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<title>Ace of Spades Game Forums &#187; Tag: mckfmbmwywhpkijikrhw thkhldhnt fdvadmhxpliewje zhijjtpj - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: mckfmbmwywhpkijikrhw thkhldhnt fdvadmhxpliewje zhijjtpj - Recent Topics</description>
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<pubDate>Sat, 02 May 2026 16:52:34 +0000</pubDate>

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<title>magicsofa on "Very Close"</title>
<link>http://forumarchive.spadille.net/topic.php?id=208#post-1237</link>
<pubDate>Sun, 17 Apr 2011 11:14:14 +0000</pubDate>
<dc:creator>magicsofa</dc:creator>
<guid isPermaLink="false">1237@http://forumarchive.spadille.net/</guid>
<description><p>Had a very awesome game last night...seemed like neither team had that many bob-the-builders. There were some pretty crazy defenses all around, and both teams were pressing the attack. Power fluctuated between teams as one capture would spark an offensive response from the victim team.</p>
<p>Being the practical, down-to-earth Blue that I am, I realized that the 4-4 stalemate wasn't going to change (and that it was 3am) so I went to bed  :P</p>
<p>Man it was fun though. Lots of intense head-on battles between squadrons. But it also made me realize the importance of capture limits, else the game is doomed to become saturated :P
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