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<title>Ace of Spades Game Forums &#187; Tag: Sugestion - Recent Posts</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: Sugestion - Recent Posts</description>
<language>en</language>
<pubDate>Tue, 05 May 2026 13:31:42 +0000</pubDate>

<item>
<title>slenderman on "SERVER-SIDE HIT DETECTION!(and hit boxes)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6521#post-108453</link>
<pubDate>Sat, 10 Sep 2011 18:54:38 +0000</pubDate>
<dc:creator>slenderman</dc:creator>
<guid isPermaLink="false">108453@http://forumarchive.spadille.net/</guid>
<description><p>currently as far as i can tell all hit detection is done client side and there are no hit boxes only one other game did that that i can remember playing and that was... PLANET SIDE! AND IT WAS AWESOME!(kinda) but at the same time client side hit detection and hit boxes both will drastically improve the game.
</p></description>
</item>
<item>
<title>TheGrandmaster on "MORE suggestions."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2356#post-29024</link>
<pubDate>Sat, 18 Jun 2011 05:44:34 +0000</pubDate>
<dc:creator>TheGrandmaster</dc:creator>
<guid isPermaLink="false">29024@http://forumarchive.spadille.net/</guid>
<description><p>I'd prefer a player indicator over the top of the player's head though, which had perspective, so it's smaller as they are further away.. so you can guage your distance from them.
</p></description>
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<item>
<title>Flame on "MORE suggestions."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2356#post-29022</link>
<pubDate>Sat, 18 Jun 2011 05:29:44 +0000</pubDate>
<dc:creator>Flame</dc:creator>
<guid isPermaLink="false">29022@http://forumarchive.spadille.net/</guid>
<description><p>0.o i never knew I could do that lol, im such a noob.
</p></description>
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<item>
<title>TheGrandmaster on "MORE suggestions."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2356#post-29021</link>
<pubDate>Sat, 18 Jun 2011 05:19:25 +0000</pubDate>
<dc:creator>TheGrandmaster</dc:creator>
<guid isPermaLink="false">29021@http://forumarchive.spadille.net/</guid>
<description><p>Chatlog is far too short to contain a kill-log. A kill-log has been suggested before too.. I'd say to have a small list in the upper right of kills/deaths/what weapon was used. And I'd also suggest to extend the chatlog a bit..</p>
<p>When doing a rendevous, all you need to do it point your cursor at your team-mate and it shows you that person's nickname.. I think that's enough (could be made better/more obvious however).
</p></description>
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<item>
<title>Flame on "MORE suggestions."</title>
<link>http://forumarchive.spadille.net/topic.php?id=2356#post-29019</link>
<pubDate>Sat, 18 Jun 2011 05:04:18 +0000</pubDate>
<dc:creator>Flame</dc:creator>
<guid isPermaLink="false">29019@http://forumarchive.spadille.net/</guid>
<description><p>I was playing Ace Of Spades and I had to rendevous with someone because we were going to do an intel raid, now I went to someone... but it was someone else, I blame the map for this and to improve it I think it would be a good idea to display player names on the map. e.g:<br />
Names are in a list, show coordinates.<br />
Shows names under the white icons on the map.</p>
<p>Also it would be go if the chat log/log showed ALL kills, I get killed by a camper or sniper and then another team is going in that direction (towards the camper/sniper), I have no idea if he gets killed (meaning its still unsafe, or if he managed to kill the sniper (meaning it's safe).</p>
<p>These are just a few ideas, there not centred around crappy guns there about improving the navigation and map.
</p></description>
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