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<title>Ace of Spades Game Forums &#187; Tag: hitbox - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: hitbox - Recent Topics</description>
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<pubDate>Sat, 02 May 2026 21:25:54 +0000</pubDate>

<item>
<title>Frikman on "Suggestion: Hitboxes for player moding"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1207#post-12981</link>
<pubDate>Thu, 19 May 2011 14:05:21 +0000</pubDate>
<dc:creator>Frikman</dc:creator>
<guid isPermaLink="false">12981@http://forumarchive.spadille.net/</guid>
<description><p>We all know that player skins are editable, but we can't add long hair or trenchcoats to the players because of the block limit to prevent players from size cheating. But what if player skins and hitboxes were separated? say, in the next update we have new .kv6 models called "hitboxhead.kv6", "hitboxtorso.kv6", etc. This way we could make all kinds of crazy stuff to the player models and plus we could have SEPARATED TEAM PLAYER MODELS (so allys vs axis would be posible to do).<br />
Discuss
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