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<title>Ace of Spades Game Forums &#187; Tag: new SMG mechanics - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: new SMG mechanics - Recent Topics</description>
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<pubDate>Mon, 04 May 2026 12:43:15 +0000</pubDate>

<item>
<title>Marksmanship on "Yes, I&#039;m going to say it..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=7311#post-121767</link>
<pubDate>Sat, 01 Oct 2011 00:04:28 +0000</pubDate>
<dc:creator>Marksmanship</dc:creator>
<guid isPermaLink="false">121767@http://forumarchive.spadille.net/</guid>
<description><p>...the SMG is overpowered.</p>
<p>The rifle is still superior at absolute fog distance, but only by a slim margin.  I've exchanged fire with riflemen at fog or near-fog and won with the SMG... not quite as many times as I lost, admittedly, but definitely more often then I really should have.  It's made the shotgun almost totally redundant as well... at one point I killed four people within ten blocks of me in the space of five seconds using the SMG, which I could never have done with the shotgun.  Any range that the SMG can't cover the spade will handle now.</p>
<p>Add in the destructive capacity of the SMG, and we're dealing with something more like a full machine gun.  There's no "S" in "SMG" anymore.  At the very least, the gun should have kick to match its punch.</p>
<p>Frankly, I don't really see a reason to use the shotgun anymore, and the rifle's now only good for fog-distance sniping (or, arguably, the extremely pro.  We're talking so pro you don't see the <em>need</em> for aimbots, though.  Most players, myself included, have yet to obtain such a status).</p>
<p><em>Now</em> do people understand why I liked it the 0.58 way?
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