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<title>Ace of Spades Game Forums &#187; Tag: ship - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: ship - Recent Posts</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 12:57:41 +0000</pubDate>

<item>
<title>izzy on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-32985</link>
<pubDate>Sat, 25 Jun 2011 23:37:18 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">32985@http://forumarchive.spadille.net/</guid>
<description><p>i'm not sure who did this but when i joined the server there was a giant blue guy roasting a pig on the fire pit, got a laugh out of it had to share:</p>
<p><a href="http://i.imgur.com/38KcE.png" rel="nofollow">http://i.imgur.com/38KcE.png</a>
</p></description>
</item>
<item>
<title>khani on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31428</link>
<pubDate>Thu, 23 Jun 2011 04:11:48 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">31428@http://forumarchive.spadille.net/</guid>
<description><p>dino ftw!!!!
</p></description>
</item>
<item>
<title>PineApples on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31425</link>
<pubDate>Thu, 23 Jun 2011 04:08:04 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">31425@http://forumarchive.spadille.net/</guid>
<description><p>YES DINOSAURS :D:D:D:D:D:D:D:D:D:D:D
</p></description>
</item>
<item>
<title>khani on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31424</link>
<pubDate>Thu, 23 Jun 2011 04:07:32 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">31424@http://forumarchive.spadille.net/</guid>
<description><p>yeah, but i still think that trucks is better and dinosaurs is masterfull<br />
i want dinosaurs, sorry for getting a bit off topic but dinosaurs is a really good idea
</p></description>
</item>
<item>
<title>PineApples on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31423</link>
<pubDate>Thu, 23 Jun 2011 04:04:30 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">31423@http://forumarchive.spadille.net/</guid>
<description><p>okay so as long as your on the ship then your team gets a point....hmmmm....its a good idea, like one is attacking and anothers defending sort of idea :D
</p></description>
</item>
<item>
<title>khani on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31422</link>
<pubDate>Thu, 23 Jun 2011 04:02:07 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">31422@http://forumarchive.spadille.net/</guid>
<description><p>this has no intel, just giving a few pros and cons<br />
also, i was thinking that maybe you are given a naval base around the ship and as long as you are within it your point counts, you count as in the ship. builders can build and soldiers can shoot from high towers, you can go as high as you like and as long as the tower your on is firmly planted in the naval base your platform can expand outwards. note that if you die in the naval base then you must get there again to have your point count.
</p></description>
</item>
<item>
<title>PineApples on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31421</link>
<pubDate>Thu, 23 Jun 2011 03:54:27 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">31421@http://forumarchive.spadille.net/</guid>
<description><p>it needs to be tweaked a bit, i don't thinking dying and waiting for others to die until you play again is a good idea and i don't understand about what happens when you get on the ship or about the intel, could you explain?</p>
<p>good idea tho<br />
:D
</p></description>
</item>
<item>
<title>khani on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31418</link>
<pubDate>Thu, 23 Jun 2011 03:44:07 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">31418@http://forumarchive.spadille.net/</guid>
<description><p>my other idea was recieved well and i have quite a few more but i have been thinking about it and i would like to post another one.<br />
naval retreat<br />
good in island maps, there is a boat somewhere and you are suppost to get on it and evacuate the area. when you get on you don't just see a sitting action you can come out again but you can't get back on the ship as you already have sat in. not only would this be good as it fits in with the theme, it also gives a player the run the gauntlet type of battle as the ship will be in enemy territory, meaning that they can put up barricades. you might think that intel is already quite good for running the gauntlet already, but in this you don't have to run back and put it into your base, your enemies can't use huge towers but there is also difficulty, with intel you can let others pick it up when you die, if you get shot then you can't get on the ship as your dead. so when all people are either shot or dead then the game ends, people can stop the game and get back in but they probably won't want to as they are occupied defending themselves.
</p></description>
</item>
<item>
<title>Exile on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-29330</link>
<pubDate>Sun, 19 Jun 2011 00:44:52 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">29330@http://forumarchive.spadille.net/</guid>
<description><p>I bet he'd just increase the map size at that point. I follow you, though. </p>
<p>I'd like to see an island map that looks more generated then produced but each map i see gets me closer to trying my hand at one that is based around a generated map. The idea probably sucks and i don't see my self mastering voxed any time soon.
</p></description>
</item>
<item>
<title>nothings on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-29036</link>
<pubDate>Sat, 18 Jun 2011 07:57:18 +0000</pubDate>
<dc:creator>nothings</dc:creator>
<guid isPermaLink="false">29036@http://forumarchive.spadille.net/</guid>
<description><p>Traditional on gen maps was:<br />
- green: build defenses behind river (not at map center)<br />
- blue: rush green, build roads to rush green</p>
<p>But there was still room for a lot more activity than that, that was just the primary activity (e.g. green tunnelling, etc). And Ben's generated map has a much wider front where people fight, which made the game a lot more fluid in terms of running into enemy territory unopposed and such, at least with only 32 players.</p>
<p>The custom maps I'm talking about all concentrate the players into a much narrower area in the center so there's always somebody up there for you to shoot and to shoot you, removing most of the subtlety and turning it into a shooting gallery. Reducing the spawn area and making it a shooting gallery means that players are constantly respawning near the intel, undermining the intel capping gameplay.</p>
<p>(Probably Ben's gen map would play similarly if we had 100 or 200 player limits, because this is effectively about player density in the playable areas of the map--custom maps reduce the playable area to increase the density.)
</p></description>
</item>
<item>
<title>Exile on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28986</link>
<pubDate>Sat, 18 Jun 2011 02:24:57 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">28986@http://forumarchive.spadille.net/</guid>
<description><p>isn't that what we ... always do? .. on every map? </p>
<p>Green: Rush blue<br />
Blue: Build in middle, wait for green to stop.</p>
<p>At least that is the impression i get from GEN/Customs.</p>
<p>(Then again i can't ever find a server hosting Nothing's Gen addons)
</p></description>
</item>
<item>
<title>nothings on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28890</link>
<pubDate>Fri, 17 Jun 2011 22:29:58 +0000</pubDate>
<dc:creator>nothings</dc:creator>
<guid isPermaLink="false">28890@http://forumarchive.spadille.net/</guid>
<description><p>Oh, is that what it's supposed to look like. It was just a flat dull wasteland the two times I've visited servers running it. I'll have to try again once we get map resetting.</p>
<p>Unfortunately for my tastes it still seems like even with resets it's just going to be yet-another shoot-each-other-in-the-center-of-the-map map that are all any server other than ServerBot ever runs anymore.
</p></description>
</item>
<item>
<title>izzy on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28789</link>
<pubDate>Fri, 17 Jun 2011 17:43:28 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">28789@http://forumarchive.spadille.net/</guid>
<description><p>chop down the palm trees</p>
<p>but spawn area is small enough that you should be able to see it in plain sight when you spawn
</p></description>
</item>
<item>
<title>Fat Idiot on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28629</link>
<pubDate>Fri, 17 Jun 2011 10:07:52 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">28629@http://forumarchive.spadille.net/</guid>
<description><p>Play as the blue.
</p></description>
</item>
<item>
<title>papixx on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28623</link>
<pubDate>Fri, 17 Jun 2011 09:53:28 +0000</pubDate>
<dc:creator>papixx</dc:creator>
<guid isPermaLink="false">28623@http://forumarchive.spadille.net/</guid>
<description><p>how should i recognize my green tent on the map lol?
</p></description>
</item>
<item>
<title>TheAlchemist on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28613</link>
<pubDate>Fri, 17 Jun 2011 08:53:02 +0000</pubDate>
<dc:creator>TheAlchemist</dc:creator>
<guid isPermaLink="false">28613@http://forumarchive.spadille.net/</guid>
<description><p>That looks pretty sick. Imagine the building opportunities.
</p></description>
</item>
<item>
<title>machete on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28611</link>
<pubDate>Fri, 17 Jun 2011 08:47:17 +0000</pubDate>
<dc:creator>machete</dc:creator>
<guid isPermaLink="false">28611@http://forumarchive.spadille.net/</guid>
<description><p>Looks good.
</p></description>
</item>
<item>
<title>MegaDeuce on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28563</link>
<pubDate>Fri, 17 Jun 2011 02:55:04 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">28563@http://forumarchive.spadille.net/</guid>
<description><p>Played it, pretty fun
</p></description>
</item>
<item>
<title>Triplefox on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28556</link>
<pubDate>Fri, 17 Jun 2011 01:47:05 +0000</pubDate>
<dc:creator>Triplefox</dc:creator>
<guid isPermaLink="false">28556@http://forumarchive.spadille.net/</guid>
<description><p>Awesome stuff. I'll be playing this.
</p></description>
</item>
<item>
<title>izzy on "map release: island"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2311#post-28554</link>
<pubDate>Fri, 17 Jun 2011 01:37:48 +0000</pubDate>
<dc:creator>izzy</dc:creator>
<guid isPermaLink="false">28554@http://forumarchive.spadille.net/</guid>
<description><p>a long, narrow island surrounded by some boats and tiny islands</p>
<p>pics:</p>
<p>map view<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=76;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=76;image</a></p>
<p>blue spawn<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=78;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=78;image</a></p>
<p>green spawn<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=80;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=80;image</a></p>
<p>center of map<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=82;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=82;image</a></p>
<p>ship<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=84;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=84;image</a></p>
<p>crow's nest<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=86;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=86;image</a></p>
<p>shipwreck<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=88;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=88;image</a></p>
<p>random<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=90;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=90;image</a></p>
<p>welcome screen<br />
<a href="http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=92;image" rel="nofollow">http://aloha.pk/index.php?action=dlattach;topic=101.0;attach=92;image</a></p>
<p>download:<br />
<a href="http://aloha.pk/files/aos/maps/island.vxl" rel="nofollow">http://aloha.pk/files/aos/maps/island.vxl</a>
</p></description>
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