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<title>Ace of Spades Game Forums &#187; Topic: NEW GAME MODES VERY NEEDS. VERY VERY NEEDS.</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: NEW GAME MODES VERY NEEDS. VERY VERY NEEDS.</description>
<language>en</language>
<pubDate>Wed, 06 May 2026 13:36:22 +0000</pubDate>

<item>
<title>Leosanims on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23850</link>
<pubDate>Thu, 09 Jun 2011 09:10:28 +0000</pubDate>
<dc:creator>Leosanims</dc:creator>
<guid isPermaLink="false">23850@http://forumarchive.spadille.net/</guid>
<description><p>Capture the flag umm... what is the difference about the flag and the intel ? a Sprite... it will be absolutely the same , but the sprite will be a flag... ( tho i think the images in AoS are coded but i am not sure )</p>
<p>a Game mode about capturing territory sounds interesting.</p>
<p>But it think AoS should first achieve it " complete release " or at least 1.0 beta ( if ben want to keep it on beta even after 1.0 )</p>
<p>Becuase , Ben should destroy all the problems of the recent game mode before starting another.</p>
<p>I mean , this game has bugs ( as every game in the world ) , if ben want to start in a new game mode he should completely finish the one he has started , he shouldnt think about game modes too soon , he should be thinking about bug solving and adding weapons or tools.</p>
<p>That´s all... But as i said before Capture territory is a very interesting idea and remembers be of " Warhawk " Zones game mode , it is so fun to play it and i imagine the same will happen in AoS
</p></description>
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<item>
<title>Nico199513 on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23827</link>
<pubDate>Thu, 09 Jun 2011 07:26:17 +0000</pubDate>
<dc:creator>Nico199513</dc:creator>
<guid isPermaLink="false">23827@http://forumarchive.spadille.net/</guid>
<description><p>'I also want to see the addition of an attack/defend mode where both teams take turns switching from offense to defense. In my opinion, game modes like that would heighten the overall amount of teamwork on each team.'<br />
I definately agree with this :) an attack and defend system with a fort of some kind would be epic :) And another weapon :)</p>
<p>p.s. i like smilies, deal with it :)
</p></description>
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<item>
<title>PineApples on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23826</link>
<pubDate>Thu, 09 Jun 2011 07:21:02 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">23826@http://forumarchive.spadille.net/</guid>
<description><p>YES! MUST HAVE SECONDARY WEAPON!!! :D
</p></description>
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<item>
<title>POMF Technological Solutions™ on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23824</link>
<pubDate>Thu, 09 Jun 2011 07:16:38 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">23824@http://forumarchive.spadille.net/</guid>
<description><p>I used to be opposed to the idea of a "zombie mode", but I have changed my mind. Having 32 team mates working cooperatively to eliminate a horde of zombies would be interesting to say the least.</p>
<p>I also want to see the addition of an attack/defend mode where both teams take turns switching from offense to defense. In my opinion, game modes like that would heighten the overall amount of teamwork on each team.</p>
<p>Still though, I am waiting for a machine gun/sub machine gun.</p>
<p>Hopefully it arrives soon...
</p></description>
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<item>
<title>PineApples on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23819</link>
<pubDate>Thu, 09 Jun 2011 06:54:26 +0000</pubDate>
<dc:creator>PineApples</dc:creator>
<guid isPermaLink="false">23819@http://forumarchive.spadille.net/</guid>
<description><p>the capture the flag squares is a pretty good idea and YES WE DEFINETELY NEED ZOMBIES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D
</p></description>
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<item>
<title>DonaldDuck on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23818</link>
<pubDate>Thu, 09 Jun 2011 06:44:43 +0000</pubDate>
<dc:creator>DonaldDuck</dc:creator>
<guid isPermaLink="false">23818@http://forumarchive.spadille.net/</guid>
<description><p>Is it possible to make a game mode, where the players fight together against evil monsters or other soldier bots?</p>
<p>Something like a "Cooperative Mode"?
</p></description>
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<item>
<title>ivanTT on "NEW GAME MODES VERY NEEDS. VERY VERY NEEDS."</title>
<link>http://forumarchive.spadille.net/topic.php?id=1999#post-23814</link>
<pubDate>Thu, 09 Jun 2011 06:25:23 +0000</pubDate>
<dc:creator>ivanTT</dc:creator>
<guid isPermaLink="false">23814@http://forumarchive.spadille.net/</guid>
<description><p>AoS loosing players because (IMHO) capture Intel is not interesting.</p>
<p>There are many new interesting map ( Normandy, Harbor and other) which allow to expand gameplay.<br />
Attack or defend, capture city, hills, bridge.</p>
<p>NEED CAPTURE TERRITORY (POINTS) and MOVED RESPAWN to CAPTURED TERRITORY (POINTS)</p>
<p>NEW GAME MODES WILL RETURN PLAYERS TO AoS. </p>
<p>For example:<br />
All squares of map have your own  flag (not moved, invisible or visible) </p>
<p>For capture player should be in square 10-20 seconds without other side players.</p>
<p>Point for captured square added to command every 1 min.</p>
<p>If capture  vertical row squares (or 5of 8 vertical )- respawn zone moved close to center map.</p>
<p>Pic<br />
<a href="http://savepic.org/1821243.jpg" rel="nofollow">http://savepic.org/1821243.jpg</a><br />
<a href="http://savepic.net/1404226.jpg" rel="nofollow">http://savepic.net/1404226.jpg</a><br />
<a href="http://savepic.org/1797691.jpg" rel="nofollow">http://savepic.org/1797691.jpg</a><br />
<a href="http://savepic.net/1392962.jpg" rel="nofollow">http://savepic.net/1392962.jpg</a>
</p></description>
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