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<title>Ace of Spades Game Forums &#187; Tag: it&#039;s about griefing - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: it&#039;s about griefing - Recent Posts</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 16:33:03 +0000</pubDate>

<item>
<title>8Bitterness on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=4#post-59737</link>
<pubDate>Fri, 29 Jul 2011 01:20:44 +0000</pubDate>
<dc:creator>8Bitterness</dc:creator>
<guid isPermaLink="false">59737@http://forumarchive.spadille.net/</guid>
<description><p>The game is fine, griefing really just adds to the tension and excitement of the games IMO. You can votekick and kill griefers too. Plus did you really suggest the game adopting some sort of pay to play? Goddamn, hell no. This is no Korean MMO.
</p></description>
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<title>The Kirk on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=4#post-59687</link>
<pubDate>Thu, 28 Jul 2011 23:02:43 +0000</pubDate>
<dc:creator>The Kirk</dc:creator>
<guid isPermaLink="false">59687@http://forumarchive.spadille.net/</guid>
<description><p>While I'm anticipating a registration system, I think that paying is a very extreme solution to a small problem, and that it will have negative effects to the community.  </p>
<p>Imo, griefing isn't that big of a deal to me, although I admit that it is common. I rarely build anything that is higher than three blocks, so I can rebuild damages to cover quickly.  </p>
<p>Structures that are griefed are almost always too big for the purpose that they serve.  The example that I have in my mind is on pinpoint.  People build and build and build until there is a behemoth fort.  This fort is usually much too far back to actually snipe from (especially with rifle cone), and almost always it is brought down by the team that made it in the first place.</p>
<p>In order, this is how I would go about lowering the amount of griefing:</p>
<p>1. Somehow preventing players from making useless structures.  The problem is I have no clue how to do that, but I still think it would prevent griefing the most.</p>
<p>2. Fix/change votekick system.  Pyspades has a great system.</p>
<p>3.  Make admin controls quicker.  I don't want to have to alt+tab every time there's a griefer.</p>
<p>4. Registration.  This will be more effective than 2 and 3, but it will take longer to set up (I think).</p>
<p>5. Pay to Play.  If griefing is still a terrible problem after the other solutions are done, then this is worth a try.  I just don't think that paying should be the first solution.</p>
<p>Paying also does two things: makes the community shrink, and makes it harder to grow.</p>
<p>If there are free demo servers, then most griefers will be there, and they will prevent new players from wanting to pay.  If there is a campaign, it would be hard and time-consuming to program, and it wouldn't give people a true taste of what the game is like.</p>
<p>tl;dr:  paying is too extreme and will really damage the community.  Other solutions to griefing should be tried first.
</p></description>
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<title>wut_wutington on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=4#post-59105</link>
<pubDate>Thu, 28 Jul 2011 00:37:12 +0000</pubDate>
<dc:creator>wut_wutington</dc:creator>
<guid isPermaLink="false">59105@http://forumarchive.spadille.net/</guid>
<description><p>p2p: nope.avi</p>
<p>registration: yes</p>
<p>keep IP banning: sure, but have an option that allows either nick or IP banning on server</p>
<p>one time fee: only if paypal is accepted, fuck having credit cards (premium features would be meh. i find that to be a rather jewish tactic, but if benny needs the doll hairs then w/e) also keep it low: i wont shell out for derpcraft, i definately wont shell out for this(unless some drastic modifications are made.).</p>
<p>underage B&#38; still making your mum jokes and messing with the flow of chat: can be adverted by paying one time fee.</p>
<p>increasing the quality of userbase: dude, /v/ has found this place, so cancerchan has found this place. 'nuff said.
</p></description>
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<title>Anomalous on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=4#post-59100</link>
<pubDate>Thu, 28 Jul 2011 00:08:51 +0000</pubDate>
<dc:creator>Anomalous</dc:creator>
<guid isPermaLink="false">59100@http://forumarchive.spadille.net/</guid>
<description><p>Been here since 0.21 when everyone came here from /v/, and I can definitely say that OP is right. although there was quite a bit of hacking, everything about the community was better in 0.21, I literally only had 1 or 2 griefers in my entire first 5 days of playing. Now the game has been shitted up by 9-14 year olds who are bored and looking for attention. I still avidly play, trying to stop griefers and play the game, but it's no fun when you have to sit around and watch your stuff for fear of it getting griefed. </p>
<p>missin the good ol days. #nostalgia
</p></description>
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<title>superdrew on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-56573</link>
<pubDate>Mon, 25 Jul 2011 17:47:08 +0000</pubDate>
<dc:creator>superdrew</dc:creator>
<guid isPermaLink="false">56573@http://forumarchive.spadille.net/</guid>
<description><p>i think it should be pay to play BUT everyone who has an account now would automaticaly be a "payed member" it would be a one time pay like minecraft.
</p></description>
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<title>SealyStar on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-55636</link>
<pubDate>Sun, 24 Jul 2011 19:35:09 +0000</pubDate>
<dc:creator>SealyStar</dc:creator>
<guid isPermaLink="false">55636@http://forumarchive.spadille.net/</guid>
<description><p>I call the OP a good thing.<br />
Minecraft was good back before it was popular.
</p></description>
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<title>Dynasty on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-55587</link>
<pubDate>Sun, 24 Jul 2011 18:39:02 +0000</pubDate>
<dc:creator>Dynasty</dc:creator>
<guid isPermaLink="false">55587@http://forumarchive.spadille.net/</guid>
<description><p>Put this payment idea down, only a maximum of 10 people will really go along with this.
</p></description>
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<title>Enari on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-55582</link>
<pubDate>Sun, 24 Jul 2011 18:35:51 +0000</pubDate>
<dc:creator>Enari</dc:creator>
<guid isPermaLink="false">55582@http://forumarchive.spadille.net/</guid>
<description><p>I like TheGrandmasters Payment Idea<br />
Still then there would be a lack of free servers....</p>
<p>If Ben did add ports to the game, so we serverowners could host more then one server per ip :D</p>
<p>Or that you'll have to pay to host a premium server
</p></description>
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<title>Seeker on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-55101</link>
<pubDate>Sun, 24 Jul 2011 03:53:15 +0000</pubDate>
<dc:creator>Seeker</dc:creator>
<guid isPermaLink="false">55101@http://forumarchive.spadille.net/</guid>
<description><p>No the campaign shouldn't be super easy but if there were 2 different campaigns (green and blue) all the players would create 2 different accounts. And with one of these 2 they could grief and so on.<br />
Thats why the campaign should be drab, I guess... xD
</p></description>
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<title>[17th]CaptainGT on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-55088</link>
<pubDate>Sun, 24 Jul 2011 03:24:15 +0000</pubDate>
<dc:creator>[17th]CaptainGT</dc:creator>
<guid isPermaLink="false">55088@http://forumarchive.spadille.net/</guid>
<description><p>EDIT: I am gonna make a different thread about this hold on.
</p></description>
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<title>1337101 on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-54980</link>
<pubDate>Sun, 24 Jul 2011 00:34:59 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">54980@http://forumarchive.spadille.net/</guid>
<description><p>While it's always nice to have a way to play against robots who, while less worthy adversaries than humans, will behave themselves, I'm not entirely sure how that would work in AoS.  The game's too complex; not only would the 'bots have to run around and shoot things like most FPS AI's, they'd also have to figure out how to change the map in ways that are helpful to themselves.  The coding would be immense, and would change AoS from "your grandma's rig can run this game" to "hire Deep Blue."</p>
<p>Alternatively, you could make the AI's <em>not</em> modify the landscape, in which case they'd be pathetically easy to beat.
</p></description>
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<title>JosephAllen129 on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-54880</link>
<pubDate>Sat, 23 Jul 2011 22:34:58 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">54880@http://forumarchive.spadille.net/</guid>
<description><p>Pay-To-Play: No</p>
<p>Online Registration: Yeah, as long as you don't have to pay for it. (I don't hell know how to pay overseas. :/)</p>
<p>Campaign to unlock Multiplayer: Annoying, but if it averts the griefers (who hopefully have the attention span of 5 minutes at most) then so be it.</p>
<p>Rollbacks: Good idea
</p></description>
</item>
<item>
<title>RiceBowl on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-54655</link>
<pubDate>Sat, 23 Jul 2011 17:19:18 +0000</pubDate>
<dc:creator>RiceBowl</dc:creator>
<guid isPermaLink="false">54655@http://forumarchive.spadille.net/</guid>
<description><p>OH GOD PLEASE NO!!! NOO</p>
<p>Right after i scan the page down, after seeing more than 2 paragraph, i just gave up.</p>
<p>thats it no more AoS forums. :D
</p></description>
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<title>Exile on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-54590</link>
<pubDate>Sat, 23 Jul 2011 16:06:06 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">54590@http://forumarchive.spadille.net/</guid>
<description><p>Griefers: Will pay to ruin your day.</p>
<p>I however will not pay to play this game in its current state. I am playing this game currently and will donate after i release my projects but if it goes pay to play before any large changes i will likely avoid the game and just drop my pre-releases into the forum as a last good bye.</p>
<p>I have not felt that grievers are worth any amount of money at the moment, as they have no real effect on the game.
</p></description>
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<title>1337101 on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53670</link>
<pubDate>Fri, 22 Jul 2011 17:26:20 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">53670@http://forumarchive.spadille.net/</guid>
<description><p>All we need to stop a 'bot from making people dozens of clean, new accounts is a <a href="http://en.wikipedia.org/wiki/Captcha">captcha</a> system.  Problem solved in that respect.
</p></description>
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<item>
<title>Jidkut on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53648</link>
<pubDate>Fri, 22 Jul 2011 17:05:21 +0000</pubDate>
<dc:creator>Jidkut</dc:creator>
<guid isPermaLink="false">53648@http://forumarchive.spadille.net/</guid>
<description><p>Who?
</p></description>
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<title>Loveguro on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53647</link>
<pubDate>Fri, 22 Jul 2011 17:04:56 +0000</pubDate>
<dc:creator>Loveguro</dc:creator>
<guid isPermaLink="false">53647@http://forumarchive.spadille.net/</guid>
<description><p>Please explain yourself  Mr.Seeker_Snake<br />
Do you mean the campaign should be super easy?
</p></description>
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<title>Kaede-chan (かえでーちゃん) on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53645</link>
<pubDate>Fri, 22 Jul 2011 17:02:17 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53645@http://forumarchive.spadille.net/</guid>
<description><p>Uh, what?
</p></description>
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<title>Seeker on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53644</link>
<pubDate>Fri, 22 Jul 2011 17:01:32 +0000</pubDate>
<dc:creator>Seeker</dc:creator>
<guid isPermaLink="false">53644@http://forumarchive.spadille.net/</guid>
<description><p>can't agree the campaign should be much lame as possible &#62;.&#60;
</p></description>
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<title>Jidkut on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53640</link>
<pubDate>Fri, 22 Jul 2011 17:00:42 +0000</pubDate>
<dc:creator>Jidkut</dc:creator>
<guid isPermaLink="false">53640@http://forumarchive.spadille.net/</guid>
<description><p>Was just a suggestion. Sorry. Campaign sounds meh, imo. Idk, I'd need to see a later build of the game to determine whether a campaign would be good.<br />
I'd like it if there was pre-built structures you could select from a menu, or some layout which would highlight blocks on the floor, also getting rid of autist builders.
</p></description>
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<title>Reverend Brown on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53637</link>
<pubDate>Fri, 22 Jul 2011 16:56:53 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53637@http://forumarchive.spadille.net/</guid>
<description><p>It'd be interesting to see what team you would be on, though.... Maybe make it (assuming that it's implemented) so you would have a choice of what team you played as. Adding on to that, there could be different missions for whichever team you decide to play for :D
</p></description>
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<title>Kaede-chan (かえでーちゃん) on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53636</link>
<pubDate>Fri, 22 Jul 2011 16:54:58 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53636@http://forumarchive.spadille.net/</guid>
<description><p>Not only that, but having to complete all or part of a campaign every time you want to make a new account would get old, it'd cut down griefing even more than just registration alone.</p>
<p>But this is way in the future, like version 1.0
</p></description>
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<title>Loveguro on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53634</link>
<pubDate>Fri, 22 Jul 2011 16:53:41 +0000</pubDate>
<dc:creator>Loveguro</dc:creator>
<guid isPermaLink="false">53634@http://forumarchive.spadille.net/</guid>
<description><p>A campaign would help get rid of some of the autist builders. I like that idea!
</p></description>
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<title>Kaede-chan (かえでーちゃん) on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53632</link>
<pubDate>Fri, 22 Jul 2011 16:52:42 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53632@http://forumarchive.spadille.net/</guid>
<description><p>Yeah I could agree to that, Rev.
</p></description>
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<title>Seeker on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53631</link>
<pubDate>Fri, 22 Jul 2011 16:50:35 +0000</pubDate>
<dc:creator>Seeker</dc:creator>
<guid isPermaLink="false">53631@http://forumarchive.spadille.net/</guid>
<description><p>Minecraft isn't worth to pay for it &#62;.&#60;<br />
a campaign? yeah would work, i guess =D it even can be used as some sort of tutorial for new ones ;)
</p></description>
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<title>Megaman on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53628</link>
<pubDate>Fri, 22 Jul 2011 16:48:17 +0000</pubDate>
<dc:creator>Megaman</dc:creator>
<guid isPermaLink="false">53628@http://forumarchive.spadille.net/</guid>
<description><p>Would be a bit annoying for people who had played the game earlier, though.
</p></description>
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<title>Reverend Brown on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53627</link>
<pubDate>Fri, 22 Jul 2011 16:47:21 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53627@http://forumarchive.spadille.net/</guid>
<description><p>The campaign idea sounds very nice.<br />
I like it.</p>
<p>Maybe the campaign could be relatively long, but there would be a point not too far into it where you would unlock multiplayer, so you wouldn't have to play it all the way through.
</p></description>
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<title>Kaede-chan (かえでーちゃん) on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53626</link>
<pubDate>Fri, 22 Jul 2011 16:45:57 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53626@http://forumarchive.spadille.net/</guid>
<description><p>Or in the very distant future, require that everybody complete a not-too-difficult-or-long campaign mode before they're allowed to play multiplayer.
</p></description>
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<title>Reverend Brown on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53624</link>
<pubDate>Fri, 22 Jul 2011 16:44:13 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53624@http://forumarchive.spadille.net/</guid>
<description><p>I agree, Kaede. But I simply think there should be a demo server to show "Newbs" how this game plays.
</p></description>
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<title>Kaede-chan (かえでーちゃん) on "Ace Spades Will Never Become Popular"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3863&amp;page=3#post-53618</link>
<pubDate>Fri, 22 Jul 2011 16:40:16 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">53618@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://operatorchan.org/k/arch/src/k131602_facepalm.png">The whole post above this one.</a>
</p></description>
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