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<title>Ace of Spades Game Forums &#187; Tag: New - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: New - Recent Posts</description>
<language>en</language>
<pubDate>Wed, 29 Apr 2026 22:31:38 +0000</pubDate>

<item>
<title>Oberon on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124887</link>
<pubDate>Wed, 26 Oct 2011 15:54:02 +0000</pubDate>
<dc:creator>Oberon</dc:creator>
<guid isPermaLink="false">124887@http://forumarchive.spadille.net/</guid>
<description><p>your  thread is gone :(
</p></description>
</item>
<item>
<title>[EX]Frosty on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=13#post-124852</link>
<pubDate>Tue, 04 Oct 2011 13:15:54 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">124852@http://forumarchive.spadille.net/</guid>
<description><p>@Sneaky:<br />
We have school :P.
</p></description>
</item>
<item>
<title>woda_brzozowa on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124848</link>
<pubDate>Tue, 04 Oct 2011 12:52:44 +0000</pubDate>
<dc:creator>woda_brzozowa</dc:creator>
<guid isPermaLink="false">124848@http://forumarchive.spadille.net/</guid>
<description><p>yeah, and add bullet penetration model to see what internal organs of deuces are damaged, ofc based on a age of a player, add helicopter hats with combusion engines fueled by coal mined by miners paid from Ben's pocket, add stockmarket to make coal prices fluent, remeber that since price is fluent, we need rubber bullets, water turrets, batons, shields etc etc to force miners work when they want to strike, or just dont want to mine. Add item shop to let Ben have money for miners etc.</p>
<p>Helicoper hats could be also fueled by jew combusion, and deuces should build as many as possible swastikas around to have more fuel.</p>
<p>Really, most of your ideas are somewhat like mine writed above.</p>
<p>also<br />
"Making weapons server-sided things would be awful. That means me and everyone else including yourself would have to adjust to different play styles and weapon properties on each server we go to. And I'm not just going to get good on one specific server for this. Although this idea seems like a romantic-idealistic prophecy that you can now make rocket launchers or buff your favorite weapon some, it's not going to work with a game such as this. Think about more weapons instead. "<br />
No. Read my post again and find out why.
</p></description>
</item>
<item>
<title>[EX]SneakyBastard on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=12#post-124775</link>
<pubDate>Tue, 04 Oct 2011 09:47:14 +0000</pubDate>
<dc:creator>[EX]SneakyBastard</dc:creator>
<guid isPermaLink="false">124775@http://forumarchive.spadille.net/</guid>
<description><p>What happened to the leaders?
</p></description>
</item>
<item>
<title>Aleks Calhoun on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124771</link>
<pubDate>Tue, 04 Oct 2011 09:34:23 +0000</pubDate>
<dc:creator>Aleks Calhoun</dc:creator>
<guid isPermaLink="false">124771@http://forumarchive.spadille.net/</guid>
<description><p>As it is, the rifle dominates long and close range.<br />
Even if you manage to reach a rifle user in close range when you use the SMG, he'll just headshot you with no warning whatsoever (unless you flank).</p>
<p>My solution would be to nerf the damage based on range, the rifle would do more damage in mid-long range while the SMG (and shotgun) would dominate in close-mid range.</p>
<p>No other nerf required, as it would prevent "sniper-smgs", "shotgun-rifles" and "useless shotguns".<br />
We could also add a pistol, it would be required for most weapons if my fix is added.
</p></description>
</item>
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<title>[EX]Deadlymight on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=12#post-124768</link>
<pubDate>Tue, 04 Oct 2011 09:08:29 +0000</pubDate>
<dc:creator>[EX]Deadlymight</dc:creator>
<guid isPermaLink="false">124768@http://forumarchive.spadille.net/</guid>
<description><p>hi guys sry for that i dont post because school sucks :)
</p></description>
</item>
<item>
<title>[EX]SneakyBastard on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=12#post-124764</link>
<pubDate>Tue, 04 Oct 2011 08:43:28 +0000</pubDate>
<dc:creator>[EX]SneakyBastard</dc:creator>
<guid isPermaLink="false">124764@http://forumarchive.spadille.net/</guid>
<description><p>Gone, id say you would have to recruit still as it is pretty hard.<br />
Any news about the server?
</p></description>
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<item>
<title>[C.H]_Pvt_Welsh on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124681</link>
<pubDate>Tue, 04 Oct 2011 01:20:21 +0000</pubDate>
<dc:creator>[C.H]_Pvt_Welsh</dc:creator>
<guid isPermaLink="false">124681@http://forumarchive.spadille.net/</guid>
<description><p>BIA!!!
</p></description>
</item>
<item>
<title>Soap on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124602</link>
<pubDate>Mon, 03 Oct 2011 22:31:30 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124602@http://forumarchive.spadille.net/</guid>
<description><p>Yeah, from the ideas you guys have mentioned just now, adding more pellets COULD work actually... :S
</p></description>
</item>
<item>
<title>Booboorocks998 on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124598</link>
<pubDate>Mon, 03 Oct 2011 22:28:28 +0000</pubDate>
<dc:creator>Booboorocks998</dc:creator>
<guid isPermaLink="false">124598@http://forumarchive.spadille.net/</guid>
<description><p>TL;DR I didn't read it either. :L
</p></description>
</item>
<item>
<title>Priok on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124595</link>
<pubDate>Mon, 03 Oct 2011 22:19:44 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">124595@http://forumarchive.spadille.net/</guid>
<description><p>the shotgun's range is fine, you can get a lot of medium range kills pretty easily, with it. I only think it needs more pellets, or more damage per shot, because it is sometimes inconsistent, even at close range. more pellets would probably be better, though, because it would be able to get more kills with one shot, which is kind of a thing missing in most shotguns nowadays in video games
</p></description>
</item>
<item>
<title>Yorkshire on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124589</link>
<pubDate>Mon, 03 Oct 2011 22:14:03 +0000</pubDate>
<dc:creator>Yorkshire</dc:creator>
<guid isPermaLink="false">124589@http://forumarchive.spadille.net/</guid>
<description><p>No.<br />
Shotty does need to be buffed, but from a video game perspective, i don't know how. The only way it can be any better is if it's more accurate somehow. On most games Shotguns aren't given the range they deserve and rather are given a stereotypical short range
</p></description>
</item>
<item>
<title>Soap on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124587</link>
<pubDate>Mon, 03 Oct 2011 22:12:05 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124587@http://forumarchive.spadille.net/</guid>
<description><p>@Yorkshire I didn't say the SMG needed to be buffed more, I said that the SHOTTY needed to be buffed. :-\ And WTF, are you even talking to me...?
</p></description>
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<item>
<title>Yorkshire on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124570</link>
<pubDate>Mon, 03 Oct 2011 21:43:28 +0000</pubDate>
<dc:creator>Yorkshire</dc:creator>
<guid isPermaLink="false">124570@http://forumarchive.spadille.net/</guid>
<description><p>Why would we need to nerf the SMG? You can't deny that Rifle commanded dominance before. It still does and it's still the best weapon anyways but I don't think that the SMG needs to be buffed more. It's fine the way it is now. It's not my problem if you lose to an SMG because you can't aim at someone's head sufficiently with a Rifle. </p>
<p>Making weapons server-sided things would be awful. That means me and everyone else including yourself would have to adjust to different play styles and weapon properties on each server we go to. And I'm not just going to get good on one specific server for this. Although this idea seems like a romantic-idealistic prophecy that you can now make rocket launchers or buff your favorite weapon some, it's not going to work with a game such as this. Think about more weapons instead.
</p></description>
</item>
<item>
<title>[EX][POOF] Gone on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=12#post-124569</link>
<pubDate>Mon, 03 Oct 2011 21:41:15 +0000</pubDate>
<dc:creator>[EX][POOF] Gone</dc:creator>
<guid isPermaLink="false">124569@http://forumarchive.spadille.net/</guid>
<description><p>did everyone on this clan stop talking?
</p></description>
</item>
<item>
<title>Chaos_BR on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124562</link>
<pubDate>Mon, 03 Oct 2011 21:33:34 +0000</pubDate>
<dc:creator>Chaos_BR</dc:creator>
<guid isPermaLink="false">124562@http://forumarchive.spadille.net/</guid>
<description><p>I think maybe Ben should add something like,options or "themes" for maps.<br />
The Default,the way it's generated today(Not that so good for a shotgun user,unless you're a tunnel rat,good for snipers and SMGs).<br />
A map focused on close range,maybe a smaller map with pre-generated tunnels,maybe a bunker,cant really think about a good idea,but something good for shotgun users,a place where they can get kills without having to walk for 5 minutes just to be sniped by that guy with the semi,without having to make a tunnel to get behind your opponent to get a kill.Something like that.
</p></description>
</item>
<item>
<title>Soap on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124542</link>
<pubDate>Mon, 03 Oct 2011 21:17:58 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124542@http://forumarchive.spadille.net/</guid>
<description><p>Okay, then I'll implement "divisions" ASAP. ;) (Sadly, that can't be done tonight... :,( )
</p></description>
</item>
<item>
<title>Endless on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124536</link>
<pubDate>Mon, 03 Oct 2011 21:12:51 +0000</pubDate>
<dc:creator>Endless</dc:creator>
<guid isPermaLink="false">124536@http://forumarchive.spadille.net/</guid>
<description><p>sounds good
</p></description>
</item>
<item>
<title>Soap on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124534</link>
<pubDate>Mon, 03 Oct 2011 21:10:00 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124534@http://forumarchive.spadille.net/</guid>
<description><p>Lolz yeah the Shotgun is just a plain beauty! ^W^ So Assault I suppose would be the catergory you fit in, what do you think? :)
</p></description>
</item>
<item>
<title>Endless on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124520</link>
<pubDate>Mon, 03 Oct 2011 20:51:06 +0000</pubDate>
<dc:creator>Endless</dc:creator>
<guid isPermaLink="false">124520@http://forumarchive.spadille.net/</guid>
<description><p>I have pretty good accuracy at all ranges, however i still enjoy messing around with the shotgun
</p></description>
</item>
<item>
<title>Soap on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124514</link>
<pubDate>Mon, 03 Oct 2011 20:48:14 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124514@http://forumarchive.spadille.net/</guid>
<description><p>Okay, no problem Endless. ;D</p>
<p>In all honesty, I don't know what a MAJORITY of you guys are actually good at, but that's one of those specifics. So quickly for those who have already asked to join, list some things that you're good at and some ideas that we should implement in the clan, okay? ;) That will REALLY help this clan get finalized! (b^^)b</p>
<p>So that's 3 for BiA and 1 for DpS. :D 2 more votes for BiA or 4 more for DpS, and we should be vaguely ready to go! (b^^)b
</p></description>
</item>
<item>
<title>Endless on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124507</link>
<pubDate>Mon, 03 Oct 2011 20:46:06 +0000</pubDate>
<dc:creator>Endless</dc:creator>
<guid isPermaLink="false">124507@http://forumarchive.spadille.net/</guid>
<description><p>I'd like to join, I don't really care what rank I'm given though. also, i vote for BiA
</p></description>
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<item>
<title>Soap on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124464</link>
<pubDate>Mon, 03 Oct 2011 20:29:08 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124464@http://forumarchive.spadille.net/</guid>
<description><p>Lolz so that''s 2 for BiA and 1 for DPS. I'll stop when we get 5 votes for a name, and I'll "submit it" once we decided a name, okay guys? ;)
</p></description>
</item>
<item>
<title>Soap on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124453</link>
<pubDate>Mon, 03 Oct 2011 20:26:22 +0000</pubDate>
<dc:creator>Soap</dc:creator>
<guid isPermaLink="false">124453@http://forumarchive.spadille.net/</guid>
<description><p>Well for the guys who say that the SMG STILL needs to be NERFED *middle-finger to you guys* THE SMG IS FINE NOW, AND SO IS THE SEMI... -___________-' Either nerf BOTH the SMG AND the Semi or up the Shottie. We're influencing people to use the easiest weapons, not to develop their skills. Would you guys rather play with actual competitors and have a REAL GAME or play with a bunch of n00bs who only know how to do one thing?</p>
<p>@Marksmanship</p>
<p>I know how to aim dude, but when it comes to the fact that I play on mostly ALL straight maps (Goon Haven, Pinpoint, Hallway, etc.). This means that you can't flank unless it's on one of those PP maps where there's no lava damage (which is also a n00by thing... I would NEVER dare to stoop down to such a shameful tactic).</p>
<p>I'm not upset with the people who actually go into battle and fight me off with a Semi; I respect those people with the upmost honor that I can bestow upon them for their skill and bravery. I'm SICK of those people who hang back while the real battle is going on up close and just snipe the people who are actually trying to have a real battle... It's one thing to have a few snipers and a bunch of people on the front lines; you barely EVER see over 90% of the other team sitting back on defense and sniping, keeping the game COMPLETELY unproductive... -.-'</p>
<p>@shadowwriter Yeah, but now the Semi is too OVER-used... :,( As I've stated many times before, can't we have a REAL battle that's not distanced a good 100 blocks away with Semis??? The idea behind adding other weapons was to eliminate the boring idea of keeping everything based on simply keeping the battle at a standstill; SMGs and Shotties are offensive weapons, yet people don't use them nearly as much and sit around on their @$$es with Semis anyways. In simpler words, these guys aren't really even playing a strategy, they're just wasting their time and battery on their computers clicking a screen. Those who actually go out and TRY to have fun are actually DOING something in the game, while the people I keep trying to describe are just wasting EVERYBODY'S time, you know?</p>
<p>@Everyone Again, what I'm trying to get across is this: either make it so SKILL is actually required so that the game becomes intense and fun, or make it so that NO SKILL is required so that you can just win and let it be boring. You guys choose.
</p></description>
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<item>
<title>shadowwriter on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124430</link>
<pubDate>Mon, 03 Oct 2011 20:07:36 +0000</pubDate>
<dc:creator>shadowwriter</dc:creator>
<guid isPermaLink="false">124430@http://forumarchive.spadille.net/</guid>
<description><p>I miss when it was just rifles and it was get good or die : / i do love shottie too though :) I havent been able to try the new smg buff though cause mouse sensitivity thing is wonky on my linux machine, and windows vm too.
</p></description>
</item>
<item>
<title>Barqa on "[Clan] Soap&#039;s New Clan, Working out the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7380&amp;page=2#post-124390</link>
<pubDate>Mon, 03 Oct 2011 19:30:35 +0000</pubDate>
<dc:creator>Barqa</dc:creator>
<guid isPermaLink="false">124390@http://forumarchive.spadille.net/</guid>
<description><p>I still vote for DPS :3
</p></description>
</item>
<item>
<title>[EX]Tr1ck on "[Clan] Elemental X [EX] Elements Arise!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7082&amp;page=12#post-124386</link>
<pubDate>Mon, 03 Oct 2011 19:29:29 +0000</pubDate>
<dc:creator>[EX]Tr1ck</dc:creator>
<guid isPermaLink="false">124386@http://forumarchive.spadille.net/</guid>
<description><p>maybe soon u guys can host if u know how to get pyspades server's also do pinpoint
</p></description>
</item>
<item>
<title>Priok on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124381</link>
<pubDate>Mon, 03 Oct 2011 19:23:46 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">124381@http://forumarchive.spadille.net/</guid>
<description><p>I agree with what thunderstorm said, removing 5-10 bullets per clip would be good, and then the accuracy idea is pretty good, too. I think that the guns are pretty much fine, only a few people use the shotgun, because it's still somewhat broken on pyspades
</p></description>
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<item>
<title>Thunderstorm on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124375</link>
<pubDate>Mon, 03 Oct 2011 19:17:55 +0000</pubDate>
<dc:creator>Thunderstorm</dc:creator>
<guid isPermaLink="false">124375@http://forumarchive.spadille.net/</guid>
<description><p>Bleh.</p>
<p>Guns are fine. If people insist on making the SMG weaker then just give it 10 or so less bullets per clip to prevent SMG spam and raep.<br />
Or make it as inaccurate as before but ONLY when you are not using the ironsights.
</p></description>
</item>
<item>
<title>woda_brzozowa on "THE REAL SOLUTION TO BALANCING THE GUNS"</title>
<link>http://forumarchive.spadille.net/topic.php?id=7432#post-124356</link>
<pubDate>Mon, 03 Oct 2011 19:02:04 +0000</pubDate>
<dc:creator>woda_brzozowa</dc:creator>
<guid isPermaLink="false">124356@http://forumarchive.spadille.net/</guid>
<description><p>@Yorkshire<br />
this</p>
<p>there is much other things to fix<br />
and how the weapon works should be configured sever side, and not be handcoded into game - then feel free to test many different settings and choose the official one for tournaments and "pure" marked servers</p>
<p>weapons ain't equal on each map<br />
smg still is somewhat sucksy for its 150 bullet supply
</p></description>
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