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<title>Ace of Spades Game Forums &#187; Topic: Feedback on Circle Maze of Death 2 requested</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Feedback on Circle Maze of Death 2 requested</description>
<language>en</language>
<pubDate>Sat, 09 May 2026 20:42:59 +0000</pubDate>

<item>
<title>asdfzxc on "Feedback on Circle Maze of Death 2 requested"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3120#post-40345</link>
<pubDate>Mon, 04 Jul 2011 20:21:41 +0000</pubDate>
<dc:creator>asdfzxc</dc:creator>
<guid isPermaLink="false">40345@http://forumarchive.spadille.net/</guid>
<description><p>IMO v2 (the one you described) and v4 (flat ground with the black lines forming walls) are the best ones out of all of them. In v2 I have all sorts of fun exploring and finding my way around the little passages and roads of the top and bottom. And v4 is just a whole new experience; it's one of the best maps I've ever played, better than even vanilla.
</p></description>
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<item>
<title>guyanonymous on "Feedback on Circle Maze of Death 2 requested"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3120#post-40271</link>
<pubDate>Mon, 04 Jul 2011 16:31:32 +0000</pubDate>
<dc:creator>guyanonymous</dc:creator>
<guid isPermaLink="false">40271@http://forumarchive.spadille.net/</guid>
<description><p>Thanks for the feedback.</p>
<p>I've had the regular "sux", "ghey" etc, that don't really help.</p>
<p>I also had a few suggestions that are constructive.</p>
<p>Apparently it's 'easy' to several people.</p>
<p>It was suggested that I invert the map so that each side spawns up high, and, likewise, climb up to find the briefcase.  I'll prob. do that for v3.</p>
<p>First version had 3 'levels'..the light areas were at skybox height, the midtones at 50% map height, and the black lines at water-level....it was very easy to die by falling there.  I liked it, but the early people who commented complained about difficulty.
</p></description>
</item>
<item>
<title>Lythrynyx on "Feedback on Circle Maze of Death 2 requested"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3120#post-40206</link>
<pubDate>Mon, 04 Jul 2011 12:58:19 +0000</pubDate>
<dc:creator>Lythrynyx</dc:creator>
<guid isPermaLink="false">40206@http://forumarchive.spadille.net/</guid>
<description><p>Excellent map. This is actually a "legit" maze with regards to terrain movement.
</p></description>
</item>
<item>
<title>guyanonymous on "Feedback on Circle Maze of Death 2 requested"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3120#post-40190</link>
<pubDate>Mon, 04 Jul 2011 12:22:31 +0000</pubDate>
<dc:creator>guyanonymous</dc:creator>
<guid isPermaLink="false">40190@http://forumarchive.spadille.net/</guid>
<description><p>Anyone interested in trying a new map?</p>
<p>It's based on a curvy maze, and modified in PS and then imported via BCT.</p>
<p>The server name is Circle Maze of Death 2 and I'll leave it up today.</p>
<p>If you experience lag (not related to your ping), let me know the count of players at the time as I'm curious how many players I can safely host.</p>
<p>Any feedback is appreciated so long as it's constructive (tell me what's wrong, not just that something is wrong).
</p></description>
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