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<title>Ace of Spades Game Forums &#187; Topic: [Unofficial] Ace of Spades Ideas!</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: [Unofficial] Ace of Spades Ideas!</description>
<language>en</language>
<pubDate>Sat, 02 May 2026 10:20:46 +0000</pubDate>

<item>
<title>insanelyorange on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-24871</link>
<pubDate>Sat, 11 Jun 2011 13:07:07 +0000</pubDate>
<dc:creator>insanelyorange</dc:creator>
<guid isPermaLink="false">24871@http://forumarchive.spadille.net/</guid>
<description><p>This is a long and detailed description of what ideas are for the new updates. Please consider these ideas! We appreciate you're suggestions and comments.<br />
Game Ideas:<br />
* No Reticle<br />
* Better Resolution Options.<br />
* Graphics update?<br />
* No one can copy you're name<br />
* LEVELING SYSTEM!<br />
Weapon Ideas:<br />
*Rifles:<br />
Semi Auto and Bolt Action.<br />
Semi doesn't have a scope, shoots slightly faster than current semi auto. Bolt action, unlockable scope. unlockable high and low magnification scope options, unlockable bayonet for both rifles doesn't replace the scope, optional sword unlocked at high level, combat knife does less damage as sword less reach and replaceable by sword after unlock.<br />
*Weapons:<br />
*Shotgun:<br />
Start as double barrel unlocks to pump at higher level, Winchester 1897. 25 blocks max range. At 5 blocks its -75 damage after that damage deceases every 2 blocks by -5 damage. Pellet spread is 2x2 and 3x3 at long range.<br />
*Pistols: No Reticle, revolver and unlockable semi auto, m911?, another with more bullets but less damage.<br />
*Shovel: Inflicts damage by -10, Upgrade to sharp shovel inflicts -20 damage.<br />
"Kill streaks"<br />
*Maxim Gun: 3 People Required, one shoots weapon, one spots enemies (high lighted in red when spotted) other reloads and has the ability to shoots pistol. Weapon can only be MOUNTED 3 times on allies side to disable spawn killing. Destroy able, 2 grenades can destroy.<br />
*Howitzer: 3 People required, one spots, one shoots, one reloads, spotter chooses location on map to set howitzer. same weakness as above. Destroys blocks 2 down, 4x4, gets wider as it goes up.<br />
*Calvary: Super high level on certain maps you have the option (visit the HQ) to send out cavalry to the music Richard Wagner - Ride of the Valkyries, instant kill and jump height is 3 blocks.<br />
*Flamethrower: Sets people on fire, good for clearing out bunkers. width expands goes for 5 blocks. fire stays on blocks for 10 seconds. player dies in 10 seconds player can't shoot gun accurately can't stop moving, screen blurry and red. in in closed area flames expand (jump up to 6 blocks) only goes 3 blocks without anything to expand.<br />
Special Blocks:<br />
*Barbed wire:looks like barbed wire, inflicts -20 damage on player then -3 damage for 10 seconds after.<br />
*Mine: Does -50 damage on player when stepped near (2x2 block radius) or on. Destroys block radius 4x4 limited to 1 mine per life, disappears after death.<br />
*Concrete: Used for heavy building, can't be destroyed by bullets, takes 2 grenades to destroy. Howitzer can instantly destroy block.
</p></description>
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<title>Xtreme on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-15193</link>
<pubDate>Tue, 24 May 2011 13:06:09 +0000</pubDate>
<dc:creator>Xtreme</dc:creator>
<guid isPermaLink="false">15193@http://forumarchive.spadille.net/</guid>
<description><p>Hello AoS community. I have recently been walking around and thinking about some suggestions people might like.<br />
Well here they come. First I was thinking, isnt it kinda boring to run aorund and just build a pink castle? People constantly run around and build. MAke servers where they only build... :( Its kinda sad. So I was thinking just getting rid of the wired colors and make something like dark green, a little light green. And colors like a real war. It would be more awesome if you could choose classes! And giving some tips in the top cornors saying something like: "Back up you'r team mates!" or "Teamwork is a great tactic". Stuff like that will tell stupid lonewolfs and builders to get in the war and enjoy the game. But its just my oppinion. And I thought about the classes should be kinda like Bad Company 2. Like medic Class, Assault who can give ammo, And other classes. Sniper for an example. And if you get killed by a sniper you shouldnt cry. Its just my oppinion. I hope some of these things will be used. Its just my oppinion. Please dont flame and say I think I'm a boss. Hop you like it :)<br />
Xtreme
</p></description>
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<title>Kirby on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-14730</link>
<pubDate>Mon, 23 May 2011 01:34:19 +0000</pubDate>
<dc:creator>Kirby</dc:creator>
<guid isPermaLink="false">14730@http://forumarchive.spadille.net/</guid>
<description><p>I support windowing. Also, map reset after one side wins. Day/night cycles toggleable by server admin.
</p></description>
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<title>KomradeKevin on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-14721</link>
<pubDate>Mon, 23 May 2011 00:40:01 +0000</pubDate>
<dc:creator>KomradeKevin</dc:creator>
<guid isPermaLink="false">14721@http://forumarchive.spadille.net/</guid>
<description><p>no classes, makes it a shitty fps<br />
i would only like boats and planes to be added, and choppers.<br />
Also i wish there were different ways to win then digging for intel and hauling ass back to base.
</p></description>
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<title>Kanye on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-14720</link>
<pubDate>Mon, 23 May 2011 00:09:39 +0000</pubDate>
<dc:creator>Kanye</dc:creator>
<guid isPermaLink="false">14720@http://forumarchive.spadille.net/</guid>
<description><p>I'd love to have two kv6 folders, one for each team, so I could do better skin packs.
</p></description>
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<title>penguindude42 on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-14717</link>
<pubDate>Sun, 22 May 2011 23:39:50 +0000</pubDate>
<dc:creator>penguindude42</dc:creator>
<guid isPermaLink="false">14717@http://forumarchive.spadille.net/</guid>
<description><p>Windowing.</p>
<p>That way us blues can listen to "I'm Blue" while capping green scum.
</p></description>
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<title>SealyStar on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-7726</link>
<pubDate>Sat, 07 May 2011 16:25:13 +0000</pubDate>
<dc:creator>SealyStar</dc:creator>
<guid isPermaLink="false">7726@http://forumarchive.spadille.net/</guid>
<description><p>1. Reinforced blocks-maybe using some sort of toolkit<br />
2. LoS blockers-grass, trees, reeds.
</p></description>
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<title>Bomtaker on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-7697</link>
<pubDate>Sat, 07 May 2011 14:50:35 +0000</pubDate>
<dc:creator>Bomtaker</dc:creator>
<guid isPermaLink="false">7697@http://forumarchive.spadille.net/</guid>
<description><p>a few ideas from me coz i see a few things that could make this game better than it already is (if possible)<br />
1.i reckon it needs some type of ranged explosive weapon(like an rpg)  because say one team was behind a large wall and the other team needed to gain quick entry quick then they need something other than grenades<br />
2.perhaps a shop where you can exchange those points for some better tech? armour and maybe different building materials or placeable weapons(mounted mgs) for example<br />
3.some method of transport. an anphibious apc would be an interesting idea which would lead back to needing building materials(ramps to get it into and out of the water)a helicopter would be quite cool(yes i know there weren't helicopters in ww2 and that is roughly when this game is set)<br />
4.melee. a knife or rifle butt<br />
5.an urban generator? for urban battles?<br />
6.being able to destroy only your blocks and the map generated ones(might stop griefing. and yes i do know it would be VERY difficult to make a system like that)<br />
7.lastly yes there needs to be a variety of weapons but im sure thats already being worked on but perhaps being able to swap them out upon respawn
</p></description>
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<title>Ian10583 on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-7574</link>
<pubDate>Sat, 07 May 2011 10:54:16 +0000</pubDate>
<dc:creator>Ian10583</dc:creator>
<guid isPermaLink="false">7574@http://forumarchive.spadille.net/</guid>
<description><p>Mabie different game types and um..... Classes like medic,recon,assault. Oh and add a knife. I can acidentaly get very close to enemies and just shoot them. It dosent work. Mabie even DIFFERENT GUNS :O
</p></description>
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<title>adhiofawkes on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-7564</link>
<pubDate>Sat, 07 May 2011 10:20:22 +0000</pubDate>
<dc:creator>adhiofawkes</dc:creator>
<guid isPermaLink="false">7564@http://forumarchive.spadille.net/</guid>
<description><p>hi, i just wanna give my suggestion about gameplay:</p>
<p>1. Class : as the others mention talk 'bout this, class based gameplay i think is necessary as make the more team based &#38; make each other rely on each other. This is what i think:<br />
- Assault: Frontman of your team. Assault class use default rifle, great on med to long ranged combat<br />
- Medic: Lifesafer. Medic use SMG, good on med to close combat<br />
- Heavy: For defensive purpose, there's Heavy Gunner. Using LMG, Heavy good on supressive fire<br />
- Sniper: Hunter. Using sniper rifle long ranged kills</p>
<p>also, to prevent imbalance, there's limitation of how many ppl can play one class on each team (let's assume that each team has 16 player):</p>
<p>Assault: 6 players (Because he's the frontman, rite?)<br />
Medic  : 4 players<br />
Heavy : 4 players<br />
Sniper : 2 players</p>
<p>2. Combat: </p>
<p>- Add melee. that would be very helpful<br />
- Long ranged &#38; slow pace combat are great. How about some realistic weapons?<br />
- Hit indicator: i dont really need hit indicator with direction where the shot come from, but a simple hit indicator would be VERY HELPFUL</p>
<p>3. Add some new terrain &#38; environment, like forrest. Forrest can make some good cover.
</p></description>
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<title>Bobbunny on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-6191</link>
<pubDate>Tue, 03 May 2011 17:48:42 +0000</pubDate>
<dc:creator>Bobbunny</dc:creator>
<guid isPermaLink="false">6191@http://forumarchive.spadille.net/</guid>
<description><p><a href="http://ace-spades.com/forums/topic.php?id=594&#038;page=2#post-6184" rel="nofollow">http://ace-spades.com/forums/topic.php?id=594&#038;page=2#post-6184</a></p>
<p>Bam<br />
All weapon ideas go here.
</p></description>
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<title>AbominableToast on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-6183</link>
<pubDate>Tue, 03 May 2011 17:40:27 +0000</pubDate>
<dc:creator>AbominableToast</dc:creator>
<guid isPermaLink="false">6183@http://forumarchive.spadille.net/</guid>
<description><p>Bump
</p></description>
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<title>thisfrickinsite on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-4452</link>
<pubDate>Sat, 30 Apr 2011 21:04:27 +0000</pubDate>
<dc:creator>thisfrickinsite</dc:creator>
<guid isPermaLink="false">4452@http://forumarchive.spadille.net/</guid>
<description><p>How about water falls?<br />
I know that evryone wants more guns and stuff but water falls would be AMAZING! and if you get close to them maybey u would get pulle faster and faster until u fall... unless you fight the current of course.
</p></description>
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<title>MegaDeuce on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-3528</link>
<pubDate>Fri, 29 Apr 2011 18:55:20 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">3528@http://forumarchive.spadille.net/</guid>
<description><p>Ok, I think the vehicle should be a steampunk AT-ST style walker with a machine gun, and here's the research to prove it:</p>
<p>SCIENCE DIAGRAM: <a href="http://gyazo.com/158d1d7c1c5393b0264d156d1728e67c.png" rel="nofollow">http://gyazo.com/158d1d7c1c5393b0264d156d1728e67c.png</a></p>
<p>I'm thinking something that an alternate universe WWI might have come up with, instead of a tank.... this is the closest image I could find online to what it might look like:</p>
<p>PICTURE: <a href="http://www.flickr.com/photos/62494007@N00/3606388594/" rel="nofollow">http://www.flickr.com/photos/62494007@N00/3606388594/</a>
</p></description>
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<title>doctorhibert on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-3510</link>
<pubDate>Fri, 29 Apr 2011 18:33:28 +0000</pubDate>
<dc:creator>doctorhibert</dc:creator>
<guid isPermaLink="false">3510@http://forumarchive.spadille.net/</guid>
<description><p>hi i just wanted to say some things:<br />
i think that adding classes and vehicles with sprinting would be cool, i know that there are many people that think that this would ruin the fun on the game, i respect that but i think that it would be all right because i like having a free and light fps<br />
classes:<br />
sniper:<br />
a sniper rifle mines and the regular tools<br />
soldier:<br />
an automatic rifle with more power than the semi but more recoil, granades etc.<br />
heavy:<br />
mnigun or a powerful weapon but nothing more it would also make it go very slow when firing and a little slower normally<br />
builder:<br />
a very powerful tool that can brake blocks instantly but a little pistol and a knife for defense<br />
normal:<br />
the same as now<br />
also i htink that if snipers are added a base could be added not like just a tent actual walls that protect the people who spawn in it and the tent inside it<br />
vehicles:<br />
boat:<br />
a boat for four or five people that hasnt any firepower but you can use your own gun the driver only drives but can shoot straight with a pistol<br />
car:<br />
a car with four people. one is the driver and the other ones have their guns(also a block that would make a slope could be addded to encourage road building)<br />
atv:</p>
<p>a little atv that doesnt go very fast but you can put your guns on it<br />
also the abilty to pick up other peoples weapons like if a sniper dies you can change your gun for the sniper rifle</p>
<p>also a title screen would be nice  and a costumising character thing would also be great<br />
thank you
</p></description>
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<title>RestoreSanityFear on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-2262</link>
<pubDate>Thu, 28 Apr 2011 18:56:58 +0000</pubDate>
<dc:creator>RestoreSanityFear</dc:creator>
<guid isPermaLink="false">2262@http://forumarchive.spadille.net/</guid>
<description><p>I think sprinting would be a good idea, because once you die it's a pain in the butt to get back into the action. I think a sprint bar would take moving up one block. Running over 1 block with ease. You could jump over 2 high blocks and crouch jump over 3 high. I think that this would make travel time (especially on hills) much faster. = )
</p></description>
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<title>Captain.Linch on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-2240</link>
<pubDate>Thu, 28 Apr 2011 18:31:55 +0000</pubDate>
<dc:creator>Captain.Linch</dc:creator>
<guid isPermaLink="false">2240@http://forumarchive.spadille.net/</guid>
<description><p>Dude, C4 wasn't in the American evolution [I'm not sure, I'm not American but hey, I go to school] but yes if you do replace it with dynamite it would be ok but it wouldn't work well unless you were using it to destroy a base but then you would need the plunger and wires to blow up the TNT. Otherwise a good idea. I( remember a week ago a guy said we should add harriers and mortar strikes and stuff. That made me crack up LOL.</p>
<p>He has been condemned, A Perma-Noob.</p>
<p>Look out for Cptn.Linch on the battlefeield, see you there XD
</p></description>
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<title>Chuck_Steak on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250&amp;page=2#post-2232</link>
<pubDate>Thu, 28 Apr 2011 18:26:05 +0000</pubDate>
<dc:creator>Chuck_Steak</dc:creator>
<guid isPermaLink="false">2232@http://forumarchive.spadille.net/</guid>
<description><p>Make that C4 a dynamite bomb instead and I'm all for it.
</p></description>
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<title>P-body on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-2214</link>
<pubDate>Thu, 28 Apr 2011 18:17:38 +0000</pubDate>
<dc:creator>P-body</dc:creator>
<guid isPermaLink="false">2214@http://forumarchive.spadille.net/</guid>
<description><p>well i have a few...<br />
1) change the sounds- they'r kinda annoying, i know you can mute but still-<br />
2) texure better- like minecraft better.<br />
3) ability to make armor. camo color so youll be hard to see<br />
4) a hut to hide in- you cant destroy it. JUST CANT. and your base (+) is in there too. with a tv...lol<br />
5) more guns! at least a pistol.. er somthin<br />
6) more easy controls. like minecraft.<br />
7) torches. we need light<br />
8) aaaaand halfblocks.<br />
thats all!</p>
<p>- P-body    ATLAS   &#38; GLaDOS
</p></description>
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<title>Cro_Player on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-2034</link>
<pubDate>Thu, 28 Apr 2011 15:10:29 +0000</pubDate>
<dc:creator>Cro_Player</dc:creator>
<guid isPermaLink="false">2034@http://forumarchive.spadille.net/</guid>
<description><p>i think that it will be good to make texture better (like grass and something....)
</p></description>
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<title>zakker on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-2027</link>
<pubDate>Thu, 28 Apr 2011 14:49:52 +0000</pubDate>
<dc:creator>zakker</dc:creator>
<guid isPermaLink="false">2027@http://forumarchive.spadille.net/</guid>
<description><p>there is my idea of difrend kind of blocks.</p>
<p>1.ammo block that gives you ammo<br />
2.weapon block gives randomly weapon</p>
<p>the block would be limited like 16 block's per team what you can lay down ewerywhere in map the block should have some time limit like you lay down 16 blocs wait 15mins the block disapears and ammo/gun spawns there then you can make another block, enemy team can destroy the blocks and the timelimit is still on and ammo/weapon doesnt spawn there if the block is destroyed.
</p></description>
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<title>DrCornwallace on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-2000</link>
<pubDate>Thu, 28 Apr 2011 13:31:08 +0000</pubDate>
<dc:creator>DrCornwallace</dc:creator>
<guid isPermaLink="false">2000@http://forumarchive.spadille.net/</guid>
<description><p>I think it would be great to have C-4 which you can stick on the walls of the enemies!
</p></description>
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<title>crack on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1836</link>
<pubDate>Thu, 28 Apr 2011 07:34:46 +0000</pubDate>
<dc:creator>crack</dc:creator>
<guid isPermaLink="false">1836@http://forumarchive.spadille.net/</guid>
<description><p>Changes i would welcome:<br />
An elegant solution to the press_jump_30_times_to_climb_a_hill problem. I dont know how could it be done smoothly, but it would be very nice.</p>
<p>Suggestions:<br />
Semi transparent cubes. Ones, that you can look through a bit, but they are not invisible. Fortified glass windows.<br />
Permeable cubes. Ones you can shoot through, and/or walk through. Like planting bushes. These should also be semi transparent, so it wouldnt be an annoying clipping bug party the whole time.
</p></description>
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<title>Holden on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1832</link>
<pubDate>Thu, 28 Apr 2011 07:08:20 +0000</pubDate>
<dc:creator>Holden</dc:creator>
<guid isPermaLink="false">1832@http://forumarchive.spadille.net/</guid>
<description><p>2 words, Trench Club
</p></description>
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<title>Traeg on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1797</link>
<pubDate>Thu, 28 Apr 2011 03:22:18 +0000</pubDate>
<dc:creator>Traeg</dc:creator>
<guid isPermaLink="false">1797@http://forumarchive.spadille.net/</guid>
<description><p>I wish that killing somebody nets you some kind of drop reward. Perhaps health or ammo packs like people are suggested, or currency in a sort of Killing Floor fashion.
</p></description>
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<title>Stormcrafter on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1792</link>
<pubDate>Thu, 28 Apr 2011 02:26:41 +0000</pubDate>
<dc:creator>Stormcrafter</dc:creator>
<guid isPermaLink="false">1792@http://forumarchive.spadille.net/</guid>
<description><p>I don't know if this is already taken but when you press esc there should be a menu.<br />
There will be choices like "Quit Game" "Options" "Controls". The Options include volume (I know there is already a key for this one but you could do it from options),<br />
Fullscreen mode on or off and all that. It would NOT pause the game and you can still get killed while looking at the menu. You could also change the controls on the controls menu. I already have an idea on how to change them but it's just like changing the controls in Minecraft when you click the control and press the key you want it to be.
</p></description>
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<title>KingOfNerds on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1740</link>
<pubDate>Wed, 27 Apr 2011 22:30:34 +0000</pubDate>
<dc:creator>KingOfNerds</dc:creator>
<guid isPermaLink="false">1740@http://forumarchive.spadille.net/</guid>
<description><p>I think there should be different guns and specials, switchable at the base camp tent, rather than classes. For example:<br />
============<br />
Guns<br />
============<br />
1-existing standard rifle- medium power, semi-automatic, cost 1 ammo per shot<br />
2-submachine gun- fully automatic, low power but fast, cost 1 ammo per shot, has cooldown<br />
3-sniper rile- high power, slow, scope image instead of ironsights, zooms in much farther when in scope mode, ammo cost 3 per shot<br />
4-shotgun-short range, high power, no sights, medium speed, ammo cost 5 per shot<br />
5-pistol-very low power, medium speed, no ammo cost but has cooldown</p>
<p>============<br />
Specials<br />
============<br />
1-existing grenade- exactly like it already is in game<br />
2-medi-kit-heals full life of a player, left-click to use on teammate (if within range), right-click to use on self<br />
3-motion sensor- puts all enemies within a certain range of the sensor on the map, "shorts out" if it lands in water<br />
4-adrenaline pill-makes player move faster and take less damage for a few seconds<br />
5-mounted artillery-place it and fire long-range, high-power, splash-damaging shells at the enemy. The cannon has limited ammo, is very slow, and is not removable once placed. Unmanned cannons are neutral and either team can use them if nobody else is.
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<title>Atrox on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1723</link>
<pubDate>Wed, 27 Apr 2011 21:47:01 +0000</pubDate>
<dc:creator>Atrox</dc:creator>
<guid isPermaLink="false">1723@http://forumarchive.spadille.net/</guid>
<description><p>I think, rather than medic classes or whatever, people should just be able to drop ammo and med packs. You can't use these, yourself only your teammates can, encouraging team play. They last for 10 seconds on the ground before vanishing, and during that time each teammate can only use it once, but there is no restriction on the ammount of teammates that can use it (maybe, I'm still unsure). Health packs add 30 health, and ammo packs give 40 ammo, so the more teammates with you, the better. Every player carries up to two packs, of any combination, to add a little bit of strategy.
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<title>alphakennybuddy on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1721</link>
<pubDate>Wed, 27 Apr 2011 21:24:13 +0000</pubDate>
<dc:creator>alphakennybuddy</dc:creator>
<guid isPermaLink="false">1721@http://forumarchive.spadille.net/</guid>
<description><p>I think it would make things a lot easier if you didn't have to press ctrl everytime you jump up to get two blocks higher.
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<title>Ray on "[Unofficial] Ace of Spades Ideas!"</title>
<link>http://forumarchive.spadille.net/topic.php?id=250#post-1710</link>
<pubDate>Wed, 27 Apr 2011 20:53:51 +0000</pubDate>
<dc:creator>Ray</dc:creator>
<guid isPermaLink="false">1710@http://forumarchive.spadille.net/</guid>
<description><p>I think a cool idea would be multiple blocks with different costs for each.<br />
list of some block ideas:<br />
-immobile block: floats in air costs 3<br />
-rack block: kinda like a shelf that holds ammo and health if you cant make a trip to the tent, cost 10, has to be supplied with items you have so its not infinite.<br />
-ladder block: works like a ladder, this one might be a bad idea, cost 2<br />
-trap block- when you place down a trap block it becomes very noticable to teamates, but not to the enemy, and when enemy steps on it, it breaks and they could fall in a pit or somthing, cost 5
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