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<title>Ace of Spades Game Forums &#187; Tag: port forward - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: port forward - Recent Posts</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 12:34:02 +0000</pubDate>

<item>
<title>Firefox on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-69876</link>
<pubDate>Mon, 08 Aug 2011 21:58:16 +0000</pubDate>
<dc:creator>Firefox</dc:creator>
<guid isPermaLink="false">69876@http://forumarchive.spadille.net/</guid>
<description><p>i cant get my serve to show up on the website
</p></description>
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<title>Cascade on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1315</link>
<pubDate>Sun, 17 Apr 2011 20:46:57 +0000</pubDate>
<dc:creator>Cascade</dc:creator>
<guid isPermaLink="false">1315@http://forumarchive.spadille.net/</guid>
<description><p>ComradeFlapjack: That matches what I was getting when I started up AucklandNewZealand -- A pretty solid 3.5 megabits/sec outbound and about 1 megabit/second inbound traffic with 32 players online: <a href="http://lpdp.org/AucklandNewZealand.png" rel="nofollow">http://lpdp.org/AucklandNewZealand.png</a> - FYI that server is (now) limited to NZ/Au only, so the players dropped off overnight. Big dips in the middle of the day was caused by the server.exe binary crashing.</p>
<p>Your estimate of just over 1TB/month for a completely full 32/32 server sounds pretty much spot on from what I've seen.
</p></description>
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<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1032</link>
<pubDate>Sat, 16 Apr 2011 09:26:59 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">1032@http://forumarchive.spadille.net/</guid>
<description><p>Just as an update on bandwidth now things have been running a while - here's the last 24 hours on 'Flapjack UK Dedicated' which is 32 players.</p>
<p>Total combined bandwidth (up + down):<br />
<a href="http://img146.imageshack.us/i/aosbandwidth.png/" rel="nofollow">http://img146.imageshack.us/i/aosbandwidth.png/</a></p>
<p>Split (upstream above red line, downstream below red line):<br />
<a href="http://img715.imageshack.us/i/aosbandwidth2.png/" rel="nofollow">http://img715.imageshack.us/i/aosbandwidth2.png/</a></p>
<p>(Up = <strong>server</strong> upstream so is player downstream, Down therefore obviously = player upstream)</p>
<p>32 players is a pretty constant ~3.2 megabit/sec (400 kilobyte/sec) here. I'm not sure why Naka sees lower bandwidth values than me...</p>
<p>So, for me, 32 players = ~34.6 GB/day or ~1.05 TB/month (will actually work out a bit more I expect due to those peaks).
</p></description>
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<title>Gogo on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-1028</link>
<pubDate>Sat, 16 Apr 2011 08:21:15 +0000</pubDate>
<dc:creator>Gogo</dc:creator>
<guid isPermaLink="false">1028@http://forumarchive.spadille.net/</guid>
<description><p>Huh, in my case others can join my server but not me :)
</p></description>
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<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-273</link>
<pubDate>Tue, 12 Apr 2011 02:34:17 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">273@http://forumarchive.spadille.net/</guid>
<description><p>So something like 5 kBps per player then? Dang, I can host like, a 2 player server.</p>
<p>;_;
</p></description>
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<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-267</link>
<pubDate>Mon, 11 Apr 2011 21:34:40 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">267@http://forumarchive.spadille.net/</guid>
<description><p>No. That's download speed you're looking at. Like I said, uploading at ~130kBps - ~160 stable. Not 30. 30 Is downspeed. The graph shows upload speed.<br />
If your upload is 15-20kBps tops, don't try hosting a 32 player server! My up speed is mBps tops.
</p></description>
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<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-221</link>
<pubDate>Mon, 11 Apr 2011 18:03:34 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">221@http://forumarchive.spadille.net/</guid>
<description><p>Thanks guys, this explains a lot. Naka is that 30 KB/s average and 128 KB/s max? For 32 players?</p>
<p>If so we get roughly 1 KB/s max per player and 3-4 to handle spikes. I think my upload goes to about 15-20 tops, no wonder my server sucked.</p>
<p>I've figured out the port business, it was working fine when others were able to get as far as the gray sea. I got my friend to join and play normally, it's a bit weird since we share the same connection, but yeah. A bunch of people were able to join (and not get gray sea since they could pick teams) but their models would spawn and not move, then disappear after a while. Probably because they were leaving.</p>
<p>So in conclusion:<br />
1. canyouseeme.org is useless for checking your configuration.<br />
2. Each player sucks up about a KB/s upstream, but allow for spikes 4 times that.
</p></description>
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<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-213</link>
<pubDate>Mon, 11 Apr 2011 17:25:22 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">213@http://forumarchive.spadille.net/</guid>
<description><p>Superbest: On port 32887 - Says connection Refused for me(canyouseeme.org), and I am hosting a working server. Look for firewalls/comodo/etc. This can prevent your server from working.</p>
<p>ComradeFlapjack: Consider switching ISPs, because I have no bandwidth limits, they are the devil.</p>
<p>Upload Bandwidth usage 32player server: <a href="http://img851.imageshack.us/img851/4127/bandwidth.png" rel="nofollow">http://img851.imageshack.us/img851/4127/bandwidth.png</a><br />
Spikes should be when users connect.
</p></description>
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<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-212</link>
<pubDate>Mon, 11 Apr 2011 17:19:42 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">212@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>you dont measure in Mb/s all the time do you...</p></blockquote>
<p>No, I was just reading it off my Munin network monitoring graphs and that's in bits/sec. :)</p>
<p>I should add the caveat - the traffic level I was seeing was only from running the server for ~2 1/2 hrs. It could well average out lower over a longer period of time (I hope so, for the sake of my server's bandwith limits!).
</p></description>
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<item>
<title>Naka on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-210</link>
<pubDate>Mon, 11 Apr 2011 17:15:05 +0000</pubDate>
<dc:creator>Naka</dc:creator>
<guid isPermaLink="false">210@http://forumarchive.spadille.net/</guid>
<description><p>Only ~130kBps - ~160 stable on a 32/32 server here. (you dont measure in Mb/s all the time do you...)<br />
Of course, this transfer rate flies up on-connect when someone requests the map data.
</p></description>
</item>
<item>
<title>ComradeFlapjack on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-208</link>
<pubDate>Mon, 11 Apr 2011 16:55:30 +0000</pubDate>
<dc:creator>ComradeFlapjack</dc:creator>
<guid isPermaLink="false">208@http://forumarchive.spadille.net/</guid>
<description><p>Not running Vajina but I'm running a different 32 player server here (down atm while I put on 0.22 and sort out auto-restart on crash).</p>
<p>It's a Linux VPS with 512MB of RAM and that seems to be plenty for 32 players (this server is also running nginx, php-fpm &#38; mysql but they get nearly no load currently).</p>
<p>Bandwidth looks to be the kicker - with 32 players it looks like I'm pushing ~4 Mb/sec (0.5 MB/sec). If that remains constant then that's... about 1.3 terabyte transfer for 30 days?
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-135</link>
<pubDate>Mon, 11 Apr 2011 00:13:40 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">135@http://forumarchive.spadille.net/</guid>
<description><p>Also, whoever is running Vajina EU, what's your set up? Upstream bandwidth? RAM? Settings?
</p></description>
</item>
<item>
<title>Superbest on "Setting up a server"</title>
<link>http://forumarchive.spadille.net/topic.php?id=31#post-118</link>
<pubDate>Sun, 10 Apr 2011 21:33:56 +0000</pubDate>
<dc:creator>Superbest</dc:creator>
<guid isPermaLink="false">118@http://forumarchive.spadille.net/</guid>
<description><p>So I've tried to put up a server, but couldn't get much further than gray ocean. It shows up on the server list, and I can join my own server and walk around, but everyone else apparently just gets a gray world.</p>
<p>I'm not sure if it matters but yeah, I tried not playing in my own server, people still get gray worlds. I can usually see lots of clients joining and leaving.</p>
<p>I have forwarded both TCP and UDP 32887. Not sure if TCP is necessary.</p>
<p>Now here it gets weird: I can't check if 32887 is forwarded via canyouseeme.org. It tells me the connection times out.</p>
<p>I have other ports, both above and below 32887, both TCP and UDP, that I have forwarded for other purposes. canyouseeme.org correctly shows the forwarded TCP ports as open, and gives a time out error for UDP ports.</p>
<p>Apparently you can't check UDP with sites like these anyway, you need to communicate with the actual server. Though then again, if my server appears on the list, I guess the port is open?</p>
<p>By the way, if I forward just 32887 TCP, canyouseeme.org still doesn't say it's open. What the hell? I dunno lol.</p>
<p>This appears to be a major problem, since half the servers are empty right now and probably for this reason. Another quarter have some players, but you get a gray world, probably for the same reason.</p>
<p>So what's with the gray world thing? Is it a configuration problem? Is it because the server bandwidth (master or individual) is saturated? Is it because of latency/lag?
</p></description>
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