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<title>Ace of Spades Game Forums &#187; Tag: nade - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: nade - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 20:00:57 +0000</pubDate>

<item>
<title>Priok on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49141</link>
<pubDate>Mon, 18 Jul 2011 15:16:50 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">49141@http://forumarchive.spadille.net/</guid>
<description><p>@drewdog, i think the smoke will disappear. now that i think about it, it sounds like a really good and useful  idea
</p></description>
</item>
<item>
<title>Space101 on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49139</link>
<pubDate>Mon, 18 Jul 2011 15:13:22 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">49139@http://forumarchive.spadille.net/</guid>
<description><p>i dont think it should happen cause everyone will abuse them and the map will look like a nuke hit it with all the smoke</p>
<p>Seriously?-_-
</p></description>
</item>
<item>
<title>drewdog50 on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49136</link>
<pubDate>Mon, 18 Jul 2011 15:11:37 +0000</pubDate>
<dc:creator>drewdog50</dc:creator>
<guid isPermaLink="false">49136@http://forumarchive.spadille.net/</guid>
<description><p>that would just be stupid
</p></description>
</item>
<item>
<title>Pvt Ryan on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49135</link>
<pubDate>Mon, 18 Jul 2011 15:08:57 +0000</pubDate>
<dc:creator>Pvt Ryan</dc:creator>
<guid isPermaLink="false">49135@http://forumarchive.spadille.net/</guid>
<description><p>What if the smoke grenade started to emit smoke while you held it, like when you hold a regular grenade too long?
</p></description>
</item>
<item>
<title>drewdog50 on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49132</link>
<pubDate>Mon, 18 Jul 2011 15:02:28 +0000</pubDate>
<dc:creator>drewdog50</dc:creator>
<guid isPermaLink="false">49132@http://forumarchive.spadille.net/</guid>
<description><p>i dont think it should happen cause everyone will abuse them and the map will look like a nuke hit it with all the smoke, just saying
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49020</link>
<pubDate>Mon, 18 Jul 2011 13:11:54 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">49020@http://forumarchive.spadille.net/</guid>
<description><p>^ that was just trolling but i its should be like 5 blocks high 5 blocks thick and six blocks wide
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-49017</link>
<pubDate>Mon, 18 Jul 2011 13:10:38 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">49017@http://forumarchive.spadille.net/</guid>
<description><p>Yah adn ten ew cna adad claynores!
</p></description>
</item>
<item>
<title>outwrangle on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48656</link>
<pubDate>Mon, 18 Jul 2011 00:50:09 +0000</pubDate>
<dc:creator>outwrangle</dc:creator>
<guid isPermaLink="false">48656@http://forumarchive.spadille.net/</guid>
<description><p>The smoke cloud should be (at least) tall enough to walk in without your head poking out, and have a radius that is larger than the distance a player can travel in 2 seconds.</p>
<p>Also, I really like Influx's idea, because it leaves room for additional explosive devices, such as flash-bombs and mustard gas.
</p></description>
</item>
<item>
<title>Traeg on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48618</link>
<pubDate>Sun, 17 Jul 2011 23:44:35 +0000</pubDate>
<dc:creator>Traeg</dc:creator>
<guid isPermaLink="false">48618@http://forumarchive.spadille.net/</guid>
<description><p>How large would the smoke cloud be, though? That'd definitely affect its usefulness. </p>
<p>Influx seems to have a good idea on how to choose your 'nades. With that system, you'd be able to have a grenade for whatever situation you're in
</p></description>
</item>
<item>
<title>MegaDwarf on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48604</link>
<pubDate>Sun, 17 Jul 2011 23:03:08 +0000</pubDate>
<dc:creator>MegaDwarf</dc:creator>
<guid isPermaLink="false">48604@http://forumarchive.spadille.net/</guid>
<description><p>i like the idea</p>
<p>but i think you should hold grenade and smoke bomb with both weapons
</p></description>
</item>
<item>
<title>KomradeKevin on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48520</link>
<pubDate>Sun, 17 Jul 2011 21:04:33 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">48520@http://forumarchive.spadille.net/</guid>
<description><p>You dont even know how much smoke would help. I hate on maps like pinpoint where the other team just sits in one spot and the minute you poke your head out to shoot them its just the whole enemy team going PEWPEPWEPWPEWPEPWEPWEW. With smoke your whole team could move up behind them completely demolish them
</p></description>
</item>
<item>
<title>DeathEnhanced on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48389</link>
<pubDate>Sun, 17 Jul 2011 18:30:57 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">48389@http://forumarchive.spadille.net/</guid>
<description><p>voxel smoke would look a bit like how the render limit fog does.
</p></description>
</item>
<item>
<title>Priok on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48386</link>
<pubDate>Sun, 17 Jul 2011 18:27:03 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">48386@http://forumarchive.spadille.net/</guid>
<description><p>yeah,  i am not sure how that would really look. if they just gave out fog, maybe that would work, but that would also be very strange
</p></description>
</item>
<item>
<title>KomradeKevin on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48384</link>
<pubDate>Sun, 17 Jul 2011 18:25:56 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">48384@http://forumarchive.spadille.net/</guid>
<description><p>the only thing would be<br />
voxel smoke....
</p></description>
</item>
<item>
<title>Priok on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48382</link>
<pubDate>Sun, 17 Jul 2011 18:23:40 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">48382@http://forumarchive.spadille.net/</guid>
<description><p>aren't fully custom loadouts call of duty things, i keep seeing that suggestion everywhere</p>
<p>i think smoke grenades might be pretty cool,  i dont know, they would be very strange, also.
</p></description>
</item>
<item>
<title>Influx on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48373</link>
<pubDate>Sun, 17 Jul 2011 18:00:29 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">48373@http://forumarchive.spadille.net/</guid>
<description><p>I love this idea, it adds a new dynamic to assaulting buildings, rather than either the WWI-esque charge over no-man's land in the open, or digging under their base.</p>
<p>How I think it should be done is to change the grenade slot from one slot of two, to two slots of one. You would specify which item would be in each slot when you select your loadout. For example, say 1 picks frags and 2 picks smokes. The following images, which took over 9000 hours in MS Paint, detail the following loadouts;</p>
<p>Pressing 1 twice - two frags;<br />
<a href="http://i51.tinypic.com/10i9hz4.png" rel="nofollow">http://i51.tinypic.com/10i9hz4.png</a></p>
<p>Pressing 2 twice - two smokes;<br />
<a href="http://i52.tinypic.com/9iuzvp.png" rel="nofollow">http://i52.tinypic.com/9iuzvp.png</a></p>
<p>Pressing 1 then 2 (or vice versa)  - frag and a smoke;<br />
<a href="http://i53.tinypic.com/fz27mf.png" rel="nofollow">http://i53.tinypic.com/fz27mf.png</a> </p>
<p>When you have one of each, you would use right-click to switch between them. Once one grenade is used, the other one is automatically equipped. Not only does this give the player freedom over their loadout, it also could form a basis for other objects thay may be implemented in the future, such as barbed wire, landmines, whatever. Also, the keyboard shortcut to equip grenades remains the same, rather than having to introduce a new slot.
</p></description>
</item>
<item>
<title>MegaDeuce on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48372</link>
<pubDate>Sun, 17 Jul 2011 17:59:44 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">48372@http://forumarchive.spadille.net/</guid>
<description><p>What if you had fog blocks you could place, and *build* a fog zone in strategic locations? They could be literally blocks of fog, or regular blocks that make a local fog effect.
</p></description>
</item>
<item>
<title>izzy on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621&amp;page=2#post-48367</link>
<pubDate>Sun, 17 Jul 2011 17:49:38 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">48367@http://forumarchive.spadille.net/</guid>
<description><p>something like that, i imagine 6 would be plenty
</p></description>
</item>
<item>
<title>DeathEnhanced on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48351</link>
<pubDate>Sun, 17 Jul 2011 17:33:57 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">48351@http://forumarchive.spadille.net/</guid>
<description><p>I dunno, to make it usefull, 6-10 block square?
</p></description>
</item>
<item>
<title>The_Real_Adolf_Hitler on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48350</link>
<pubDate>Sun, 17 Jul 2011 17:33:33 +0000</pubDate>
<dc:creator>The_Real_Adolf_Hitler</dc:creator>
<guid isPermaLink="false">48350@http://forumarchive.spadille.net/</guid>
<description><p>Well I for 1 approve this idea.
</p></description>
</item>
<item>
<title>Pvt Ryan on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48348</link>
<pubDate>Sun, 17 Jul 2011 17:32:20 +0000</pubDate>
<dc:creator>Pvt Ryan</dc:creator>
<guid isPermaLink="false">48348@http://forumarchive.spadille.net/</guid>
<description><p>But how big would the cloud be?
</p></description>
</item>
<item>
<title>izzy on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48345</link>
<pubDate>Sun, 17 Jul 2011 17:30:43 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">48345@http://forumarchive.spadille.net/</guid>
<description><p>that, or it comes with gun, or you just get both (e.g. 2 nades, 1 smoke)
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48343</link>
<pubDate>Sun, 17 Jul 2011 17:29:50 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">48343@http://forumarchive.spadille.net/</guid>
<description><p>perfect</p>
<p>*puts on sunglasses*</p>
<p>YEEEEAAAAAA!!!!!111ONE!!!!111!!!!
</p></description>
</item>
<item>
<title>DeathEnhanced on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48341</link>
<pubDate>Sun, 17 Jul 2011 17:27:54 +0000</pubDate>
<dc:creator>DeathEnhanced</dc:creator>
<guid isPermaLink="false">48341@http://forumarchive.spadille.net/</guid>
<description><p>How about this, 1) you choose blue or green 2) you choose smg or semi 3) you choose smoke or regular nade =].
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48336</link>
<pubDate>Sun, 17 Jul 2011 17:24:53 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">48336@http://forumarchive.spadille.net/</guid>
<description><p>see that's completely fine but would you have the choice of choosing the nades or would they come with a gun?
</p></description>
</item>
<item>
<title>izzy on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48329</link>
<pubDate>Sun, 17 Jul 2011 17:18:10 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">48329@http://forumarchive.spadille.net/</guid>
<description><p>the idea is more for protection from long-range, not so much close-range</p>
<p>so for example when you're in the cloud, you can see maybe a few blocks in front of you but that's all and people who are far away can't see you at all
</p></description>
</item>
<item>
<title>KomradeKevin on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48327</link>
<pubDate>Sun, 17 Jul 2011 17:17:57 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">48327@http://forumarchive.spadille.net/</guid>
<description><p>Finally a way to deal with those pesky snipers.
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48320</link>
<pubDate>Sun, 17 Jul 2011 17:11:33 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">48320@http://forumarchive.spadille.net/</guid>
<description><p>but you wouldnt see where the hell you are shooting so the enemy could just run away and its a waste</p>
<p>Aww you removed my post =[
</p></description>
</item>
<item>
<title>izzy on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48319</link>
<pubDate>Sun, 17 Jul 2011 17:10:24 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">48319@http://forumarchive.spadille.net/</guid>
<description><p>smoke with smg makes more sense to me because smg is close-quarters and smoke would allow you to get closer
</p></description>
</item>
<item>
<title>[Ex] Falcon                              [Isaac Clarke] on "smoke nades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3621#post-48312</link>
<pubDate>Sun, 17 Jul 2011 17:04:56 +0000</pubDate>
<dc:creator>[Ex] Falcon                              [Isaac Clarke]</dc:creator>
<guid isPermaLink="false">48312@http://forumarchive.spadille.net/</guid>
<description><p>so you couldn't do what Boss said because you couldn't see where the hell you're shooting
</p></description>
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