<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: Devil&#039;s in the Details</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Devil&#039;s in the Details</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 18:47:49 +0000</pubDate>

<item>
<title>1337101 on "Devil&#039;s in the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2798#post-36178</link>
<pubDate>Wed, 29 Jun 2011 18:55:43 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">36178@http://forumarchive.spadille.net/</guid>
<description><p>It really should work...
</p></description>
</item>
<item>
<title>MegaDeuce on "Devil&#039;s in the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2798#post-36176</link>
<pubDate>Wed, 29 Jun 2011 18:54:59 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">36176@http://forumarchive.spadille.net/</guid>
<description><p>There's a very specific formula for a proper melee attack</p>
<p>See enemy=&#62; sneak up on enemy=&#62; put a pickaxe between his shoulder blades :D
</p></description>
</item>
<item>
<title>1337101 on "Devil&#039;s in the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2798#post-36016</link>
<pubDate>Wed, 29 Jun 2011 16:08:34 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">36016@http://forumarchive.spadille.net/</guid>
<description><p>@(1): Ben would have to figure out how that would affect lag.  Still, I like the idea of having at least one larger map size than we have now.  Some higher player limits would be nice too.  If and when there's a public release of this game, rating notes including "Epic Battle Sequences" would be awesome.  Reenacting "The Longest Day" would be REALLY awesome.</p>
<p>@(2): Agreed.  Once a grenade is primed, it should go off and deal damage to blocks and players a few seconds later regardless of what happens to the player carrying it.</p>
<p>@(3): Leon Trotsky was assassinated with a pickaxe.  'Nuff said.
</p></description>
</item>
<item>
<title>masteracee on "Devil&#039;s in the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2798#post-36011</link>
<pubDate>Wed, 29 Jun 2011 16:03:13 +0000</pubDate>
<dc:creator>masteracee</dc:creator>
<guid isPermaLink="false">36011@http://forumarchive.spadille.net/</guid>
<description><p>COD IS GAY COD IS GAY COD IS GAY COD IS GAY.</p>
<p>But for realzys I like 2 and 3.</p>
<p>1 is meh.
</p></description>
</item>
<item>
<title>MegaDeuce on "Devil&#039;s in the Details"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2798#post-36005</link>
<pubDate>Wed, 29 Jun 2011 16:01:28 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">36005@http://forumarchive.spadille.net/</guid>
<description><p>Here's a list of a few *minor* suggestions, things I think would improve the game without making big changes to the way people play it. They've been bumping around my skull the past few days so I thought I'd write em down.</p>
<p>1) Ability of server to select small, medium, or large maps:  Right now all the maps are 512*512, and 64 high. When you make a random map you should be able to pick different sizes. Smaller maps for more focused gameplay or larger maps for more people/ more strategic gameplay. </p>
<p>2) Suicide bomb grenades should damage enemies (they already damage blocks): I mean, you hold down the trigger for three seconds without throwing and, whether you meant to or not you just became a human timebomb. Shouldn't the enemy learn to fear the guy running towards them holding a live grenade in his hand? Shouldn't shooting him before he gets too close be a priority?</p>
<p>3) Pickaxe and shovel should do melee damage: Whether or not a knife is ever implemented, you're carrying a pick and a shovel. These can and should be used to kill people.</p>
<p>Feel free to post your own *minor* suggestions, and let me know if any of these are great ideas and/or crap.
</p></description>
</item>

</channel>
</rss>
