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<title>Ace of Spades Game Forums &#187; Tag: time played - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: time played - Recent Topics</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 14:53:27 +0000</pubDate>

<item>
<title>Crisis on "Dealing with idlers efficiently"</title>
<link>http://forumarchive.spadille.net/topic.php?id=6179#post-100871</link>
<pubDate>Sat, 03 Sep 2011 04:08:51 +0000</pubDate>
<dc:creator>Crisis</dc:creator>
<guid isPermaLink="false">100871@http://forumarchive.spadille.net/</guid>
<description><p>Nowdays we can do airstrikes in almost every server, which I like. The problem is idlers aren't just dead slots and a source of imbalance and easy points anymore. They enable the enemy team to make grenade rain and replenish ammo and health much more often.</p>
<p>I've exploited this situation to the point it doesn't seem fair at all but, why shouldn't I shoot at them and call airstrike support over and over?</p>
<p>I suggest adding the info "time played" and "time idle" to the score board, so it's easier to votekick idlers, and a configurable anti-idling system for server admins, which was dicussed time ago. ( <a href="http://ace-spades.com/forums/topic.php?id=1974#post-23476" rel="nofollow">http://ace-spades.com/forums/topic.php?id=1974#post-23476</a> )</p>
<p>Example of scoreboard: <a href="http://img10.imageshack.us/img10/9317/shot0064s.jpg" rel="nofollow">http://img10.imageshack.us/img10/9317/shot0064s.jpg</a><br />
"Watermelonbluntwrap" stopped playing, as you can see thanks to the "1 (minute)" under his time. I was watching to it, so I joined to balance the match.
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