<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Tag: sound problem - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: sound problem - Recent Posts</description>
<language>en</language>
<pubDate>Thu, 14 May 2026 02:52:21 +0000</pubDate>

<item>
<title>Fat Idiot on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1129#post-12269</link>
<pubDate>Tue, 17 May 2011 12:27:35 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">12269@http://forumarchive.spadille.net/</guid>
<description><p>I think the loud sounds make it cool.<br />
When I am tunneling and i hear enemy tunneling too I stop when he stops. Makes it interesting not to blow your cover.
</p></description>
</item>
<item>
<title>Beret on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1129#post-12205</link>
<pubDate>Tue, 17 May 2011 03:02:57 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">12205@http://forumarchive.spadille.net/</guid>
<description><p>I think we can hear digging from a bit too far away- so many times I've thought an enemy was digging under our intel, only to realise it was actually a friendly digging about 60 blocks away over a hill.
</p></description>
</item>
<item>
<title>ssnyder on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1129#post-12134</link>
<pubDate>Mon, 16 May 2011 21:20:28 +0000</pubDate>
<dc:creator>ssnyder</dc:creator>
<guid isPermaLink="false">12134@http://forumarchive.spadille.net/</guid>
<description><p>You can generally determine whether it is friend or foe by pulling out your map and looking for the friendly white circle.  If there is not one present in your area, then you should probably begin searching out the enemy or running for your life like a little...ummm...yeah, but anyway, there you go :)
</p></description>
</item>
<item>
<title>JukelProNabb on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1130#post-12132</link>
<pubDate>Mon, 16 May 2011 21:11:36 +0000</pubDate>
<dc:creator>JukelProNabb</dc:creator>
<guid isPermaLink="false">12132@http://forumarchive.spadille.net/</guid>
<description><p>alex check ur youtube inbox
</p></description>
</item>
<item>
<title>alexthecreeper on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1130#post-12131</link>
<pubDate>Mon, 16 May 2011 20:59:24 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">12131@http://forumarchive.spadille.net/</guid>
<description><p>use the search button before you post a new topic :/
</p></description>
</item>
<item>
<title>Fre4kdog on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1130#post-12123</link>
<pubDate>Mon, 16 May 2011 20:41:36 +0000</pubDate>
<dc:creator>Fre4kdog</dc:creator>
<guid isPermaLink="false">12123@http://forumarchive.spadille.net/</guid>
<description><p>I find it annoyng that I can hear footsteps or building sounds from almost the other side of the level. It makes it much more confusing to walk around. You can't hear if an enemy is close or a friend is just building at your base. please fix the quality of the sound.
</p></description>
</item>
<item>
<title>Fre4kdog on "Fix Sound!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1129#post-12122</link>
<pubDate>Mon, 16 May 2011 20:41:02 +0000</pubDate>
<dc:creator>Fre4kdog</dc:creator>
<guid isPermaLink="false">12122@http://forumarchive.spadille.net/</guid>
<description><p>I find it annoyng that I can hear footsteps or building sounds from almost the other side of the level. It makes it much more confusing to walk around. You can't hear if an enemy is close or a friend is just building at your base. please fix the quality of the sound.
</p></description>
</item>

</channel>
</rss>
