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<title>Ace of Spades Game Forums &#187; Topic: Suggestions to the Developers</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Suggestions to the Developers</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 17:24:48 +0000</pubDate>

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<title>Synesthesia on "Suggestions to the Developers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1194#post-12958</link>
<pubDate>Thu, 19 May 2011 11:28:03 +0000</pubDate>
<dc:creator>Synesthesia</dc:creator>
<guid isPermaLink="false">12958@http://forumarchive.spadille.net/</guid>
<description><p>That's certainly constructive. Why?</p>
<p>Characters better contrasting against blocks ingame would make it easier to notice people, letting people see where they've been shot from (Excluding headshots) would give people a chance of not getting sniped, encouraging better sniping on the shooter's part; I don't see what's wrong with medkits ingame, although having them spread across the map evenly would work better than an inventory heal. </p>
<p>Brick laying and removing blocks having a slight increase in speed would be great for players short on time, and it'd make building a little less repetitive.
</p></description>
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<title>i wish i had no penis on "Suggestions to the Developers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1194#post-12939</link>
<pubDate>Thu, 19 May 2011 07:55:35 +0000</pubDate>
<dc:creator>i wish i had no penis</dc:creator>
<guid isPermaLink="false">12939@http://forumarchive.spadille.net/</guid>
<description><p>&#62;Make the colors of each team stand out a bit more? Contrast-wise, I mean. Really, I have trouble telling enemies apart from similarly colored blocks in long range if they don't move at all.<br />
&#62;Allow people to see what direction they've been recently shot from, at least for a second.<br />
&#62;Medkits. Either the player spawns with them, or you can take some from the tent.<br />
&#62;Make brick laying and removing blocks a little faster. Not everyone can stay for ages making really cool tunnels to try capturing the Intel with. </p>
<p>nope.jpg.png.avi.tar.gz
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<item>
<title>Synesthesia on "Suggestions to the Developers"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1194#post-12853</link>
<pubDate>Wed, 18 May 2011 23:37:57 +0000</pubDate>
<dc:creator>Synesthesia</dc:creator>
<guid isPermaLink="false">12853@http://forumarchive.spadille.net/</guid>
<description><p>-Make blur a setting you can toggle on/off</p>
<p>-Allow users to set mouse sensitivity</p>
<p>-Make the colors of each team stand out a bit more? Contrast-wise, I mean. Really, I have trouble telling enemies apart from similarly colored blocks in long range if they don't move at all. </p>
<p>-Allow people to see what direction they've been recently shot from, at least for a second. </p>
<p>-Win conditions</p>
<p>-Feature to lock silent and/or crawl by the press of a button</p>
<p>-Auto Climbing places</p>
<p>-Medkits. Either the player spawns with them, or you can take some from the tent. </p>
<p>-Make brick laying and removing blocks a little faster. Not everyone can stay for ages making really cool tunnels to try capturing the Intel with. </p>
<p>-Special Grenades: Maybe throwing them temporarily brightens up the area? In exchange, however, you lose your normal nades until you're killed.</p>
<p>-Allow admins to ban and kick, and allow votebanning (40-50% of the server pop?)</p>
<p>At first I QQ'd playing this game, but it's got extraordinary potential. Keep it up, dev bros.
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