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<title>Ace of Spades Game Forums &#187; Topic: Water lava switch?</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Water lava switch?</description>
<language>en</language>
<pubDate>Wed, 13 May 2026 22:37:38 +0000</pubDate>

<item>
<title>Tactical on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27769</link>
<pubDate>Wed, 15 Jun 2011 19:44:52 +0000</pubDate>
<dc:creator>Tactical</dc:creator>
<guid isPermaLink="false">27769@http://forumarchive.spadille.net/</guid>
<description><p>Yea, it's never the same without water.
</p></description>
</item>
<item>
<title>Null on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27768</link>
<pubDate>Wed, 15 Jun 2011 19:43:01 +0000</pubDate>
<dc:creator>Null</dc:creator>
<guid isPermaLink="false">27768@http://forumarchive.spadille.net/</guid>
<description><p>I would much prefer movable map bounds for maps like pinpoint, the water is an important part of play when advancing on the enemy, it allows you to get in close, huck a couple of nades and maybe take a few inches.  Without the water the only way to win on a cramped map like pinpoint is to massively outnumber the opponent.  However, I do agree that on maps like Antic Bridge and Bridge Wars instant death at the bottom of the map may be a good thing.
</p></description>
</item>
<item>
<title>Little.Kitten on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27741</link>
<pubDate>Wed, 15 Jun 2011 17:57:49 +0000</pubDate>
<dc:creator>Little.Kitten</dc:creator>
<guid isPermaLink="false">27741@http://forumarchive.spadille.net/</guid>
<description><p>Java is senseless, not bottomless.
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27737</link>
<pubDate>Wed, 15 Jun 2011 17:51:50 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">27737@http://forumarchive.spadille.net/</guid>
<description><p>I read that as "with java" for a half a second.</p>
<p>I would have approved.
</p></description>
</item>
<item>
<title>Fat Idiot on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27727</link>
<pubDate>Wed, 15 Jun 2011 17:46:03 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">27727@http://forumarchive.spadille.net/</guid>
<description><p>With lava
</p></description>
</item>
<item>
<title>Drewgon13 on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27722</link>
<pubDate>Wed, 15 Jun 2011 17:43:09 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">27722@http://forumarchive.spadille.net/</guid>
<description><p>How would you fill a bottomless pit?
</p></description>
</item>
<item>
<title>Fat Idiot on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27717</link>
<pubDate>Wed, 15 Jun 2011 17:40:19 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">27717@http://forumarchive.spadille.net/</guid>
<description><p>bottomless pits filled with lava?
</p></description>
</item>
<item>
<title>Tactical on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27707</link>
<pubDate>Wed, 15 Jun 2011 17:32:10 +0000</pubDate>
<dc:creator>Tactical</dc:creator>
<guid isPermaLink="false">27707@http://forumarchive.spadille.net/</guid>
<description><p>Better than lava I guess.
</p></description>
</item>
<item>
<title>Fat Idiot on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27706</link>
<pubDate>Wed, 15 Jun 2011 17:30:46 +0000</pubDate>
<dc:creator>Fat Idiot</dc:creator>
<guid isPermaLink="false">27706@http://forumarchive.spadille.net/</guid>
<description><p>How about bottomless pits?
</p></description>
</item>
<item>
<title>Tactical on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27692</link>
<pubDate>Wed, 15 Jun 2011 17:23:45 +0000</pubDate>
<dc:creator>Tactical</dc:creator>
<guid isPermaLink="false">27692@http://forumarchive.spadille.net/</guid>
<description><p>Then there's no point of water anymore.
</p></description>
</item>
<item>
<title>S0ldi3rKr4s0 on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27608</link>
<pubDate>Wed, 15 Jun 2011 15:08:08 +0000</pubDate>
<dc:creator>S0ldi3rKr4s0</dc:creator>
<guid isPermaLink="false">27608@http://forumarchive.spadille.net/</guid>
<description><p>And so do you. Stop trolling.
</p></description>
</item>
<item>
<title>Mr. Freeze on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27605</link>
<pubDate>Wed, 15 Jun 2011 15:01:29 +0000</pubDate>
<dc:creator>Mr. Freeze</dc:creator>
<guid isPermaLink="false">27605@http://forumarchive.spadille.net/</guid>
<description><p>this thread sucks
</p></description>
</item>
<item>
<title>1337101 on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27499</link>
<pubDate>Wed, 15 Jun 2011 12:44:07 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">27499@http://forumarchive.spadille.net/</guid>
<description><p>Lava could add a whole new meaning to the word "flaming" within the AoS community... spleef someone over lava and they're toast, literally (which would be hilarious the firts few times... and lame thereafter).  Turning water into unusable lava would also constrict the combat dynamics of a map... on Pinpoint or Faceoff as it is now, there are two battlefields going on at the maximum and minimum heights, and the dynamic can be pretty fun.
</p></description>
</item>
<item>
<title>Noire on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27490</link>
<pubDate>Wed, 15 Jun 2011 12:39:13 +0000</pubDate>
<dc:creator>Noire</dc:creator>
<guid isPermaLink="false">27490@http://forumarchive.spadille.net/</guid>
<description><p>&#62;Guy griefs the bridge<br />
It's over anakin, I have the highground etc
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27458</link>
<pubDate>Wed, 15 Jun 2011 12:22:21 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">27458@http://forumarchive.spadille.net/</guid>
<description><p>Well, I'm kinda both ways about this.</p>
<p>Adding lava to the game would open up a lot of new gameplay possibilities.</p>
<p>But I just don't feel it's right for an FPS game. Maybe it'd work for something like AoS, but.... until we get indestrubtible premade bridges, it'd just be a griefer's paradise, ruining the server and making the map quite literally unplayable within minutes.
</p></description>
</item>
<item>
<title>Tactical on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27442</link>
<pubDate>Wed, 15 Jun 2011 12:05:29 +0000</pubDate>
<dc:creator>Tactical</dc:creator>
<guid isPermaLink="false">27442@http://forumarchive.spadille.net/</guid>
<description><p>The color red makes you sleepy
</p></description>
</item>
<item>
<title>Dynasty on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27428</link>
<pubDate>Wed, 15 Jun 2011 11:45:46 +0000</pubDate>
<dc:creator>Dynasty</dc:creator>
<guid isPermaLink="false">27428@http://forumarchive.spadille.net/</guid>
<description><p>It's like you WANT to be on the Bad Suggestions thread.
</p></description>
</item>
<item>
<title>Szuwar on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27416</link>
<pubDate>Wed, 15 Jun 2011 11:30:18 +0000</pubDate>
<dc:creator>Szuwar</dc:creator>
<guid isPermaLink="false">27416@http://forumarchive.spadille.net/</guid>
<description><p>It is possible with modified version of pyspades. Just check players z coordinate and take proper action (kill) when it points on water level.</p>
<p>I hope someone understand that gibberish I just wrote.
</p></description>
</item>
<item>
<title>Fluttershy on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27413</link>
<pubDate>Wed, 15 Jun 2011 11:26:55 +0000</pubDate>
<dc:creator>Fluttershy</dc:creator>
<guid isPermaLink="false">27413@http://forumarchive.spadille.net/</guid>
<description><p>then when the bridges get griefed the map is litteraly unplayable.
</p></description>
</item>
<item>
<title>Drewgon13 on "Water lava switch?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2246#post-27406</link>
<pubDate>Wed, 15 Jun 2011 11:15:43 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">27406@http://forumarchive.spadille.net/</guid>
<description><p>I was thinking about this while playing pinpoint the other day, what if the map maker could set the water to lava so you have to play on the land or die. It is a little boring when people just cross the water, so what if you could make bridges mandatory.
</p></description>
</item>

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