<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: New Weapons: Knife, Colt, and .44 Magnum</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: New Weapons: Knife, Colt, and .44 Magnum</description>
<language>en</language>
<pubDate>Wed, 10 Jun 2026 17:29:35 +0000</pubDate>

<item>
<title>The Mighty Comrade on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38164</link>
<pubDate>Fri, 01 Jul 2011 14:47:25 +0000</pubDate>
<dc:creator>The Mighty Comrade</dc:creator>
<guid isPermaLink="false">38164@http://forumarchive.spadille.net/</guid>
<description><p>I support the pistol idea as a secondary couse right now killing someone who is 5 blocks away from you with an SMG is almost impossible. Make it a bit more powerfull then the SMG with higher acuracy (thats what hapends when you learn english in a non english speaking country - YOU BECOME AWSOME) but with a piss amount of ammo (about 12 bullets for a 9mm or 6 for a desert eagle and so on)<br />
Knife is not such a bad idea becouse the seconde your gun is out of ammo you are prety much fucked so 2 stubs for death and maby a nut stub wich will replace the headshot.
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38111</link>
<pubDate>Fri, 01 Jul 2011 14:02:31 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38111@http://forumarchive.spadille.net/</guid>
<description><p>like the butt of the characters gun would be a good melee weapon
</p></description>
</item>
<item>
<title>TWiiSt3D on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38092</link>
<pubDate>Fri, 01 Jul 2011 13:24:21 +0000</pubDate>
<dc:creator>TWiiSt3D</dc:creator>
<guid isPermaLink="false">38092@http://forumarchive.spadille.net/</guid>
<description><p>any ways we need a melee weapon :)
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38040</link>
<pubDate>Fri, 01 Jul 2011 12:37:44 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38040@http://forumarchive.spadille.net/</guid>
<description><p>i think a shotgun would only be useful if there was one block wide corridor or trench and the enemy was going around a corner with a knife or pistol. So the shotgun is pretty useless ._.
</p></description>
</item>
<item>
<title>Drewgon13 on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38035</link>
<pubDate>Fri, 01 Jul 2011 12:33:48 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">38035@http://forumarchive.spadille.net/</guid>
<description><p>A shotgun would be a little useless. In close range you might get off a shot or two, but unless it is overpowered it wouldn't do that much. And to even have it added you would have to balance it, and then it becomes a slow firing hunk of metal that just takes up space.<br />
Do a pistol if anything.
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38034</link>
<pubDate>Fri, 01 Jul 2011 12:32:21 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38034@http://forumarchive.spadille.net/</guid>
<description><p>...im bored...and all the servers i see are bad...
</p></description>
</item>
<item>
<title>Space101 on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38031</link>
<pubDate>Fri, 01 Jul 2011 12:30:40 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">38031@http://forumarchive.spadille.net/</guid>
<description><p>^ Pretty much
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38029</link>
<pubDate>Fri, 01 Jul 2011 12:30:10 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38029@http://forumarchive.spadille.net/</guid>
<description><p>i think i saw that thread.
</p></description>
</item>
<item>
<title>(RT)FrostyCanuck on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38025</link>
<pubDate>Fri, 01 Jul 2011 12:29:15 +0000</pubDate>
<dc:creator>(RT)FrostyCanuck</dc:creator>
<guid isPermaLink="false">38025@http://forumarchive.spadille.net/</guid>
<description><p>Uhhh, I think Space101 is refering to an earlier discussion where we decided that it would be best for shotguns to use 12 gauge rounds instead of buckshot a la CoD.
</p></description>
</item>
<item>
<title>Space101 on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38017</link>
<pubDate>Fri, 01 Jul 2011 12:25:06 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">38017@http://forumarchive.spadille.net/</guid>
<description><p>That was a reply to you and bcoolface
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38016</link>
<pubDate>Fri, 01 Jul 2011 12:24:25 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38016@http://forumarchive.spadille.net/</guid>
<description><p>wha?<br />
12 GUAGE SLUGS OR GTFO? Whats THAT supposed to mean?
</p></description>
</item>
<item>
<title>Space101 on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38015</link>
<pubDate>Fri, 01 Jul 2011 12:23:00 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">38015@http://forumarchive.spadille.net/</guid>
<description><p>^12 GAUGE SLUGS OR GTFO BCOOLFACE
</p></description>
</item>
<item>
<title>Minata on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-38011</link>
<pubDate>Fri, 01 Jul 2011 12:18:08 +0000</pubDate>
<dc:creator>Minata</dc:creator>
<guid isPermaLink="false">38011@http://forumarchive.spadille.net/</guid>
<description><p>my idea for a secondary weapon would be either a pistol like an M9 or a Trench gun, the Trench gun would obviously be heavier and make the character move slower they would have the ability to choose between the secondary, of course.<br />
(a Trench gun is like a shotgun)<br />
as for the melee weapon i dont know it should be the pickaxe since the shovel doesnt really have the animation for a fighting weapon
</p></description>
</item>
<item>
<title>BMWPOWER on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37979</link>
<pubDate>Fri, 01 Jul 2011 11:44:23 +0000</pubDate>
<dc:creator>BMWPOWER</dc:creator>
<guid isPermaLink="false">37979@http://forumarchive.spadille.net/</guid>
<description><p>i like ace-spades like it is but it will be beter if there will be a 9mm pistol and knife or machete in knife plase
</p></description>
</item>
<item>
<title>Pnut on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37800</link>
<pubDate>Fri, 01 Jul 2011 01:30:58 +0000</pubDate>
<dc:creator>Pnut</dc:creator>
<guid isPermaLink="false">37800@http://forumarchive.spadille.net/</guid>
<description><p>Agreed. Shovel humiliation would be a fun way to add some flair I suppose.
</p></description>
</item>
<item>
<title>Drewgon13 on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37788</link>
<pubDate>Fri, 01 Jul 2011 01:18:13 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">37788@http://forumarchive.spadille.net/</guid>
<description><p>If a pistol is added it should be well balanced. This means recoil and low damage.</p>
<p>Also I like the shoveled thing, that sounds funny.
</p></description>
</item>
<item>
<title>Pnut on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37763</link>
<pubDate>Fri, 01 Jul 2011 00:02:57 +0000</pubDate>
<dc:creator>Pnut</dc:creator>
<guid isPermaLink="false">37763@http://forumarchive.spadille.net/</guid>
<description><p>I do. But I feel that a sidearm is definitely a good idea to implement. Even moreso a melee weapon. Even if it's only the shovel. Or rather how's this idea: A trade off, bowie knife, or a shovel? Either faster digging, or ability to take down people at close range. The knife should be fairly balanced, maybe 1-3 slashes, depending on where the attack lands.<br />
Ideally a knife would be suicide against an armed opponent, but should you sneak up on someone, a blade to the neck should be fair and lethal.</p>
<p>That being said, a pistol would help greatly when the player depletes their ammo for primary and needs some punch to survive their way back to the resupply tent. It's a cute idea to be able to choose between a autoloader or a wheelgun, with respective traits of damage or capacity. But they should be exactly that. A gun with limited ammunition to get you home, not by any means a fighting gun.</p>
<p>But that's just my two cents.
</p></description>
</item>
<item>
<title>YourMom on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37738</link>
<pubDate>Thu, 30 Jun 2011 23:20:31 +0000</pubDate>
<dc:creator>YourMom</dc:creator>
<guid isPermaLink="false">37738@http://forumarchive.spadille.net/</guid>
<description><p>For the knife idea, I don't think that should be included. Either use a grenade or headshot em. For kicks, at the most, you should be able to kill someone with a shovel and when you kill them with the shovel, it says in red letter (Player1) shoveled (Player2) to embarrass (Player2). That would be nice.</p>
<p>For the secondary weapons, if they get added then only one secondary gun should be added. Two would be too much, and would start feeling a little like XBox or PS3 FPS's. However, the secondary weapon should have little ammo and do little damage, such as 5 - 10 for a 2 second backup/to hold the enemy while you're reloading. Maybe it should do 10 damage to joints, 20 to body, and 40 to head.</p>
<p>Agree with my compromise?
</p></description>
</item>
<item>
<title>moshspeggeti on "New Weapons: Knife, Colt, and .44 Magnum"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2943#post-37689</link>
<pubDate>Thu, 30 Jun 2011 22:46:50 +0000</pubDate>
<dc:creator>moshspeggeti</dc:creator>
<guid isPermaLink="false">37689@http://forumarchive.spadille.net/</guid>
<description><p>Hello, i was just suggesting the addition of a knife, for stabbing people at close range and a good back-up weapon. Also i want to see the addition of secondary weapons, such as a pistol that does weak damage and has a 12 round clip, and maybe a Magnum that has 6 rounds but does more damage than the pistol. I think this could really improve the game.
</p></description>
</item>

</channel>
</rss>
