<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Tag: spawn - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: spawn - Recent Posts</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 17:27:09 +0000</pubDate>

<item>
<title>[PMS]fleek% on "Suggestion: Tent and Intel have fixed Spawn Location"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5720#post-88940</link>
<pubDate>Wed, 24 Aug 2011 14:35:00 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">88940@http://forumarchive.spadille.net/</guid>
<description><p>+1</p>
<p>implement it with the new better map editor<br />
would make 2fort maps waaay better
</p></description>
</item>
<item>
<title>Bobbunny on "Suggestion: Tent and Intel have fixed Spawn Location"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5720#post-88936</link>
<pubDate>Wed, 24 Aug 2011 14:31:08 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">88936@http://forumarchive.spadille.net/</guid>
<description><p>+1
</p></description>
</item>
<item>
<title>[EX]Frosty on "Suggestion: Tent and Intel have fixed Spawn Location"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5720#post-88722</link>
<pubDate>Wed, 24 Aug 2011 09:10:54 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">88722@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://www.youtube.com/watch?v=P3ALwKeSEYs" rel="nofollow">http://www.youtube.com/watch?v=P3ALwKeSEYs</a></p>
<p>^all I have to say.
</p></description>
</item>
<item>
<title>Articsledder on "Suggestion: Tent and Intel have fixed Spawn Location"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5720#post-88720</link>
<pubDate>Wed, 24 Aug 2011 09:10:36 +0000</pubDate>
<dc:creator>Articsledder</dc:creator>
<guid isPermaLink="false">88720@http://forumarchive.spadille.net/</guid>
<description><p>It sounds like a good idea, it would make intel towers more common/practical.
</p></description>
</item>
<item>
<title>PinkDozer on "Suggestion: Tent and Intel have fixed Spawn Location"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5720#post-88716</link>
<pubDate>Wed, 24 Aug 2011 09:03:35 +0000</pubDate>
<dc:creator>PinkDozer</dc:creator>
<guid isPermaLink="false">88716@http://forumarchive.spadille.net/</guid>
<description><p>I love the default with its inherent imbalance and diverse gameplay but I also love matches that are completely balanced.</p>
<p>Suggestion: Add server option to make the intel and the tent spawn in a fixed position for both teams.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38478</link>
<pubDate>Fri, 01 Jul 2011 22:34:44 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">38478@http://forumarchive.spadille.net/</guid>
<description><p>Ah, I suppose. But the chances of spawning near the intel are pretty low.
</p></description>
</item>
<item>
<title>1337101 on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38476</link>
<pubDate>Fri, 01 Jul 2011 22:33:02 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">38476@http://forumarchive.spadille.net/</guid>
<description><p>The problem Alex is pointing out there is that it means you're invincible but capable of killing for five seconds, potentially near the intel.  That could make defense overpowered against raids.</p>
<p>Basically, I want a system that prevents spawnCAMPING without preventing spawnkilling or camping seperately.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38471</link>
<pubDate>Fri, 01 Jul 2011 22:24:09 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">38471@http://forumarchive.spadille.net/</guid>
<description><p>No, invincibility shouldn't affect whether you can kill people or interact with anything or not.</p>
<p>You should simply be invincible 5 seconds after spawning.
</p></description>
</item>
<item>
<title>alexthecreeper on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38468</link>
<pubDate>Fri, 01 Jul 2011 22:12:58 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">38468@http://forumarchive.spadille.net/</guid>
<description><p>the problem with the invincibility is that you could be running for the intell, then get shot in the face by a guy u saw but couldn't kill, so invisibility without being able to interact is probably better
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38441</link>
<pubDate>Fri, 01 Jul 2011 21:10:05 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">38441@http://forumarchive.spadille.net/</guid>
<description><p>It's pretty annoying, Fluttershy. Then again, I spawncamp as much as possible because I suck at this game. I'm not against getting rid of it, however.
</p></description>
</item>
<item>
<title>MegaDeuce on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38432</link>
<pubDate>Fri, 01 Jul 2011 20:49:32 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">38432@http://forumarchive.spadille.net/</guid>
<description><p>Of course in some maps (hallway) 90% of the action is spawn camping and counter-spawn camping
</p></description>
</item>
<item>
<title>Fluttershy on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38428</link>
<pubDate>Fri, 01 Jul 2011 20:45:17 +0000</pubDate>
<dc:creator>Fluttershy</dc:creator>
<guid isPermaLink="false">38428@http://forumarchive.spadille.net/</guid>
<description><p>nah, i like spawn killing and have been the subject of it before. its not that annoying.
</p></description>
</item>
<item>
<title>Priok on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38425</link>
<pubDate>Fri, 01 Jul 2011 20:42:49 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">38425@http://forumarchive.spadille.net/</guid>
<description><p>I think I agree with Kaede-chan, it is also a thing most other games do, and it seems to work enough
</p></description>
</item>
<item>
<title>hompy on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38414</link>
<pubDate>Fri, 01 Jul 2011 20:30:31 +0000</pubDate>
<dc:creator>hompy</dc:creator>
<guid isPermaLink="false">38414@http://forumarchive.spadille.net/</guid>
<description><p>Could be implemented in pyspades I guess  ┐('～`；)┌<br />
Not the invisibility thing, though.</p>
<p>Me, I'm gentlemany enough to avoid shooting freshly spawned dudes, unless they appear with their gun pointing at me.</p>
<p>To be honest I've never been spawnkilled more than once in a row-- chances are you'll pop up somewhere else, and then you can hunt the offending faggot down instead.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38403</link>
<pubDate>Fri, 01 Jul 2011 20:17:46 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">38403@http://forumarchive.spadille.net/</guid>
<description><p>Pretty cool I guess. Or just be invincible the first 5 seconds. It's a tiny bit more realistic.
</p></description>
</item>
<item>
<title>1337101 on "Spawning Idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2990#post-38366</link>
<pubDate>Fri, 01 Jul 2011 18:56:27 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">38366@http://forumarchive.spadille.net/</guid>
<description><p>After thinking about how annoying spawncamping is (not to be confused with spawnkilling people as they pass through, which is acceptable to me.  It's when the twerp sits there for half an hour killing you repeatedly that's a pain), I came up with a nice preventative idea:</p>
<p>When you respawn, you're both invisible and unable to interact with the game environment in any way except to move around in it.  This lasts for a very short time ( t &#60; 5 seconds) before you become visible and are able to build, fight, shoot, etc.</p>
<p>Camping in general isn't a huge problem (it was certainly a major part of WWI), and spawnkilling people as you're passing through is understandable, but I can't think of any real combat where people magically appeared in battles... this mechanic will provide more of an illusion of marching in as a real soldier would.  By extension, if nobody magically appeared in battles, people couldn't wait around for them to appear so they could shoot them before they got their bearings.</p>
<p>So, good idea?  Bad idea?  Middling?  What do you think?
</p></description>
</item>
<item>
<title>Violent Potato on "Problem with the spawns..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2886#post-36849</link>
<pubDate>Thu, 30 Jun 2011 10:01:07 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">36849@http://forumarchive.spadille.net/</guid>
<description><p>Thx for trying to find the solution for my problem.</p>
<p>I think there's some way to solve this... For example that island server has the spawns on the sides of the map.
</p></description>
</item>
<item>
<title>alexthecreeper on "Problem with the spawns..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2886#post-36830</link>
<pubDate>Thu, 30 Jun 2011 09:05:33 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">36830@http://forumarchive.spadille.net/</guid>
<description><p>no, but if im correct in thinking this, there MAY be a way to rotate objects in VOXED. ima go see if i can figure it out, and if not ill tell u :P
</p></description>
</item>
<item>
<title>Violent Potato on "Problem with the spawns..."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2886#post-36819</link>
<pubDate>Thu, 30 Jun 2011 07:53:41 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">36819@http://forumarchive.spadille.net/</guid>
<description><p>Okay so my map's done now but I put my spawn islands in wrong places (the corners of the map)... Sooo... </p>
<p>Is it possible to change spawn areas of server?
</p></description>
</item>

</channel>
</rss>
