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<title>Ace of Spades Game Forums &#187; Topic: Custom Map: Hill of Caves</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Custom Map: Hill of Caves</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 09:37:23 +0000</pubDate>

<item>
<title>AqwertyBqwerty on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-23139</link>
<pubDate>Tue, 07 Jun 2011 20:31:51 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">23139@http://forumarchive.spadille.net/</guid>
<description><p>Thank you for the praise Lythrynyx! In practice, I found my map has a major flaw ; I only utilized 1/10th of the map! Uploading a new and vastly improved version, "Sphere Wars". If you're interested, check it out!
</p></description>
</item>
<item>
<title>Lythrynyx on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-23136</link>
<pubDate>Tue, 07 Jun 2011 20:28:33 +0000</pubDate>
<dc:creator>Lythrynyx</dc:creator>
<guid isPermaLink="false">23136@http://forumarchive.spadille.net/</guid>
<description><p>The carved out hills really give the Intel runners a good challenge against snipers. Hope to see it in-game.
</p></description>
</item>
<item>
<title>AqwertyBqwerty on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-23067</link>
<pubDate>Tue, 07 Jun 2011 17:41:27 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">23067@http://forumarchive.spadille.net/</guid>
<description><p>*bump*
</p></description>
</item>
<item>
<title>AqwertyBqwerty on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-23012</link>
<pubDate>Tue, 07 Jun 2011 15:24:33 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">23012@http://forumarchive.spadille.net/</guid>
<description><p>Sorry, fixing now.
</p></description>
</item>
<item>
<title>alexthecreeper on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-23003</link>
<pubDate>Tue, 07 Jun 2011 15:05:48 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">23003@http://forumarchive.spadille.net/</guid>
<description><p>theres no dl or pictures :/
</p></description>
</item>
<item>
<title>AqwertyBqwerty on "Custom Map: Hill of Caves"</title>
<link>http://forumarchive.spadille.net/topic.php?id=1934#post-22997</link>
<pubDate>Tue, 07 Jun 2011 14:48:46 +0000</pubDate>
<dc:creator>AqwertyBqwerty</dc:creator>
<guid isPermaLink="false">22997@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://imgur.com/646R3" rel="nofollow">http://imgur.com/646R3</a></p>
<p>This was a map I made fairly quickly in voxed, but I think it would have great gameplay value! The aesthetics arent't the best, but they're decent, and that picture I took from a bad angle; the caves aren't just those big tunnels, they're scattered throughout the hill in 4x4 shafts. If someone could host this for me (my router is a beast to work with and refuses to be port forwarded), major props to them! As for the description...</p>
<p>" In the middle of a barren, muddy sea, a giant green hill looms, towering above the surrounding waves. This hill is filled with tremendous caverns, which are so numerous they have never been fully mapped out. However, two teams have gathered here, building small forts while gathering in the water, leaving their intelligence and supplies floating in the calm seas as they prepare for a push to capture the vital information the enemy posses. This map focuses largely on controlling the center hill while being able to protect your exposed spawn points and intel"</p>
<p>Download: <a href="http://www.mediafire.com/?8v78wb5xjfmvz73" rel="nofollow">http://www.mediafire.com/?8v78wb5xjfmvz73</a></p>
<p>Any constructive criticism or praise is welcome.
</p></description>
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