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<title>Ace of Spades Game Forums &#187; Tag: Vehicle - Recent Topics</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Tag: Vehicle - Recent Topics</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 16:51:27 +0000</pubDate>

<item>
<title>Mother! on "The Mighty Jeep."</title>
<link>http://forumarchive.spadille.net/topic.php?id=6362#post-104744</link>
<pubDate>Tue, 06 Sep 2011 17:31:37 +0000</pubDate>
<dc:creator>Mother!</dc:creator>
<guid isPermaLink="false">104744@http://forumarchive.spadille.net/</guid>
<description><p>Whenever Ben does get around to developing vehicles, as he mentioned he might, I hope that he starts simple. With a Jeep.</p>
<p>Simple blocky shape. Wheels that don't even need to animate (maybe only the front ones that turn left and right). Can carry some amount of soldiers, perhaps between 3 and 6. Press E to enter, press the F1-6 keys to switch positions, press E to exit. Decently fast, but nothing ridiculous. Perhaps a mounted weapon of some sort, but that can come later once the driving mechanics are nailed.</p>
<p>Can travel up only one block difference (or more, will have to be tweaked, but at least be able to escape the water). This will create a strategic situation, where if a team wants to utilize their jeep fully on a hilly or uneven terrain map, they will have to build infrastructure to support it (Bridges, wide tunnels, carving out hillsides into flat sections, etc). It all ties in to the theme of construction that is so unique to this game.</p>
<p>Spawn is simple. In the same way the intel and tent spawn, a small permanent pad will appear that the jeep spawns on whenever destroyed. </p>
<p>Infantry ability to counter it should be simple at first. A certain number of shots to any part of the vehicle will cause it to slow. More shots will disable it (cause it to stop). And even more shots will cause it to explode. This feature would give players a fighting chance against the jeep, and not allow it to dominate gameplay. Also, it will give players another reason to use the SMG, as how the weapons are currently set up in AOS, it would be the most effective for countering the jeep.</p>
<p>I am totally for eventually adding in more vehicles (tanks, boats, helicopters, planes, hot air ballons, etc) and some sort of rocket weapon to counter them all.</p>
<p>But for the first vehicles, simple is best.</p>
<p>Simplicity is one of the most beautiful aspects of this game and one that makes it so much fun to play. Give players simple mechanics that work well, and they will figure out how best to use them.</p>
<p>I hope Ben reads this post and takes these ideas into consideration. We love this game, and love watching it grow. Thanks!
</p></description>
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<title>SIMOX on "--- Red Cross Military Truck ---"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1981#post-23575</link>
<pubDate>Wed, 08 Jun 2011 16:42:12 +0000</pubDate>
<dc:creator>SIMOX</dc:creator>
<guid isPermaLink="false">23575@http://forumarchive.spadille.net/</guid>
<description><p>Red Cross Military Truck mod for CP.<br />
==================================================</p>
<p>This thing replaces regular tent and is way bigger. Sometimes can looks stuck in buildings because of it's size.</p>
<p>Built it totally from scratch, voxel by voxel. It's NOT an imported model.</p>
<p>Building time: ~3 hours.</p>
<p>Pictures:<br />
<a href="http://img89.imageshack.us/img89/1567/redcrossmilitarytruck1.png" rel="nofollow">http://img89.imageshack.us/img89/1567/redcrossmilitarytruck1.png</a><br />
<a href="http://img651.imageshack.us/img651/8891/redcrossmilitarytruck2.png" rel="nofollow">http://img651.imageshack.us/img651/8891/redcrossmilitarytruck2.png</a><br />
<a href="http://img30.imageshack.us/img30/3402/redcrossmilitarytruck3.png" rel="nofollow">http://img30.imageshack.us/img30/3402/redcrossmilitarytruck3.png</a><br />
<a href="http://img28.imageshack.us/img28/4222/redcrossmilitarytruck4.png" rel="nofollow">http://img28.imageshack.us/img28/4222/redcrossmilitarytruck4.png</a><br />
<a href="http://img202.imageshack.us/img202/1967/redcrossmilitarytruck5.png" rel="nofollow">http://img202.imageshack.us/img202/1967/redcrossmilitarytruck5.png</a><br />
<a href="http://img32.imageshack.us/img32/6329/redcrossmilitarytruck6.png" rel="nofollow">http://img32.imageshack.us/img32/6329/redcrossmilitarytruck6.png</a></p>
<p>Download:<br />
<a href="http://www.mediafire.com/?v2uzjvxcbcnxt2x" rel="nofollow">http://www.mediafire.com/?v2uzjvxcbcnxt2x</a></p>
<p>==================================================<br />
Feel free to modify it, (if you want to) just don't forget to give me a credit.
</p></description>
</item>
<item>
<title>A-Hooker on "Taking Vehicle ideas (the best idea will win)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=5630#post-86623</link>
<pubDate>Mon, 22 Aug 2011 16:19:32 +0000</pubDate>
<dc:creator>A-Hooker</dc:creator>
<guid isPermaLink="false">86623@http://forumarchive.spadille.net/</guid>
<description><p>I am 12 and i have recently been thinking of more vehicles to build. ive already build a tank that replaces your rifle that even comes with sounds and tracer...<br />
heres the tank: <a href="http://www.mediafire.com/?h67ziccx9gr6ech" rel="nofollow">http://www.mediafire.com/?h67ziccx9gr6ech</a><br />
Tank pictures: <a href="http://imageshack.us/g/90/bandicam201106302131159.jpg/" rel="nofollow">http://imageshack.us/g/90/bandicam201106302131159.jpg/</a></p>
<p>but now I need new ideas for the new machine gun thing lol. so I need help.<br />
The best idea will be built by me and the winner will get to help me test and get sneak peaks at they`re design.<br />
so if you have got ideas for a Jeep or any vehicle that involves a gun the post your ideas here
</p></description>
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<title>khani on "i got an idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2482#post-30925</link>
<pubDate>Wed, 22 Jun 2011 04:02:31 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">30925@http://forumarchive.spadille.net/</guid>
<description><p>sorry i am doing what everbody else is doing but i would like to try out a match where you have a truck that someone drives that you succesfully have to get to a certain point. make some bridges and your set, people can get on top of the truck and shoot but someone must be driving (works just like walking only a bit faster with no jump or autoclimb) i know that most people will just sat something like<br />
NOOOOOOOOOOOO!!!!!!!!!<br />
but i would like someone to at least consider it, you have 5 trucks and the first team *coughbluecough* to get them on the other side wins. what do you guys think?
</p></description>
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<title>khani on "another idea"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2521#post-31418</link>
<pubDate>Thu, 23 Jun 2011 03:44:07 +0000</pubDate>
<dc:creator>khani</dc:creator>
<guid isPermaLink="false">31418@http://forumarchive.spadille.net/</guid>
<description><p>my other idea was recieved well and i have quite a few more but i have been thinking about it and i would like to post another one.<br />
naval retreat<br />
good in island maps, there is a boat somewhere and you are suppost to get on it and evacuate the area. when you get on you don't just see a sitting action you can come out again but you can't get back on the ship as you already have sat in. not only would this be good as it fits in with the theme, it also gives a player the run the gauntlet type of battle as the ship will be in enemy territory, meaning that they can put up barricades. you might think that intel is already quite good for running the gauntlet already, but in this you don't have to run back and put it into your base, your enemies can't use huge towers but there is also difficulty, with intel you can let others pick it up when you die, if you get shot then you can't get on the ship as your dead. so when all people are either shot or dead then the game ends, people can stop the game and get back in but they probably won't want to as they are occupied defending themselves.
</p></description>
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