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<title>Ace of Spades Game Forums &#187; Tag: TheOperator problems autoclimb - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: TheOperator problems autoclimb - Recent Topics</description>
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<pubDate>Thu, 14 May 2026 04:27:27 +0000</pubDate>

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<title>TheOperator on "3 small issues with autoclimb"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1236#post-13278</link>
<pubDate>Fri, 20 May 2011 08:12:37 +0000</pubDate>
<dc:creator>TheOperator</dc:creator>
<guid isPermaLink="false">13278@http://forumarchive.spadille.net/</guid>
<description><p>!. I noticed while autoclimbing you lose NO zpeed from walking, this is an issue as it makes terrains effects almost redundant and takes away from the gameplay experience. I would suggest making you move at half regular walking speed while climbing (to simulate how long it took to jump up each block) autoclimb is for convenience of not mashing the spacebar, not to make climbing faster.</p>
<p>2. Autoclimb should be toggable, like you need to be holding the spacebar for it to activate, this way if you want you can edge along single blocks, instead of always going up the blocks on accident.</p>
<p>3. Whenever you jump the autoclimb makes you climb up 2 blocks width instead of just one. As in, before you could jump to the height of one block to get on top, but with autoclimb you can get on top of a blocks 2 stacks high as the autoclimb doesn't recognize the fifference between walking next to a block or being in mid-air, this feature is a bit buggy and makes it a bit "too" easy to climb objects, plus it can make you fall off of platforms by accident</p>
<p>I hope Bcoolface sees this and takes into account everything I posted, because right now autoclimb is more annoying then helpful...
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