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<title>Ace of Spades Game Forums &#187; Tag: pie - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: pie - Recent Topics</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 21:08:17 +0000</pubDate>

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<title>nukeboy14 on "YASS (Yet Another Squad Suggestion)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3750#post-50368</link>
<pubDate>Tue, 19 Jul 2011 13:48:53 +0000</pubDate>
<dc:creator>nukeboy14</dc:creator>
<guid isPermaLink="false">50368@http://forumarchive.spadille.net/</guid>
<description><p>since there are many class suggestions out there, i thought i might throw in my own ideas on the subject, this is an EXTREMELY simple class system<br />
3 new things here:<br />
Medpack: drop on ground, will despawn after 2 minutes, once picked up by a teammate it will bring their health back to 100<br />
Supply box: drop on ground, will despawn after 2 minutes, once picked up if any teammate is low on ammo, blocks it will bring both ammo and blocks to regular<br />
Pistol: does 40% the damage of the semi, and has less zoom and range.</p>
<p>Assault(SMG):smg/2 grenades/50 blocks<br />
Sniper(Semi):Semi/2 grenades/50 blocks<br />
Medic:Pistol/2 medpacks/50 blocks<br />
Support:Pistol/2 supply boxes/80 blocks( blocks take 4 hits to take down as opposed to 3)
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<title>nukeboy14 on "More game modes"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3560#post-47232</link>
<pubDate>Sat, 16 Jul 2011 05:47:18 +0000</pubDate>
<dc:creator>nukeboy14</dc:creator>
<guid isPermaLink="false">47232@http://forumarchive.spadille.net/</guid>
<description><p>Here are a few additional game modes i would like to see:</p>
<p>Control points: pretty basic, if you have played other team-based fps, you'll know what i mean, there are 5 randomly placed(unless it's a custom map) control points on the map, 2 belong to blue and they are near the blue starting area, and 2 near the green, 1 is neutral in the middle of the map. each side has about 100 reinforcements, reduce enemy reinforcements by killing them and capping cps. each control point also has a resupply which will provide resources to the team that has the control point, neutral resupplies, provide resources to neither team, control points also serve as a spawning area so you can choose a friendly cp to spawn in before rushing into battle.</p>
<p>Aow(all out war): i would like this added if aos ever gets 64 player servers, basically this i just a massive team deathmatch, there are no control points or flags, just kill or be killed, there is 250 reinforcements for each team in this mode. There are also a few things exclusive to this game mode, there is a person called the team commander who is elected after 3 minutes in the battle depending on votes from the team (you cannot vote for yourself) the team commander has the authorization to use 1 of the 3 special abilities available to your team:<br />
1: Support: when selected this brings up the map and choose an area, when chosen, any friendly players within the area will have their health,ammo and blocks instanly refilled.<br />
2: Offense: when selected brings uo the map, when chosen, it will send 5 artillery shells into the area after 5 seconds of choosing the area each shell has the same splash damage as a grenade (though it does 5x5x5 block destruction) and will explode on impact with a block or player, so make sure to aim correctly.<br />
3: Defense: when selected brings up them map when you choose the area it there will be a large force field wall that will stay for 30 seconds and enemy players cannot walk or shoot through it, useful for making an escape.</p>
<p>The commander can also monitor other team members' health,ammo and blocks.<br />
The game ends when one teams reinforcements reach zero.</p>
<p>thats my suggestion. please dont leave harsh comments and offer some constructive criticism
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