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<title>Ace of Spades Game Forums &#187; Tag: physics - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: physics - Recent Topics</description>
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<pubDate>Thu, 14 May 2026 09:28:47 +0000</pubDate>

<item>
<title>AnacondaML on "physics"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1572#post-18078</link>
<pubDate>Sun, 29 May 2011 18:45:36 +0000</pubDate>
<dc:creator>AnacondaML</dc:creator>
<guid isPermaLink="false">18078@http://forumarchive.spadille.net/</guid>
<description><p>i don't know if the simple physics make the game, or just simple for shits and giggles, but I think they need major improvements.  The first thing, if you break something, and it falls, don't you think it would kill someone if it were really big?  Just common sense.  In Broville, I broke a HUGE building and it came toppling down. last i checked, that would kill a man.  Also, wouldn't it be lying around, and NOT disappear?  Just because you break something, it doesn't evaporate.<br />
Another thing, going back to the building, it was legitimately on one block for a while.  ONE block connected the building from the ground.  That's just flat out BS.<br />
All of these things are hilarious as hell, but come on, it should be a little more legit.  But hell, the simplicity may be what makes the game beautiful.<br />
ideas?
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