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<title>Ace of Spades Game Forums &#187; Topic: How to make a map?</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: How to make a map?</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 09:38:12 +0000</pubDate>

<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33732</link>
<pubDate>Mon, 27 Jun 2011 08:45:34 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33732@http://forumarchive.spadille.net/</guid>
<description><p>Thx. That helped alot. :D
</p></description>
</item>
<item>
<title>SIMOX on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33730</link>
<pubDate>Mon, 27 Jun 2011 08:25:24 +0000</pubDate>
<dc:creator>SIMOX</dc:creator>
<guid isPermaLink="false">33730@http://forumarchive.spadille.net/</guid>
<description><p>Binaries for 32-bit Windows:<br />
<a href="http://dl.dropbox.com/u/17109687/bct.zip" rel="nofollow">http://dl.dropbox.com/u/17109687/bct.zip</a></p>
<p>And yes you can change the height of the blocks with bitmap converter. It is for it.</p>
<p>Use a shade from 5,5,5(lowest) to 250,250,250(highest)
</p></description>
</item>
<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33720</link>
<pubDate>Mon, 27 Jun 2011 07:25:56 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33720@http://forumarchive.spadille.net/</guid>
<description><p>Any links to bitmap converters?</p>
<p>And can I change the height of blocks with bitmap?
</p></description>
</item>
<item>
<title>SIMOX on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33697</link>
<pubDate>Mon, 27 Jun 2011 05:35:41 +0000</pubDate>
<dc:creator>SIMOX</dc:creator>
<guid isPermaLink="false">33697@http://forumarchive.spadille.net/</guid>
<description><p>You can make basic terrain with bitmap converter then open it in voxed, press "U" and place prebuilt buildings, trees or whaterver you want. </p>
<p>Prefabs are made in SLAB6 and saved in kvx format.
</p></description>
</item>
<item>
<title>Violent Potato on "How to make a map?"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2678#post-33694</link>
<pubDate>Mon, 27 Jun 2011 04:57:32 +0000</pubDate>
<dc:creator>Violent Potato</dc:creator>
<guid isPermaLink="false">33694@http://forumarchive.spadille.net/</guid>
<description><p>Okay so I was planning to start a server but I need a map for that. I would like to make my own personal map and not use the vanilla one. I read from another thread that to make map I could use something like paint or gimp and after that some bitmap converter. Then slab6 and voxed.. But as I can't find any bitmap converters that could convert other files to bitmap and not other way around I need: </p>
<p>1. A good bitmap converter and more information of way like this to make maps.<br />
------------------------------------- OR -------------------------------------<br />
2. Other way to make maps (I wish it was simple cuz I'm not very skillful voxed user).</p>
<p>Ps. I'm not gonna first make the server and then go there and change the whole server one block at time to change it from vanilla to custom.
</p></description>
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