how griefing like this could be stopped? Like no switching teams unless they are unbalanced?
</p></description>
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