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<title>Ace of Spades Game Forums &#187; Topic: My Ques-gesstions for Ace Of Spades</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: My Ques-gesstions for Ace Of Spades</description>
<language>en</language>
<pubDate>Tue, 16 Jun 2026 16:57:55 +0000</pubDate>

<item>
<title>[MLG]Nowa90 on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64327</link>
<pubDate>Tue, 02 Aug 2011 17:55:21 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">64327@http://forumarchive.spadille.net/</guid>
<description><p>makes sense, and it probably wont happen. Just a suggestion. Any comments about the rest of them?
</p></description>
</item>
<item>
<title>Reverend Brown on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64325</link>
<pubDate>Tue, 02 Aug 2011 17:52:45 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">64325@http://forumarchive.spadille.net/</guid>
<description><p>I'd hate it with hit indicators, really. It takes away the immersion of not knowing if you hit them or not. And I know this second point may be a tad overused, but a lot of us want to keep AoS original and unique.
</p></description>
</item>
<item>
<title>[MLG]Nowa90 on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64308</link>
<pubDate>Tue, 02 Aug 2011 17:44:39 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">64308@http://forumarchive.spadille.net/</guid>
<description><p>i mean hit indicators are nice for fog-length shots, or espicially in pinpoint and the water is red....
</p></description>
</item>
<item>
<title>Pinky-Conehead on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64305</link>
<pubDate>Tue, 02 Aug 2011 17:43:03 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">64305@http://forumarchive.spadille.net/</guid>
<description><p>thats a lot of wuestions, and I read them all...
</p></description>
</item>
<item>
<title>Reverend Brown on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64302</link>
<pubDate>Tue, 02 Aug 2011 17:42:14 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">64302@http://forumarchive.spadille.net/</guid>
<description><p>I'd say no to the hit indicators, simply because they're worthless if you can see what you're shooting at. If the target doesn't spray blood, you either missed, or it's a block.
</p></description>
</item>
<item>
<title>[MLG]Nowa90 on "My Ques-gesstions for Ace Of Spades"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4470#post-64290</link>
<pubDate>Tue, 02 Aug 2011 17:33:50 +0000</pubDate>
<dc:creator>[MLG]Nowa90</dc:creator>
<guid isPermaLink="false">64290@http://forumarchive.spadille.net/</guid>
<description><p>some of these are/where lingering around for a while, and if bcoolface saw this it'd just be amazing. Comments would be appreciated.</p>
<p>FORUMS &#38; WEBSITE<br />
View count for threads<br />
A control panel where a thread is bolded when theres a new, un-viewed post<br />
A way to list by ping on the homepage, great for when you arent on a spadille equipped computer</p>
<p>IN GAME<br />
Mod manager - shows you in-slab6 screenshot, and can just double click to apply<br />
Minimap coords - simple enough, says C6 or B2 in your minimap.<br />
Hit Indicator - helps with long range SMG'ing and the like, some sort of hit marker would be nice. Also editable?<br />
Map sizes and player limits - increase?<br />
Doubling the render size - kv6 files dimensions are doubled, allowing more details and smoother weapong/skin models.<br />
Sprinting with shift/tab/B, etc... - short speed boost of walking speed, maybe a bit louder to help enemy find you? Or stay normal to avoid under-ground spawn camping<br />
Screen resolution back to 1024? The game seemed smoother when it was at a higher resolution.<br />
2 Layer scopes - allows us to make 2 scopes per gun, one down sights and one with the barrel lifted, or smooth out the current "zoom" effect we have</p>
<p>Server joining<br />
Name of server while loading, or upon choosing team<br />
A begginign and end line (like &#124;-------------------&#124;) or a % on the loading screen
</p></description>
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