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<title>Ace of Spades Game Forums &#187; Tag: Normandy - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: Normandy - Recent Topics</description>
<language>en</language>
<pubDate>Tue, 05 May 2026 18:42:45 +0000</pubDate>

<item>
<title>Influx on "[MAP] Normandie"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1357#post-14877</link>
<pubDate>Mon, 23 May 2011 14:57:17 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">14877@http://forumarchive.spadille.net/</guid>
<description><p>The map has been finished. We're now on version 1.4.</p>
<p><a href="http://www.mediafire.com/?a83af56kpjf23fg">DOWNLOAD THE LATEST VERSION HERE</a></p>
<p>Original Post;<br />
_________________________________________________<br />
Currently I am working on a Normandy-themed map, containing a small town in the centre with outlying farmlands and rural areas. Currently this map is very early in development; the town needs to be expanded by about 1/3, and the outlying areas are about 1/4 done, but I'd like to get a general feeling if there is a demand for a map like this, as well as any suggestions you may have.</p>
<p>All buildings are fully functional and all have interiors and windows to snipe out of. Some even have attics. Also, there are doors in this, which are 3 blocks of brown to be spaded out to 'open' them. </p>
<p>This means that you have to be tactical about how you play. Do you not 'close' the door by blocking it back up and risk the enemy investigating the building? Do you open a door and not go in, leading the enemy into a trap? Or do you think doors are for pansies and level the whole town? The decision will be yours.</p>
<p>Anyways, onto the more important stuff; Pictures!</p>
<p>Windows!<br />
<a href="http://i55.tinypic.com/2h37tjr.png" rel="nofollow">http://i55.tinypic.com/2h37tjr.png</a></p>
<p>Wheat Fields!<br />
<a href="http://i56.tinypic.com/4lgccx.png" rel="nofollow">http://i56.tinypic.com/4lgccx.png</a></p>
<p>Churches!<br />
<a href="http://i51.tinypic.com/2cqfloo.png" rel="nofollow">http://i51.tinypic.com/2cqfloo.png</a></p>
<p>Streets!<br />
<a href="http://i51.tinypic.com/33jtlpz.png" rel="nofollow">http://i51.tinypic.com/33jtlpz.png</a></p>
<p>Please, feel free to give me your suggestions, comments, constructive critique, or even just support.
</p></description>
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<item>
<title>liam7653 on "WW2 Community Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1499#post-16930</link>
<pubDate>Sat, 28 May 2011 00:16:05 +0000</pubDate>
<dc:creator>liam7653</dc:creator>
<guid isPermaLink="false">16930@http://forumarchive.spadille.net/</guid>
<description><p>This is the AoS WW2 Community pack. Any weapon, skin, map, ect additions are acceptable! This was started when I had asked for some guns and by god I got them so I devised an idea to make them a community map pack with creator acknowledgment of course.</p>
<p>Guns:</p>
<p>Mosin Nagant w/ and w/o scope By: Dimi<br />
<a href="http://www.mediafire.com/?itr3596zrdtvcr8" rel="nofollow">http://www.mediafire.com/?itr3596zrdtvcr8</a></p>
<p>Another Mosin Nagant w/ scope By: Aejax<br />
<a href="http://www.mediafire.com/?a43bkdglvyx0p04" rel="nofollow">http://www.mediafire.com/?a43bkdglvyx0p04</a></p>
<p>PPSH By: Goxomatic<br />
<a href="http://www.mediafire.com/?2i97m5y3dwpnzfg" rel="nofollow">http://www.mediafire.com/?2i97m5y3dwpnzfg</a></p>
<p>ORIGINAL WW2 pack By: Gregery<br />
Includes so far Stielhandgrenate, Kar98K, Sten, and an STG44<br />
<a href="http://www.mediafire.com/?opzb6tbwa3o9jld" rel="nofollow">http://www.mediafire.com/?opzb6tbwa3o9jld</a></p>
<p>Notice: All guns SHOULD include Ironsights.</p>
<p>Maps:</p>
<p>None... (hopefully a Normandy map will be created :P)</p>
<p>Player Skins:</p>
<p>None... Yet... We really need a texture for green and one for blue for this to work correctly... BEN!
</p></description>
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