<?xml version="1.0"?><!-- generator="bbPress" -->

<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
>

<channel>
<title>Ace of Spades Game Forums &#187; Topic: MegaDeuce&#039;s .54 complaints</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: MegaDeuce&#039;s .54 complaints</description>
<language>en</language>
<pubDate>Fri, 15 May 2026 13:50:24 +0000</pubDate>

<item>
<title>Priok on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-65253</link>
<pubDate>Wed, 03 Aug 2011 21:19:57 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">65253@http://forumarchive.spadille.net/</guid>
<description><p>it could also mean that he has the ability to curve a bullet</p>
<p>i think the cone is sort of nice, but it should probably be reduced a little bit, if a sniper rifle is not added<br />
i might've teleported once or twice, but i do not remember it very well
</p></description>
</item>
<item>
<title>Gnome on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-65204</link>
<pubDate>Wed, 03 Aug 2011 20:20:22 +0000</pubDate>
<dc:creator>Gnome</dc:creator>
<guid isPermaLink="false">65204@http://forumarchive.spadille.net/</guid>
<description><p>Alright, I'm out. I may of never been that good of a shot, but the fact is you're over-exaggerating. Now knowing you're acting like you're twelve, POMF, you're going to flame me, so don't bother replying. Have fun, you whiners.
</p></description>
</item>
<item>
<title>PinkDozer on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64921</link>
<pubDate>Wed, 03 Aug 2011 14:21:40 +0000</pubDate>
<dc:creator>PinkDozer</dc:creator>
<guid isPermaLink="false">64921@http://forumarchive.spadille.net/</guid>
<description><p>One thing to add is that some players suggest the cone is good for gameplay because being in cover gives you an advantage. While I agree that players in cover should be at an advantage, this is not the way to do it. Luck based gameplay is very unsatisfying.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64896</link>
<pubDate>Wed, 03 Aug 2011 13:33:22 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64896@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Ben please fix this as soon as possible, no need to wait for the shotgun to be finished. </p></blockquote>
<p>I know right? I don't see why we need to wait one or two months for a simple fix to a relatively simple problem.
</p></description>
</item>
<item>
<title>PinkDozer on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64849</link>
<pubDate>Wed, 03 Aug 2011 10:55:05 +0000</pubDate>
<dc:creator>PinkDozer</dc:creator>
<guid isPermaLink="false">64849@http://forumarchive.spadille.net/</guid>
<description><p>Megadeuce, generally Im on the same page as you. This time is not an exception. Since the last update Ive been playing significantly less specifically due to these. Priority number one. I know these have been said before many times but it is critical to me. Ben please fix this as soon as possible, no need to wait for the shotgun to be finished.
</p></description>
</item>
<item>
<title>Influx on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64757</link>
<pubDate>Wed, 03 Aug 2011 05:55:41 +0000</pubDate>
<dc:creator>Influx</dc:creator>
<guid isPermaLink="false">64757@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>ben needs to do what the players want.</p></blockquote>
<p>Why? It's a free game. This is not a large game development studio, and he doesn't <strong>need</strong> to do anything as he's not after your cash. The only time I'd like him to address an issue is if there's a general consensus about a particular issue (ie- cone of fire).</p>
<p>I, for one, like the idea for the new cone of fire, and I'm looking forward to .55.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64750</link>
<pubDate>Wed, 03 Aug 2011 05:24:54 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64750@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>Odd... you people are finding the cone is something that heavily affects gameplay. I've been playing since April, too. Do I miss the pinpoint rifle accuracy? No, I barely see or notice a difference.
</p></blockquote>
<p>...right.</p>
<p>That leads me to believe that you were a shit sniper to begin with. Just like anyone else who seemingly doesn't notice the <em>very</em> distinct difference between 0.52's and 0.53/0.54's rifles.
</p></description>
</item>
<item>
<title>[EX]Frosty on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64716</link>
<pubDate>Wed, 03 Aug 2011 04:10:02 +0000</pubDate>
<dc:creator>[EX]Frosty</dc:creator>
<guid isPermaLink="false">64716@http://forumarchive.spadille.net/</guid>
<description><p>ben needs to do what the players want.
</p></description>
</item>
<item>
<title>Gnome on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64688</link>
<pubDate>Wed, 03 Aug 2011 03:08:18 +0000</pubDate>
<dc:creator>Gnome</dc:creator>
<guid isPermaLink="false">64688@http://forumarchive.spadille.net/</guid>
<description><p>Odd... you people are finding the cone is something that heavily affects gameplay. I've been playing since April, too. Do I miss the pinpoint rifle accuracy? No, I barely see or notice a difference. Maybe it's because couldn't play the game all of June 'cause my computer was being stupid...
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64675</link>
<pubDate>Wed, 03 Aug 2011 02:40:01 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64675@http://forumarchive.spadille.net/</guid>
<description><p>What Joseph mentioned is a well-known tactic; aim slightly below the "point" on what ever sight/scope you are using. That usually leads to <em>at least</em> a stomach/chest shot.
</p></description>
</item>
<item>
<title>Komrade Korakoff on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64664</link>
<pubDate>Wed, 03 Aug 2011 01:58:31 +0000</pubDate>
<dc:creator>Komrade Korakoff</dc:creator>
<guid isPermaLink="false">64664@http://forumarchive.spadille.net/</guid>
<description><p>I've tried pretty much everything and I found out shooting farr to the left works.
</p></description>
</item>
<item>
<title>JosephAllen129 on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64638</link>
<pubDate>Wed, 03 Aug 2011 01:25:11 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">64638@http://forumarchive.spadille.net/</guid>
<description><p>A temporary fix for the firing cone problem is to aim slightly below the head (around chin level) as it seems to work for me.
</p></description>
</item>
<item>
<title>Komrade Korakoff on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64637</link>
<pubDate>Wed, 03 Aug 2011 01:22:00 +0000</pubDate>
<dc:creator>Komrade Korakoff</dc:creator>
<guid isPermaLink="false">64637@http://forumarchive.spadille.net/</guid>
<description><p>2 of the things that should be fixed immediately. Gosh. Before this, my aiming never failed. Now, I think I need to get eyeglasses or something.
</p></description>
</item>
<item>
<title>JosephAllen129 on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64611</link>
<pubDate>Wed, 03 Aug 2011 00:51:43 +0000</pubDate>
<dc:creator>JosephAllen129</dc:creator>
<guid isPermaLink="false">64611@http://forumarchive.spadille.net/</guid>
<description><p>I "teleport" whenever I have crappy connection. Yeah, it's definitely a bitch. I wish the client-side hit verification was back.</p>
<p>I think Sue's right on the accuracy thing, IIRC.
</p></description>
</item>
<item>
<title>Arbiter on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64581</link>
<pubDate>Wed, 03 Aug 2011 00:03:36 +0000</pubDate>
<dc:creator>Arbiter</dc:creator>
<guid isPermaLink="false">64581@http://forumarchive.spadille.net/</guid>
<description><p>The it was just an error in the script.
</p></description>
</item>
<item>
<title>SpazDragon1397 (コバルト) on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64566</link>
<pubDate>Tue, 02 Aug 2011 23:31:27 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">64566@http://forumarchive.spadille.net/</guid>
<description><p>But it was never there before, which made it more annoying when it came up.
</p></description>
</item>
<item>
<title>Arbiter on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64565</link>
<pubDate>Tue, 02 Aug 2011 23:22:56 +0000</pubDate>
<dc:creator>Arbiter</dc:creator>
<guid isPermaLink="false">64565@http://forumarchive.spadille.net/</guid>
<description><p>Actually,the only time I "teleport",is when there's people with bad connection or if the server hasn't been reset in a while.
</p></description>
</item>
<item>
<title>Sue_Sakamoto on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64561</link>
<pubDate>Tue, 02 Aug 2011 23:10:24 +0000</pubDate>
<dc:creator>Sue_Sakamoto</dc:creator>
<guid isPermaLink="false">64561@http://forumarchive.spadille.net/</guid>
<description><p>I'm not sure what screws me over more now really, cone or hit verification...
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64558</link>
<pubDate>Tue, 02 Aug 2011 23:08:24 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64558@http://forumarchive.spadille.net/</guid>
<description><p>Of course.</p>
<p>The problem arises when good ol' server-side hit verification decides to kick in. You fire your first shot directly at someone's head. It hits them <em>and</em> blood sprays...yet nothing happens. Then when/if you try to catch him with another quick round to the face, it misses its mark (due to the widening cone). That leaves the enemy with enough time to land one right on your face.</p>
<p>The upcoming cone would have worked perfectly prior to 0.53/0.54 when everything was still client side. But with the current game mechanics, I have my doubts...
</p></description>
</item>
<item>
<title>SpazDragon1397 (コバルト) on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64555</link>
<pubDate>Tue, 02 Aug 2011 23:00:44 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">64555@http://forumarchive.spadille.net/</guid>
<description><p>Ah, the ol' weapon bloom. We meet again.</p>
<p>New pro-tip: Fire in bursts to help maintain accuracy rather than spray. You'll know your mistake if done otherwise.
</p></description>
</item>
<item>
<title>Sue_Sakamoto on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64551</link>
<pubDate>Tue, 02 Aug 2011 22:48:49 +0000</pubDate>
<dc:creator>Sue_Sakamoto</dc:creator>
<guid isPermaLink="false">64551@http://forumarchive.spadille.net/</guid>
<description><p>I think he's hoping for a dynamic crosshairs and accuracy, where the first shot is on the mark and as you keep firing a cone develops and when you stop there is a cooldown and such.
</p></description>
</item>
<item>
<title>Reverend Brown on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64550</link>
<pubDate>Tue, 02 Aug 2011 22:48:45 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">64550@http://forumarchive.spadille.net/</guid>
<description><p>Ah. I actually like that a tad bit more. You can't just unload a clip at somebody from long range, you need to have skill.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64549</link>
<pubDate>Tue, 02 Aug 2011 22:46:39 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64549@http://forumarchive.spadille.net/</guid>
<description><p>He said the first shot would be pin-point accurate, the rest would not be.
</p></description>
</item>
<item>
<title>Reverend Brown on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64548</link>
<pubDate>Tue, 02 Aug 2011 22:44:56 +0000</pubDate>
<dc:creator>Reverend Brown</dc:creator>
<guid isPermaLink="false">64548@http://forumarchive.spadille.net/</guid>
<description><p>Didn't ben say that the acurracy will be restored for the rifle?<br />
Or was he just going to tighten the cone a tad?
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64546</link>
<pubDate>Tue, 02 Aug 2011 22:37:45 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64546@http://forumarchive.spadille.net/</guid>
<description><blockquote><p>We will see the un-nerfed rifle again
</p></blockquote>
<p>Oh really? Where did you see/hear this? Everything Ben has said states otherwise...
</p></description>
</item>
<item>
<title>[HK]Valen666 on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64539</link>
<pubDate>Tue, 02 Aug 2011 22:31:03 +0000</pubDate>
<dc:creator>[HK]Valen666</dc:creator>
<guid isPermaLink="false">64539@http://forumarchive.spadille.net/</guid>
<description><p>We will see the un-nerfed rifle again. And the rifles accuracy is great right now. Crouch, aim, and shot once. Dont spam the shots unless he is close to you.
</p></description>
</item>
<item>
<title>POMF Technological Solutions™ on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64537</link>
<pubDate>Tue, 02 Aug 2011 22:28:47 +0000</pubDate>
<dc:creator>POMF Technological Solutions™</dc:creator>
<guid isPermaLink="false">64537@http://forumarchive.spadille.net/</guid>
<description><p>I rarely teleport, but it's still annoying as all hell when it does happen. What I am <strong><em>absolutely</em></strong> fucking sick of is when you see an enemy out in the open and you waste half a clip on him, just to have him teleport 10 feet backwards and blast you in one shot.</p>
<p>God...</p>
<p>And yeah, the random firing cone is annoying too, and it's sad to know that we will never see the pin-point accurate rifle again.
</p></description>
</item>
<item>
<title>Pinky-Conehead on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64522</link>
<pubDate>Tue, 02 Aug 2011 21:48:53 +0000</pubDate>
<dc:creator>Pinky-Conehead</dc:creator>
<guid isPermaLink="false">64522@http://forumarchive.spadille.net/</guid>
<description><p>Ben is already changing that, i think.....
</p></description>
</item>
<item>
<title>SpazDragon1397 (コバルト) on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64521</link>
<pubDate>Tue, 02 Aug 2011 21:48:44 +0000</pubDate>
<dc:creator>SpazDragon1397 (コバルト)</dc:creator>
<guid isPermaLink="false">64521@http://forumarchive.spadille.net/</guid>
<description><p>How do you think I feel?</p>
<p>Anyway, most of this stuff should be fixed in 2-3 weeks. Patience is key I guess.
</p></description>
</item>
<item>
<title>MegaDeuce on "MegaDeuce&#039;s .54 complaints"</title>
<link>http://forumarchive.spadille.net/topic.php?id=4490#post-64519</link>
<pubDate>Tue, 02 Aug 2011 21:46:31 +0000</pubDate>
<dc:creator>MegaDeuce</dc:creator>
<guid isPermaLink="false">64519@http://forumarchive.spadille.net/</guid>
<description><p>Teleporting: When it happens, you get teleported several blocks away, sometimes to where you were a couple seconds ago, sometimes to a different floor of a building or off a cliff. It's not just something that happens because of lag, because it's happened to me while playing on my own server.</p>
<p>Complicated Rifle Aiming: OK, I understand the appeal of having to compensate for bullet drop, wind speed, air resistance, relative humidity, and the Coriolis effect, but if I really wanted all that I'd go to the range with a RealGun. When I first started playing AoS back in April, one of the main attractions was how pure and simple shooting was. If the guy was lined up with your sights, your shot would connect. End of story. </p>
<p>With the .54 update, that simplicity is gone. You can't tell if the other player is some sort of Sniping Ace or just lucky, and you have to awkwardly maneuver so that you can crouch and see the target if you want a chance of hitting anything.</p>
<p>I know this is a bit late, but these seem like pretty major issues to me. Let me know if you think they make the game less fun.
</p></description>
</item>

</channel>
</rss>
