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<title>Ace of Spades Game Forums &#187; Tag: medic - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: medic - Recent Topics</description>
<language>en</language>
<pubDate>Tue, 16 Jun 2026 21:02:18 +0000</pubDate>

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<title>Kazuki on "Medic/hand gun addition"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6051#post-97732</link>
<pubDate>Tue, 30 Aug 2011 17:44:53 +0000</pubDate>
<dc:creator>Kazuki</dc:creator>
<guid isPermaLink="false">97732@http://forumarchive.spadille.net/</guid>
<description><p>Maybe I'm wrong, but it seems like every good FPS game needs a medic.</p>
<p>I was thinking that instead of grenades, a medic would have a first aid kit, which heals about 20-30 hitpoints on any team mate. (This would be a little tricky unless medics could see friendly's health.) Then with a right-click, the first aid would work as a defibulator and any dead team mate can be resurrected while their body is still there.</p>
<p>First aid would have to be within 3 (or so) blocks and would carry 20 2 shot clips.<br />
Defibulator would ideally be within 2 blocks and have 5 shots, but that sounds complex. XD</p>
<p>Since there've been a few handgun debates, it seems like it would be nice to give one to the medic, since the medic shouldn't be defenseless, but should be focused on healing and not racking up kills.</p>
<p>(Handgun debates at <a href="http://ace-spades.com/forums/topic.php?id=5012" rel="nofollow">http://ace-spades.com/forums/topic.php?id=5012</a><br />
<a href="http://ace-spades.com/forums/topic.php?id=5795" rel="nofollow">http://ace-spades.com/forums/topic.php?id=5795</a> )</p>
<p>I realize there have already been a few medic debates, and that this would be very complex to make. Also, there might need to be encouragement for medics to actually help. (Like alternative scoring...?)<br />
So, I want to hear what you all think. ^_^
</p></description>
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<item>
<title>ポラロイドン on "Things that could potentially improve gameplay"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4218#post-58929</link>
<pubDate>Wed, 27 Jul 2011 21:21:30 +0000</pubDate>
<dc:creator>ポラロイドン</dc:creator>
<guid isPermaLink="false">58929@http://forumarchive.spadille.net/</guid>
<description><p>Well, there are a few things that bother me with the game, and I know it's in early stages and that it is understood that things need to be buffed out and all, but just a few suggestions.</p>
<p>One, I think it would be nice to have some way of being a medic, so you could heal teammates that are on the field.</p>
<p>A second, the chat text needs to be bigger or have better colors. Possible have a semi-transparent black box that the text will appear on top of, so it's not entirely in the way, and you can actually read the near-white text on a map where everything is white or pastel type colors.</p>
<p>Now this here probably has something to do with how the engine runs or how the game renders, I don't really know how all of that works in this game, but I find the way that the entire geometry of the map sways and distorts when you pan with the mouse. It gets dizzying, and makes it really hard to navigate and pick off targets, and even interferes with building.</p>
<p>Another problem I see with the game, is when you spawn, a lot of maps have you way up on top of some structure. That's fine for the first few times, but it kinda gets old dieing and then having to walk all the way down and loos health because of ledges that are a bit too high. Maybe later there could be an update that would implement parachutes? Maybe via a map pick-up that could be placed on top of tall areas?</p>
<p>Just a few things that I think could really help the game, thanks to whoever takes the time to read this, I appreciate it!</p>
<p>~Polaroidon
</p></description>
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<title>BeenCarl on "Just my request on what needs to be fixed and other suggestions"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3843#post-52003</link>
<pubDate>Thu, 21 Jul 2011 05:06:50 +0000</pubDate>
<dc:creator>BeenCarl</dc:creator>
<guid isPermaLink="false">52003@http://forumarchive.spadille.net/</guid>
<description><p>Sensitivity- sensitivity is way to high if you scroll across the ground it makes me sick. your best bet is an ajustable sensitivity in configuration</p>
<p>Fog- fog should increase 20-30 (maybe more?) blocks extra of veiw or a sniper class that can acheive that through scope</p>
<p>A Missle Luancher- Now wait and settle a sec... you need a light weight launcher to go with your smg class that penatrates 2 deep and about 3 side but damages 4-5 more. too many snipers can take cover and lobing grenades is impossible because they're weak</p>
<p>Connection- I play on my comp that i have set up to play minecraft about 8hrs a day with a pretty good connection yet i cannot get on some servers nearly impossible </p>
<p>Medic- some way to revive your self maybe a whole new class that can sense life depeletion probably with an lmg</p>
<p>Melee and Sidarms- definately need to be had for close quarters but with the ML the smg shouldnt get a sidearm</p>
<p>Sniper- reduce the power of the rifle and boost out a sniper that can gain distance there is absolutely no sniping the smg nearly has the same range and a scope that decrease the fog in that area and a movement lag of long distances</p>
<p>Allowing texture packs- I play minecraft and im use to different texture packs and its rahter nice having different choices in my game look. i hear you can change it but it seams there are no "pack" for the game. some thing intresting to see for a game like yours</p>
<p>not comming on here to say you need to implament it now. i have had minecraft since the begining of beta and i know you have to wait for what you want but just a friendly idea for what should be done
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