<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: Parkour map request</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Parkour map request</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 11:48:01 +0000</pubDate>

<item>
<title>Flame on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28997</link>
<pubDate>Sat, 18 Jun 2011 02:52:07 +0000</pubDate>
<dc:creator>Flame</dc:creator>
<guid isPermaLink="false">28997@http://forumarchive.spadille.net/</guid>
<description><p>has anyone been on make war? the yellow map is slightly parkour.
</p></description>
</item>
<item>
<title>Exile on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28994</link>
<pubDate>Sat, 18 Jun 2011 02:43:53 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">28994@http://forumarchive.spadille.net/</guid>
<description><p>We'd need a speed and movement change to represent a more quake like situation to even achieve some of the things that we're talking about.. </p>
<p>Other than a harbor map that is way, way more packed and crowded i don't know what else could be done other than play Warsow
</p></description>
</item>
<item>
<title>Kaede-chan (かえでーちゃん) on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28358</link>
<pubDate>Thu, 16 Jun 2011 20:21:10 +0000</pubDate>
<dc:creator>Kaede-chan (かえでーちゃん)</dc:creator>
<guid isPermaLink="false">28358@http://forumarchive.spadille.net/</guid>
<description><p>I really don't see this working like Brink.
</p></description>
</item>
<item>
<title>asher418 on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28346</link>
<pubDate>Thu, 16 Jun 2011 19:24:39 +0000</pubDate>
<dc:creator>asher418</dc:creator>
<guid isPermaLink="false">28346@http://forumarchive.spadille.net/</guid>
<description><p>Buildings very tall buildings, A lot of jumps and building to building ones too! Something like this: <a href="http://www.youtube.com/watch?v=2N1TJP1cxmo" rel="nofollow">http://www.youtube.com/watch?v=2N1TJP1cxmo</a><br />
.<br />
.<br />
(P.S i'm going to do a LP on this soon!)
</p></description>
</item>
<item>
<title>Exile on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28337</link>
<pubDate>Thu, 16 Jun 2011 18:52:36 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">28337@http://forumarchive.spadille.net/</guid>
<description><p>In my head, i think i follow you. </p>
<p>On paper, i think you have a neat idea, i have a few designs for various parkour map types in my old files.. </p>
<p>But i don't know how that could translate to AOS with out Psyspades and stop-blocks.</p>
<p>Whats the lay out you had in mind that would make it a parkour map?
</p></description>
</item>
<item>
<title>asher418 on "Parkour map request"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2296#post-28305</link>
<pubDate>Thu, 16 Jun 2011 17:46:14 +0000</pubDate>
<dc:creator>asher418</dc:creator>
<guid isPermaLink="false">28305@http://forumarchive.spadille.net/</guid>
<description><p>i was wondering if someone could make me a hard core parkour map? or simply a parkour map?
</p></description>
</item>

</channel>
</rss>
