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<title>Ace of Spades Game Forums &#187; Topic: Adding new gameplay mechanics (no weapons)</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Adding new gameplay mechanics (no weapons)</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 20:09:54 +0000</pubDate>

<item>
<title>Drewgon13 on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38221</link>
<pubDate>Fri, 01 Jul 2011 15:57:09 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">38221@http://forumarchive.spadille.net/</guid>
<description><p>Make the blue and green player models different files.
</p></description>
</item>
<item>
<title>1337101 on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38205</link>
<pubDate>Fri, 01 Jul 2011 15:42:05 +0000</pubDate>
<dc:creator>1337101</dc:creator>
<guid isPermaLink="false">38205@http://forumarchive.spadille.net/</guid>
<description><p>I like the falling buildings damage idea (when someone collapses the roof on you, it hurts), and I think that water should absorb a bit of damage, but not to the degree of Minecraft.  Since you can wade right across it, it's obviously pretty shallow, so it shouldn't absorb all that much damage.</p>
<p>Reload animations are too CoD-ish.  I'm not sure what you mean by smooth crouching... if you mean a fix for the bug that makes you randomly stand up for a split second, I'd like that fixed.  If you mean putting an end to instantaneous crouching, I'm not so sure... people can duck pretty fast.</p>
<p>Hit direction indicator is too CoD-ish as well.  Account registration is a good idea that's been promoted on the forums for a long time (although Ben hasn't implemented that yet, I hope he will in the future).</p>
<p>I think the kill notices at the moment are fine... you know when you've killed someone, which is already more than a real-life soldier can say sometimes.  Notices of your own kills and teamkills are enough.</p>
<p>I don't see what practical purpose time limits would serve.
</p></description>
</item>
<item>
<title>asher418 on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38199</link>
<pubDate>Fri, 01 Jul 2011 15:32:02 +0000</pubDate>
<dc:creator>asher418</dc:creator>
<guid isPermaLink="false">38199@http://forumarchive.spadille.net/</guid>
<description><p>Once again we need features that are not like other features in other games.
</p></description>
</item>
<item>
<title>Exile on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38176</link>
<pubDate>Fri, 01 Jul 2011 15:00:05 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">38176@http://forumarchive.spadille.net/</guid>
<description><p>..The sounds are already fine as is. </p>
<p>I use my 5.1 headset on this game some times, i can hear people stepping on my turf the minute they come out of the fog.<br />
So cash.</p>
<p>Even my ho-hum normal headphones do great. I love using the walk key to sneak and pop up to a headshot.
</p></description>
</item>
<item>
<title>LazySwedishDeveloper on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38175</link>
<pubDate>Fri, 01 Jul 2011 14:56:39 +0000</pubDate>
<dc:creator>LazySwedishDeveloper</dc:creator>
<guid isPermaLink="false">38175@http://forumarchive.spadille.net/</guid>
<description><p>It could be out of the limits of Ace of Spades' capabilities, but how about 3D sound?</p>
<p>I'd like to have a better idea of where a shot is coming from or where someone is tunneling. </p>
<p>Sure, if you're nearby the tunneling/mining sound is louder, but are they to the left? Right? Directly above me?
</p></description>
</item>
<item>
<title>Space101 on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38140</link>
<pubDate>Fri, 01 Jul 2011 14:25:57 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">38140@http://forumarchive.spadille.net/</guid>
<description><p>Yes please
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38137</link>
<pubDate>Fri, 01 Jul 2011 14:24:24 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">38137@http://forumarchive.spadille.net/</guid>
<description><p>okay we can scrap that
</p></description>
</item>
<item>
<title>Space101 on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38134</link>
<pubDate>Fri, 01 Jul 2011 14:23:42 +0000</pubDate>
<dc:creator>Space101</dc:creator>
<guid isPermaLink="false">38134@http://forumarchive.spadille.net/</guid>
<description><p>NO REGEN HEALTH BULLSHIT
</p></description>
</item>
<item>
<title>[PMS]fleek% on "Adding new gameplay mechanics (no weapons)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=2969#post-38130</link>
<pubDate>Fri, 01 Jul 2011 14:22:14 +0000</pubDate>
<dc:creator>[PMS]fleek%</dc:creator>
<guid isPermaLink="false">38130@http://forumarchive.spadille.net/</guid>
<description><p>here are some idea's THAT ARE NOT WEAPONS<br />
-smooth crouching, its a little confusing when in an 2 b. high space suddenly uncrouching.<br />
-First-Person/Third-Person reload animations, because its cool<br />
-Move all kills and deaths to the upper right corner, messages like : Deuce1 commited thought he could fly. Deuce1 planted a bullet in Deuce2 his head.<br />
-Falling in water should absorb falling damage, descending the stairs in bridge maps IS WAY TOO LONG<br />
-Hit direction, knowing where the damage comes from, to know where these pesky spawncampers  and snipers hide.</p>
<p>-Quicker reload for the SMG. You have to admit that SMG reloading isnt that long in other games.</p>
<p>-TIME LIMITS</p>
<p>-Account registration, so griefers are easier to ban</p>
<p>-when a falling structure falls on you, YOU ARE DEAD</p>
<p>i  dont know any further
</p></description>
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