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<title>Ace of Spades Game Forums &#187; Tag: resurrection - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: resurrection - Recent Topics</description>
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<pubDate>Tue, 16 Jun 2026 19:52:58 +0000</pubDate>

<item>
<title>Kazuki on "Medic/hand gun addition"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6051#post-97732</link>
<pubDate>Tue, 30 Aug 2011 17:44:53 +0000</pubDate>
<dc:creator>Kazuki</dc:creator>
<guid isPermaLink="false">97732@http://forumarchive.spadille.net/</guid>
<description><p>Maybe I'm wrong, but it seems like every good FPS game needs a medic.</p>
<p>I was thinking that instead of grenades, a medic would have a first aid kit, which heals about 20-30 hitpoints on any team mate. (This would be a little tricky unless medics could see friendly's health.) Then with a right-click, the first aid would work as a defibulator and any dead team mate can be resurrected while their body is still there.</p>
<p>First aid would have to be within 3 (or so) blocks and would carry 20 2 shot clips.<br />
Defibulator would ideally be within 2 blocks and have 5 shots, but that sounds complex. XD</p>
<p>Since there've been a few handgun debates, it seems like it would be nice to give one to the medic, since the medic shouldn't be defenseless, but should be focused on healing and not racking up kills.</p>
<p>(Handgun debates at <a href="http://ace-spades.com/forums/topic.php?id=5012" rel="nofollow">http://ace-spades.com/forums/topic.php?id=5012</a><br />
<a href="http://ace-spades.com/forums/topic.php?id=5795" rel="nofollow">http://ace-spades.com/forums/topic.php?id=5795</a> )</p>
<p>I realize there have already been a few medic debates, and that this would be very complex to make. Also, there might need to be encouragement for medics to actually help. (Like alternative scoring...?)<br />
So, I want to hear what you all think. ^_^
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