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<title>Ace of Spades Game Forums &#187; Tag: land - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: land - Recent Posts</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 15:21:57 +0000</pubDate>

<item>
<title>PineApples on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66188</link>
<pubDate>Fri, 05 Aug 2011 03:44:54 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">66188@http://forumarchive.spadille.net/</guid>
<description><p>maybe we should add a ramp block! like a normal block halved diagonally :D
</p></description>
</item>
<item>
<title>Beret on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66128</link>
<pubDate>Fri, 05 Aug 2011 03:05:01 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">66128@http://forumarchive.spadille.net/</guid>
<description><p>Any gameplay feature that requires teamwork to achieve is doomed to failure. There will probably be just as many players wanting to spread the parts away than those wanting to bring them together.</p>
<p>And if you put mechs in your game, Reilin, you'll instantly lose every potential player over the age of 15. Unless you've got Star Wars in the title, anyway.
</p></description>
</item>
<item>
<title>Reilin on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66095</link>
<pubDate>Fri, 05 Aug 2011 02:13:27 +0000</pubDate>
<dc:creator>Reilin</dc:creator>
<guid isPermaLink="false">66095@http://forumarchive.spadille.net/</guid>
<description><p>ill say it again- why go wheeled/tracked when you can go legged?</p>
<p>awesome spider tanks with machine guns battling infantry, and huge cannoned mechs blasting buildings.</p>
<p>OH YEAH
</p></description>
</item>
<item>
<title>Drewgon13 on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66087</link>
<pubDate>Fri, 05 Aug 2011 02:00:39 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">66087@http://forumarchive.spadille.net/</guid>
<description><p>What about drilling machines? You drill through mountains and valleys as your team follows behind you.
</p></description>
</item>
<item>
<title>[MLG]Nowa90 on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66081</link>
<pubDate>Fri, 05 Aug 2011 01:20:58 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">66081@http://forumarchive.spadille.net/</guid>
<description><p>Ben said he wants to add a territorial-owned based game mode. Honestly, i think boats are the only vehicule that could work in here.
</p></description>
</item>
<item>
<title>MisterX on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66074</link>
<pubDate>Fri, 05 Aug 2011 00:54:55 +0000</pubDate>
<dc:creator>MisterX</dc:creator>
<guid isPermaLink="false">66074@http://forumarchive.spadille.net/</guid>
<description><p>Sounds cool! They Should also add a Domination Game mode wher you have to dominate areas of the map. that would be pretty sweet
</p></description>
</item>
<item>
<title>The_Catman on "new vehicle concept"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4575#post-66070</link>
<pubDate>Fri, 05 Aug 2011 00:35:15 +0000</pubDate>
<dc:creator>The_Catman</dc:creator>
<guid isPermaLink="false">66070@http://forumarchive.spadille.net/</guid>
<description><p>so I have a few ideas for the application of vehicles in this game. </p>
<p>Firstly the access and availability to vehicles in the game could be accessed in a manner where the vehicles could be assembled from set pieces scattered across the map e.g. (chassis piece, wheel price, engine piece) each peice is obtained and returned to your teams tent . when all the parts are found and returned to the tent you would receive that vehicle. when the vehicle is destroyed the parts become re-scattered across the map. also parts would be team specific so if a blue found the greens engine they cannot access it or move it but they can conceal it and protect it thus giving the blues a tactical advantage over the greens. this would allow for a more dynamic gameplay where there would be multiple mini objectives.</p>
<p>my concept for a land vehicle is instead of a normal  tank I was thinking more along the lines of maybe a small slow moving platform with some form of mounted heavy weapon(e.g. chain gun, slow firing cannon) the platform would provide no form of protection from enemy fire but players would be able to build blocks on it for cover and allowing for custom vehicles.</p>
<p>the problem most people have seen with land vehicles is moving across angled and elevated terrain. maybe these land vehicles can only move across flatland thus requiring players to modify terrain to get it to the front line. so just like the tent it can be dug out to lower it down or built up to elevate it and the land must be flattened for it to move forward.</p>
<p>i'd love to hear what people think
</p></description>
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