<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: New map editor - views &amp; comments required</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: New map editor - views &amp; comments required</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 18:29:48 +0000</pubDate>

<item>
<title>Eestlane771 on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-22414</link>
<pubDate>Mon, 06 Jun 2011 11:32:20 +0000</pubDate>
<dc:creator>Eestlane771</dc:creator>
<guid isPermaLink="false">22414@http://forumarchive.spadille.net/</guid>
<description><p>...</p>
<p>What the fuck.</p>
<p>DO WANT WDF finally a fucking solution to my keyboard not haveing th Insert key<br />
ALL FUCK THAT SHITTY VOXED
</p></description>
</item>
<item>
<title>GANGSTAPOCALYPSE on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-16113</link>
<pubDate>Thu, 26 May 2011 05:04:22 +0000</pubDate>
<dc:creator>GANGSTAPOCALYPSE</dc:creator>
<guid isPermaLink="false">16113@http://forumarchive.spadille.net/</guid>
<description><p>macros would be a nice addition
</p></description>
</item>
<item>
<title>paranoidmelon on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-16103</link>
<pubDate>Thu, 26 May 2011 04:38:32 +0000</pubDate>
<dc:creator>paranoidmelon</dc:creator>
<guid isPermaLink="false">16103@http://forumarchive.spadille.net/</guid>
<description><p>any news?
</p></description>
</item>
<item>
<title>mat^2 on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15448</link>
<pubDate>Wed, 25 May 2011 02:03:55 +0000</pubDate>
<dc:creator>mat^2</dc:creator>
<guid isPermaLink="false">15448@http://forumarchive.spadille.net/</guid>
<description><p>This looks cool. If I find the motivation and time at some point, I'll probably do something similar for pyspades using PySide/PyQt. What license do you intend to use for your editor?</p>
<p>Also, you can already fetch the map used by a server with pyspades (in case you need a reference), but keep in mind that the code is GPL ;)</p>
<p>In any case, good luck!
</p></description>
</item>
<item>
<title>Spyrext on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15311</link>
<pubDate>Tue, 24 May 2011 18:55:11 +0000</pubDate>
<dc:creator>Spyrext</dc:creator>
<guid isPermaLink="false">15311@http://forumarchive.spadille.net/</guid>
<description><p>I am SOOOO HAPPY someone smarter than me is creating this.  I will definitely pounce on the chance to make maps with this.  Voxed is... just not worth the time to learn for me, even after printing out all the instructions.  I'm sure it can be done in a day or two, but I'd much prefer something as accurate as your programs seems.
</p></description>
</item>
<item>
<title>danhezee on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15305</link>
<pubDate>Tue, 24 May 2011 18:30:35 +0000</pubDate>
<dc:creator>danhezee</dc:creator>
<guid isPermaLink="false">15305@http://forumarchive.spadille.net/</guid>
<description><p>That is a great idea and I glad you implemented it.  I have some ideas for levels but my art skills are limited. I am betting this tool will make it easier for me to make my masterpieces
</p></description>
</item>
<item>
<title>MИЩa on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15268</link>
<pubDate>Tue, 24 May 2011 16:42:16 +0000</pubDate>
<dc:creator>MИЩa</dc:creator>
<guid isPermaLink="false">15268@http://forumarchive.spadille.net/</guid>
<description><p>This looks sick! Good job dude.
</p></description>
</item>
<item>
<title>Drigr on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15267</link>
<pubDate>Tue, 24 May 2011 16:32:40 +0000</pubDate>
<dc:creator>Drigr</dc:creator>
<guid isPermaLink="false">15267@http://forumarchive.spadille.net/</guid>
<description><p>Yeah sorry, thats what I meant, I'm just used to calling it VB cause we only work in basic at school.
</p></description>
</item>
<item>
<title>someonesomewhere on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15266</link>
<pubDate>Tue, 24 May 2011 16:31:20 +0000</pubDate>
<dc:creator>someonesomewhere</dc:creator>
<guid isPermaLink="false">15266@http://forumarchive.spadille.net/</guid>
<description><p>Er no - using Visual Studio 2010's C# editor.  VB is the language, not the IDE.
</p></description>
</item>
<item>
<title>Drigr on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15265</link>
<pubDate>Tue, 24 May 2011 16:28:21 +0000</pubDate>
<dc:creator>Drigr</dc:creator>
<guid isPermaLink="false">15265@http://forumarchive.spadille.net/</guid>
<description><p>Using VB's C# editor?
</p></description>
</item>
<item>
<title>Cormz on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15231</link>
<pubDate>Tue, 24 May 2011 14:50:47 +0000</pubDate>
<dc:creator>Cormz</dc:creator>
<guid isPermaLink="false">15231@http://forumarchive.spadille.net/</guid>
<description><p>this looks awesome, great work man!
</p></description>
</item>
<item>
<title>someonesomewhere on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15224</link>
<pubDate>Tue, 24 May 2011 14:44:36 +0000</pubDate>
<dc:creator>someonesomewhere</dc:creator>
<guid isPermaLink="false">15224@http://forumarchive.spadille.net/</guid>
<description><p>Awesome - glad to hear people are interested.</p>
<p>I rewrote the slice rendering engine a bit to use hardware acceleration.  Working on getting saves to work properly at the moment, then will put in some features to create some new maps easily - right now I am planning on somehow integrating/porting STB's generators to create "new" maps in the editor based on the generator ready for tweaking, as well as doing heightmap imports and simple "empty" maps (e.g. single flat layer, only water etc).  Thinking about doing a thing where you can just point at a server and suck the map down too - get the feeling people will get the arse with that though</p>
<p>Current shot of interface with hardware accelerated slice:  <a href="http://i.imgur.com/k0RW3.png" rel="nofollow">http://i.imgur.com/k0RW3.png</a>
</p></description>
</item>
<item>
<title>warhodes on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-15203</link>
<pubDate>Tue, 24 May 2011 13:39:44 +0000</pubDate>
<dc:creator>warhodes</dc:creator>
<guid isPermaLink="false">15203@http://forumarchive.spadille.net/</guid>
<description><p>I want this, I want this a lot.
</p></description>
</item>
<item>
<title>Undeadfetus on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-11132</link>
<pubDate>Sat, 14 May 2011 16:24:15 +0000</pubDate>
<dc:creator>Undeadfetus</dc:creator>
<guid isPermaLink="false">11132@http://forumarchive.spadille.net/</guid>
<description><p>USE BLENDER! :D
</p></description>
</item>
<item>
<title>AxleTheNinja on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-11098</link>
<pubDate>Sat, 14 May 2011 15:35:06 +0000</pubDate>
<dc:creator>AxleTheNinja</dc:creator>
<guid isPermaLink="false">11098@http://forumarchive.spadille.net/</guid>
<description><p>I'm not sure if this will be perfect, but anything will be a damn sight better than Voxed
</p></description>
</item>
<item>
<title>bildramer on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-10968</link>
<pubDate>Sat, 14 May 2011 11:37:05 +0000</pubDate>
<dc:creator>bildramer</dc:creator>
<guid isPermaLink="false">10968@http://forumarchive.spadille.net/</guid>
<description><p>Ugh C#.</p>
<p>The maps are not too big (512x512x64); a 3D editor like voxed wouldn't be too hard to make. With C/C++ and OpenGL, I doubt there would be any speed problems.</p>
<p>Make sure to add layer views for the XZ and YZ planes.
</p></description>
</item>
<item>
<title>Beret on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-10967</link>
<pubDate>Sat, 14 May 2011 11:30:14 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">10967@http://forumarchive.spadille.net/</guid>
<description><p>To be honest I can't think of a better way to construct a multi-layer map than 2D with isolated layer views. A long as we can view the final work in 3d (even if in another program or whatnot) to fine tune the details then it's as good a system as we're ever likely to see.
</p></description>
</item>
<item>
<title>Monsteri on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-10945</link>
<pubDate>Sat, 14 May 2011 10:36:31 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">10945@http://forumarchive.spadille.net/</guid>
<description><p>It's too hard to edit it in 3D way.
</p></description>
</item>
<item>
<title>someonesomewhere on "New map editor - views &amp; comments required"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1021#post-10939</link>
<pubDate>Sat, 14 May 2011 09:43:19 +0000</pubDate>
<dc:creator>someonesomewhere</dc:creator>
<guid isPermaLink="false">10939@http://forumarchive.spadille.net/</guid>
<description><p>I've been tinkering with a new windows GUI map editor instead of voxed and was after some comments on people's views before I put any more work into it. (Thanks for Sean Barrett/nothings for the description of the file format - saved some time porting over to C# :-)</p>
<p>Unlike voxed, this map editor is "2d" in that you see the slices of the map on screen and can move up and down the layers (i.e. from the water to the sky), clicking where you want to add new cubes and so on, you can then preview the 3d in voxed as usual</p>
<p>To explain, this image shows an early alpha of the code having loaded the map saved via F1 from an in progress game of the excellent Bridge Wars maps.</p>
<p><a href="http://i.imgur.com/vJCFL.png" rel="nofollow">http://i.imgur.com/vJCFL.png</a></p>
<p>Its kinda cool to go down a few layers from that image and being able to see "in" to the map and see those tunnels that people having been making :-)</p>
<p>Do people think that this sort of 2d approach is going to be usable?  Is 2d good enough?  What are your thoughts?
</p></description>
</item>

</channel>
</rss>
