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<title>Ace of Spades Game Forums &#187; Topic: New gamemodes (a bit)</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: New gamemodes (a bit)</description>
<language>en</language>
<pubDate>Sun, 03 May 2026 12:16:37 +0000</pubDate>

<item>
<title>adrix89 on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-3883</link>
<pubDate>Sat, 30 Apr 2011 04:33:31 +0000</pubDate>
<dc:creator>adrix89</dc:creator>
<guid isPermaLink="false">3883@http://forumarchive.spadille.net/</guid>
<description><p>I just want some win limits
</p></description>
</item>
<item>
<title>KomradeGeneral on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-3854</link>
<pubDate>Sat, 30 Apr 2011 02:44:34 +0000</pubDate>
<dc:creator>KomradeGeneral</dc:creator>
<guid isPermaLink="false">3854@http://forumarchive.spadille.net/</guid>
<description><p>how about missions? missions alow you to unlock new wepons. like pre built towns with npc's. competing a mission alouse you to have a new gun if you select it  on start. (must be logged in on ace of spades to do a mission). that  would make it more fair
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-3852</link>
<pubDate>Sat, 30 Apr 2011 02:34:16 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">3852@http://forumarchive.spadille.net/</guid>
<description><p>Thanks :)
</p></description>
</item>
<item>
<title>Death Smog on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-3836</link>
<pubDate>Sat, 30 Apr 2011 01:13:39 +0000</pubDate>
<dc:creator>Death Smog</dc:creator>
<guid isPermaLink="false">3836@http://forumarchive.spadille.net/</guid>
<description><p>i fully support those ideas. they kick ass.
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-3000</link>
<pubDate>Fri, 29 Apr 2011 05:54:30 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">3000@http://forumarchive.spadille.net/</guid>
<description><p>I just wanted to keep this in top.Because this crap forum doesn't have pages or sections, I lost many threads which I still wanted to look. Keep me as retard if you want.
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-2064</link>
<pubDate>Thu, 28 Apr 2011 16:04:22 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">2064@http://forumarchive.spadille.net/</guid>
<description><p>but the time should be 5 mins :P Or even less.
</p></description>
</item>
<item>
<title>killerdean1 on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-2062</link>
<pubDate>Thu, 28 Apr 2011 15:58:51 +0000</pubDate>
<dc:creator>killerdean1</dc:creator>
<guid isPermaLink="false">2062@http://forumarchive.spadille.net/</guid>
<description><p>Agreed. It would be good like the idea of having 10 min building time
</p></description>
</item>
<item>
<title>alexthecreeper on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-2059</link>
<pubDate>Thu, 28 Apr 2011 15:57:09 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">2059@http://forumarchive.spadille.net/</guid>
<description><p>pointmatch looks like a nice idea, deathmatch, though many wouldn't like it is also a relatively good thing to have in a shooter, even if its a building shooter
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-2044</link>
<pubDate>Thu, 28 Apr 2011 15:27:56 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">2044@http://forumarchive.spadille.net/</guid>
<description><p>What about a pointmatch, where the players have to find the intel and hold it as long as they can. The first dude, who carries the intel for amount of time which has been set by server owned, wins. In this mode, the carrier wouldn't have spade or pickaxe, so the he couldn't just dig himself into cover, till he wins. Also, he would be visible in the map. What do you think?
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1900</link>
<pubDate>Thu, 28 Apr 2011 10:15:11 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">1900@http://forumarchive.spadille.net/</guid>
<description><p>Yes, there could be somekind 'timeout' in deathmatch, dunno if it's needed though. The timeout should be 5 mins, not 10.
</p></description>
</item>
<item>
<title>Dehimos on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1899</link>
<pubDate>Thu, 28 Apr 2011 10:14:11 +0000</pubDate>
<dc:creator>Dehimos</dc:creator>
<guid isPermaLink="false">1899@http://forumarchive.spadille.net/</guid>
<description><p>Deatchmatch with "time out". The players build (for exemple, 10 min) and after fight.
</p></description>
</item>
<item>
<title>sharpeye9846 on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1891</link>
<pubDate>Thu, 28 Apr 2011 10:03:01 +0000</pubDate>
<dc:creator>sharpeye9846</dc:creator>
<guid isPermaLink="false">1891@http://forumarchive.spadille.net/</guid>
<description><p>nice i do like it!
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1871</link>
<pubDate>Thu, 28 Apr 2011 09:36:40 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">1871@http://forumarchive.spadille.net/</guid>
<description><p>I'm glad that you like. This game lacks a winning system.
</p></description>
</item>
<item>
<title>opmrcrab on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1864</link>
<pubDate>Thu, 28 Apr 2011 09:04:44 +0000</pubDate>
<dc:creator>opmrcrab</dc:creator>
<guid isPermaLink="false">1864@http://forumarchive.spadille.net/</guid>
<description><p>I honestly opened this thread thinking it was gona be the usual list of every game type in existence in TF2/CoD/Etc but i was kinda wrong....</p>
<p>I LOVE IDEA 2!
</p></description>
</item>
<item>
<title>Monsteri on "New gamemodes (a bit)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=288#post-1862</link>
<pubDate>Thu, 28 Apr 2011 09:02:54 +0000</pubDate>
<dc:creator>Monsteri</dc:creator>
<guid isPermaLink="false">1862@http://forumarchive.spadille.net/</guid>
<description><p>Few game-mode ideas.<br />
1.The 'normal' CTF, which is in use now. Server maker can decide, what is the win limit of caps.</p>
<p>2.Showdown. It could have a better name, but in this mode there could be five intels in both teams, and they wouldn't 'respawn' when once capped. The team who first captures all the intels, wins.</p>
<p>3.Deatchmatch. As I've heard, some people are truly against it. Well, why the hell? This could be really fun fun fun, should have a bit flatter map than usually, and one extra weapon: Machine gun.</p>
<p>In all these modes, there would be a time limit, setable, which when filled gives the victory to the player/team, who has most points. Enjoy discussing.
</p></description>
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