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<title>Ace of Spades Game Forums &#187; Topic: [WIP] AR15 Skin Pack</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: [WIP] AR15 Skin Pack</description>
<language>en</language>
<pubDate>Tue, 05 May 2026 13:30:35 +0000</pubDate>

<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-18812</link>
<pubDate>Mon, 30 May 2011 21:32:33 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">18812@http://forumarchive.spadille.net/</guid>
<description><p>Yeah no kidding. It's just a first draft though.
</p></description>
</item>
<item>
<title>Gansin on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-18600</link>
<pubDate>Mon, 30 May 2011 18:02:19 +0000</pubDate>
<dc:creator>Gansin</dc:creator>
<guid isPermaLink="false">18600@http://forumarchive.spadille.net/</guid>
<description><p>the iron sight is bad
</p></description>
</item>
<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-18567</link>
<pubDate>Mon, 30 May 2011 17:30:16 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">18567@http://forumarchive.spadille.net/</guid>
<description><p>Modeled the Aimpoint and the 552. Did a few updated on the model as well.</p>
<p>Will be resizing it in the coming days so it looks better in game. Also the first draft of the aimpoint sights are done. Remember, first DRAFT.</p>
<p>I've been thinking about switching over to the new way of rendering sights. Using slab instead of using CS5. Any thoughts?</p>
<p>552<br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled2.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled2.jpg</a><br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled3.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled3.jpg</a><br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/semi-1.png" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/semi-1.png</a></p>
<p>Aimpoint<br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled-2.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled-2.jpg</a><br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled1.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/Untitled1.jpg</a></p>
<p>Now that I notice it, the Aimpoint looks a little bulky. Will work on that in the future.
</p></description>
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<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-16949</link>
<pubDate>Sat, 28 May 2011 01:59:13 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">16949@http://forumarchive.spadille.net/</guid>
<description><p>Yeah sure man, lets see what you got? If it's good I'll put it in my official release if you want. Just got done with the Eotech sights, and fixed up the ironsights.</p>
<p>I've just been really lazy and uninspired since I have no bud.
</p></description>
</item>
<item>
<title>Lexsym on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-15843</link>
<pubDate>Wed, 25 May 2011 17:06:49 +0000</pubDate>
<dc:creator>Lexsym</dc:creator>
<guid isPermaLink="false">15843@http://forumarchive.spadille.net/</guid>
<description><p>You don't exactly need permission, as you can't claim any ace of spades content as yours. Technically, it all belongs to Ben.
</p></description>
</item>
<item>
<title>Animefan162a on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-15820</link>
<pubDate>Wed, 25 May 2011 16:48:54 +0000</pubDate>
<dc:creator>Animefan162a</dc:creator>
<guid isPermaLink="false">15820@http://forumarchive.spadille.net/</guid>
<description><p>Request permission to post a modified version of your skin please. Credit will be given.
</p></description>
</item>
<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-12896</link>
<pubDate>Thu, 19 May 2011 02:17:03 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">12896@http://forumarchive.spadille.net/</guid>
<description><p>Went with a 552 for the Eotech. Came out okay I guess. Still working on everything.<br />
Work has progressed on the Eotech sight.</p>
<p>Aimpoint and Eotech model upped.<br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/ex0-3.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/ex0-3.jpg</a></p>
<p>No Aimpoint in-game yet. Too tired.</p>
<p><a href="http://www.mediafire.com/?vcgknuqdk8ekaad" rel="nofollow">http://www.mediafire.com/?vcgknuqdk8ekaad</a></p>
<p>Just figured I'd let ya'll see what I was doing. Going to be retexturing the model tomorrow, as well as working on the Eotech sights and model.</p>
<p>Anyone have any requests?
</p></description>
</item>
<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-12631</link>
<pubDate>Wed, 18 May 2011 13:58:49 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">12631@http://forumarchive.spadille.net/</guid>
<description><p>No, the sights as they are are 1:1. I took liberties with the post, but I may tone that down whenever I get around to it.
</p></description>
</item>
<item>
<title>ChaosMarine on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-12630</link>
<pubDate>Wed, 18 May 2011 13:56:21 +0000</pubDate>
<dc:creator>ChaosMarine</dc:creator>
<guid isPermaLink="false">12630@http://forumarchive.spadille.net/</guid>
<description><p>The knob on the sight should be bigger, I think.</p>
<p>But other than that, really nice.
</p></description>
</item>
<item>
<title>redked on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-12622</link>
<pubDate>Wed, 18 May 2011 13:47:00 +0000</pubDate>
<dc:creator>redked</dc:creator>
<guid isPermaLink="false">12622@http://forumarchive.spadille.net/</guid>
<description><p>not so bad :)
</p></description>
</item>
<item>
<title>QuikSnap on "[WIP] AR15 Skin Pack"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1176#post-12621</link>
<pubDate>Wed, 18 May 2011 13:44:30 +0000</pubDate>
<dc:creator>QuikSnap</dc:creator>
<guid isPermaLink="false">12621@http://forumarchive.spadille.net/</guid>
<description><p>Been working on this for a week or so. I quit when the new modeling method was introduced, but then got blazed last night and... Yeah. Tonight I have the same thing planned, and will finish this pack up tonight maybe. If you look in the .zip you can see a peek at once was, and I feel I've improved since then. I also feel like my sights are good, because I actually worked on them for a while, and is what took the longest. While the current practice of modeling them in slab6 is alright I suppose, most of the time they just come out awful. However I may redo them, because currently shooting at targets far out is a bit difficult. May make the post a bit smaller. </p>
<p>But then again that's what the ACOG's are for.</p>
<p>Maybe it's just the weed. But I digress.</p>
<p>In-game<br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/ex0-1.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/ex0-1.jpg</a></p>
<p>Iron sights<br />
<a href="http://i230.photobucket.com/albums/ee62/QuikSnap360/ex1-1.jpg" rel="nofollow">http://i230.photobucket.com/albums/ee62/QuikSnap360/ex1-1.jpg</a></p>
<p>Download:<br />
<a href="http://www.mediafire.com/?8adk3ay3h136bam" rel="nofollow">http://www.mediafire.com/?8adk3ay3h136bam</a></p>
<p>I have an Eotech XPS and Aimpoint model planned as well as an ACOG version. If anyone has any requests on accessories to put on the weapon (M203, PEQ, etc) I could just add it to the pack I guess.</p>
<p>AND YES I WILL BE UPDATING THIS THREAD, AS WELL AS THE MODEL AS TIME GOES ON. I will specifically try and address the issues with the _size_ of the rifle. While it looks great in the editor, its just a tinch big in-game.
</p></description>
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