<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: Ben, about the new weapon. (not about the weapon that wins.)</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Ben, about the new weapon. (not about the weapon that wins.)</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 15:43:10 +0000</pubDate>

<item>
<title>Chaos_BR on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56995</link>
<pubDate>Mon, 25 Jul 2011 22:31:14 +0000</pubDate>
<dc:creator>Chaos_BR</dc:creator>
<guid isPermaLink="false">56995@http://forumarchive.spadille.net/</guid>
<description><p>Yes, we are getting married towards the end of the year
</p></description>
</item>
<item>
<title>Reverend Brown on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56980</link>
<pubDate>Mon, 25 Jul 2011 22:06:10 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">56980@http://forumarchive.spadille.net/</guid>
<description><p>Then you are probably looking for <a href="http://www.weaponscache.com/forum/gallery/files/2/5/dual_minigun.jpg">this gun, instead</a>
</p></description>
</item>
<item>
<title>Chaos_BR on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56961</link>
<pubDate>Mon, 25 Jul 2011 21:43:41 +0000</pubDate>
<dc:creator>Chaos_BR</dc:creator>
<guid isPermaLink="false">56961@http://forumarchive.spadille.net/</guid>
<description><p>@Rev. brown</p>
<p>This is really cool,but I still prefer a heavy machine gun with 10+ seconds of continuous fire  &#62;:D
</p></description>
</item>
<item>
<title>TheOperator on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56958</link>
<pubDate>Mon, 25 Jul 2011 21:39:08 +0000</pubDate>
<dc:creator>TheOperator</dc:creator>
<guid isPermaLink="false">56958@http://forumarchive.spadille.net/</guid>
<description><p>How about Ben gives the SMG a damage buff, or reduces its recoil AND fixes the F*&#38;@ed up rifle accuracy and png image???</p>
<p>He should fix his mistakes before making the opportunity to create more.
</p></description>
</item>
<item>
<title>Reverend Brown on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56951</link>
<pubDate>Mon, 25 Jul 2011 21:32:29 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">56951@http://forumarchive.spadille.net/</guid>
<description><p>@Choas</p>
<p>How about <a href="http://www.rankopedia.com/CandidatePix/32447.gif">this?</a>
</p></description>
</item>
<item>
<title>Chaos_BR on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56925</link>
<pubDate>Mon, 25 Jul 2011 21:02:30 +0000</pubDate>
<dc:creator>Chaos_BR</dc:creator>
<guid isPermaLink="false">56925@http://forumarchive.spadille.net/</guid>
<description><p>Well,a silencer that removes tracers would be...awful.Hidden snipers seems to hate me,'cause I cant remember any game that I wasnt killed by one.Make it only remove the noise,maybe do less damage,but maintain the tracer.<br />
Shotgun<br />
Love shotguns.But still prefer a M60 to a Pancor Jackhammer or a SPAS-12.
</p></description>
</item>
<item>
<title>superdrew on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-56774</link>
<pubDate>Mon, 25 Jul 2011 19:21:18 +0000</pubDate>
<dc:creator>superdrew</dc:creator>
<guid isPermaLink="false">56774@http://forumarchive.spadille.net/</guid>
<description><p>i would like a shotgun. but makes its range like 25 yards to balance it out with the other weapons.
</p></description>
</item>
<item>
<title>Beret on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-55087</link>
<pubDate>Sun, 24 Jul 2011 03:23:17 +0000</pubDate>
<dc:creator>Beret</dc:creator>
<guid isPermaLink="false">55087@http://forumarchive.spadille.net/</guid>
<description><p>Unless.... guns weren't restricted by a class system, but we've all been there already.</p>
<p>A silencer would not change anything if the tracer was still there, and if the tracer was taken away the whole game would collapse on anything other than a pinpoint style map. I agree that other things need implementing before new weapons, but <a href="http://ace-spades.com/forums/topic.php?id=2105#post-25371">even this is something that has been suggested before.</a>
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-55031</link>
<pubDate>Sun, 24 Jul 2011 01:07:57 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">55031@http://forumarchive.spadille.net/</guid>
<description><p>Uh, that means that you will have to actually get to them, in which case you had to FIGHT to get there. And to fight you used one of the other fine guns to get through mid to long range areas. So, if a shotgun is added it will entirely depend on the other guns to even get a chance to be used.
</p></description>
</item>
<item>
<title>drewdog50 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54936</link>
<pubDate>Sat, 23 Jul 2011 23:55:13 +0000</pubDate>
<dc:creator>drewdog50</dc:creator>
<guid isPermaLink="false">54936@http://forumarchive.spadille.net/</guid>
<description><p>i could get more then 1 foot next to someone to kamakazi there a** so a shotgun would be nice for bowing their f***ing brains out!
</p></description>
</item>
<item>
<title>+CRU+BOOM on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54821</link>
<pubDate>Sat, 23 Jul 2011 22:04:37 +0000</pubDate>
<dc:creator>+CRU+BOOM</dc:creator>
<guid isPermaLink="false">54821@http://forumarchive.spadille.net/</guid>
<description><p>shotgun would be nice if they add a realistic range unlike cod where u have to be 1 foot away to kill someone
</p></description>
</item>
<item>
<title>Illimvra on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54815</link>
<pubDate>Sat, 23 Jul 2011 22:00:42 +0000</pubDate>
<dc:creator>Illimvra</dc:creator>
<guid isPermaLink="false">54815@http://forumarchive.spadille.net/</guid>
<description><p>Also, I'm up close and personal with people all the time. Hell, if I actually tried, I could ALWAYS be up close. I mean think about it. You're sniping, someone sees the bullet, you duck into a den, the come to find you, you jump out of no where and hit them. THey're dead.</p>
<p>And then ontop of that, it would be fun to replace my melee weapon with a sword, and change the players into spartans, and go around and act like it's an FPSLASHER instead of an FPSHOOTER :P.
</p></description>
</item>
<item>
<title>Illimvra on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54808</link>
<pubDate>Sat, 23 Jul 2011 21:56:41 +0000</pubDate>
<dc:creator>Illimvra</dc:creator>
<guid isPermaLink="false">54808@http://forumarchive.spadille.net/</guid>
<description><p>Streaks are handled by pyspades, why would Ben add them? You should be asking this to Hompy and Matpow2
</p></description>
</item>
<item>
<title>SpazDragon1397 (コバルト) on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54804</link>
<pubDate>Sat, 23 Jul 2011 21:53:58 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">54804@http://forumarchive.spadille.net/</guid>
<description><p>^Your are my opposite Jidkut</p>
<p>This is why I want a shotgun.
</p></description>
</item>
<item>
<title>Jidkut on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54803</link>
<pubDate>Sat, 23 Jul 2011 21:52:56 +0000</pubDate>
<dc:creator>Jidkut</dc:creator>
<guid isPermaLink="false">54803@http://forumarchive.spadille.net/</guid>
<description><p>Melee is stupid, I've never had the chance to come within 10 squares of someone. Nevermind next to them.
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54582</link>
<pubDate>Sat, 23 Jul 2011 15:56:21 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">54582@http://forumarchive.spadille.net/</guid>
<description><p>How about instead of making a melee weapon, we add a melee button and make all loadout items have a special melee animation or motion.
</p></description>
</item>
<item>
<title>Exile on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54575</link>
<pubDate>Sat, 23 Jul 2011 15:52:14 +0000</pubDate>
<dc:creator>Exile</dc:creator>
<guid isPermaLink="false">54575@http://forumarchive.spadille.net/</guid>
<description><p>A melee weapon would be perfect right now</p>
<p>giving a sniper weapon would be loltastic though.
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-54569</link>
<pubDate>Sat, 23 Jul 2011 15:49:38 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">54569@http://forumarchive.spadille.net/</guid>
<description><p>Silencers would do nothing for this game, other than to make it impossible to locate your attacker. It is hard enough as it is.
</p></description>
</item>
<item>
<title>Jidkut on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53592</link>
<pubDate>Fri, 22 Jul 2011 16:21:02 +0000</pubDate>
<dc:creator>Jidkut</dc:creator>
<guid isPermaLink="false">53592@http://forumarchive.spadille.net/</guid>
<description><p>So do I. Once you miss a shot you're pretty much 50/50 on whether you'll die or not though, due to your target seeing the missing bullet. If the bullet was gone though, when the gun was fired, that would be better, but far too overpowered.
</p></description>
</item>
<item>
<title>Reverend Brown on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53591</link>
<pubDate>Fri, 22 Jul 2011 16:20:33 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53591@http://forumarchive.spadille.net/</guid>
<description><p>"Silencers: friend of the spawn-campers" :D I guess that they would be okay, but only if they made a little bit of noise, but not a lot.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53586</link>
<pubDate>Fri, 22 Jul 2011 16:18:50 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">53586@http://forumarchive.spadille.net/</guid>
<description><p>I've never considered adding a silencer, that might actually turn hidden snipers into absolute monsters. I like it.</p>
<p>Scratch that (or add to it), having the ability to not use tracer rounds...that would make your kills quite stealthy.
</p></description>
</item>
<item>
<title>Jidkut on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53579</link>
<pubDate>Fri, 22 Jul 2011 16:15:48 +0000</pubDate>
<dc:creator>Jidkut</dc:creator>
<guid isPermaLink="false">53579@http://forumarchive.spadille.net/</guid>
<description><p>Hm. I don't know to be honest, friend, I think weapons are keeping the game at its best right now, it's easier to stop griefers with than continuously trying to kick them, maybe a MG to attach to a wall, or makes you prone when you want to use it. But, to be honest, I would like a new game mode, I would still love the games to be endless.. Like they are. (Right?) Bombs and other things would be lovely. Building templates would be nice, premade bunkers and things. Maybe an actual design to a map. Who knows. It's Beta though, don't be expecting much, whether it's weapons or other things.
</p></description>
</item>
<item>
<title>kelleroid on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53570</link>
<pubDate>Fri, 22 Jul 2011 16:11:04 +0000</pubDate>
<dc:creator>kelleroid</dc:creator>
<guid isPermaLink="false">53570@http://forumarchive.spadille.net/</guid>
<description><p>Why need silencer when there's no global kill notification...
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53551</link>
<pubDate>Fri, 22 Jul 2011 15:52:17 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53551@http://forumarchive.spadille.net/</guid>
<description><p>NO
</p></description>
</item>
<item>
<title>KomradeGeneral on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53549</link>
<pubDate>Fri, 22 Jul 2011 15:51:17 +0000</pubDate>
<dc:creator>KomradeGeneral</dc:creator>
<guid isPermaLink="false">53549@http://forumarchive.spadille.net/</guid>
<description><p>silencer?
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53526</link>
<pubDate>Fri, 22 Jul 2011 15:38:49 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53526@http://forumarchive.spadille.net/</guid>
<description><p>Maybe the cone of fire could get smaller and smaller until it is pinpoint over like a 2 or 3 second period of standing still. That way it will be more realistic and the realism people with be happy.
</p></description>
</item>
<item>
<title>Reverend Brown on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53520</link>
<pubDate>Fri, 22 Jul 2011 15:35:38 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">53520@http://forumarchive.spadille.net/</guid>
<description><p>I'm not sure about the intel cap streak, but if the rewards aren't too OP then I could get used to them. I like pretty much everything else, especially the new gamemode idea. Removing the cone of fire from the rifle would also be a nice addition, I hate lining up a perfect headshot on some unsuspecting duece and missing.
</p></description>
</item>
<item>
<title>Drewgon13 on "Ben, about the new weapon. (not about the weapon that wins.)"</title>
<link>http://forumarchive.spadille.net/topic.php?id=3941#post-53509</link>
<pubDate>Fri, 22 Jul 2011 15:29:27 +0000</pubDate>
<dc:creator>Drewgon13</dc:creator>
<guid isPermaLink="false">53509@http://forumarchive.spadille.net/</guid>
<description><p>I like the voting idea you had about adding the new weapon, but I really don't think that a new weapon is what is best to be adding right now. And I know what everyone else is saying right now: "Oh my god, how can he even say that. I want a new weapon and someone else thinks otherwise!?! Trollin' time!" But just wait and think for a second, isn't there other things you would like added? Like maybe a separate model for each team, or intel capture streak rewards, or maybe even new game modes. Also, don't get me wrong I would love a heavy MG added to the game, but I think that there are maybe bigger things on our plate right now. </p>
<p>Comment below what you think.
</p></description>
</item>

</channel>
</rss>
