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<title>Ace of Spades Game Forums &#187; Topic: Suggestions - Short and to the Point</title>
<link>http://forumarchive.spadille.net/</link>
<description>Ace of Spades Game Forums &#187; Topic: Suggestions - Short and to the Point</description>
<language>en</language>
<pubDate>Sat, 09 May 2026 15:49:36 +0000</pubDate>

<item>
<title>Chuck_Steak on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4958</link>
<pubDate>Sun, 01 May 2011 15:22:34 +0000</pubDate>
<dc:creator>Chuck_Steak</dc:creator>
<guid isPermaLink="false">4958@http://forumarchive.spadille.net/</guid>
<description><p>A compass needs to be added to the hud. Sometimes it can get confusing which direction you are facing, and it's no fun to have to check the map to get an idea of that.
</p></description>
</item>
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<title>Green_Beret on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4952</link>
<pubDate>Sun, 01 May 2011 15:19:10 +0000</pubDate>
<dc:creator>Green_Beret</dc:creator>
<guid isPermaLink="false">4952@http://forumarchive.spadille.net/</guid>
<description><p>8.) Triangular blocks won't work because every block is one voxel afaik. You can't divide a voxel. You would need to convert the block to an entity to do so. Or use smaller voxels to create a triangle.
</p></description>
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<title>Nutella on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4948</link>
<pubDate>Sun, 01 May 2011 15:14:22 +0000</pubDate>
<dc:creator>Nutella</dc:creator>
<guid isPermaLink="false">4948@http://forumarchive.spadille.net/</guid>
<description><p>1.) No<br />
2.) Nah<br />
3.) Sure.</p>
<p>4.) Ehhhhhhhhhhhhh</p>
<p>5.) Nawwwwwwwwwwwwwwwwwwwwwww</p>
<p>6.) Sure.</p>
<p>6.) Sure.</p>
<p>7.) Not too many.</p>
<p>8.) Sure.</p>
<p>9.) Huh?</p>
<p>10.) Noo.</p>
<p>11.) Perhaps.
</p></description>
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<title>Jackster on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4939</link>
<pubDate>Sun, 01 May 2011 14:52:10 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">4939@http://forumarchive.spadille.net/</guid>
<description><p>Pickaxe could be used at short rage to sneak up on someone and get them in the back of the head.</p>
<p>Shovel could be used to smack someone.
</p></description>
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<title>Shredder05 on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4935</link>
<pubDate>Sun, 01 May 2011 14:47:36 +0000</pubDate>
<dc:creator>Shredder05</dc:creator>
<guid isPermaLink="false">4935@http://forumarchive.spadille.net/</guid>
<description><p>I'd definitely like to try the game with more guns.  Snipers add more to the game; you'd have to sneak up carefully instead of running in a straight line every time</p>
<p>Shovels and pickaxes shouldn't be weapons at all i think.  You should be vulnerable when digging things or constructing things.
</p></description>
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<title>Priok on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4255</link>
<pubDate>Sat, 30 Apr 2011 17:10:33 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">4255@http://forumarchive.spadille.net/</guid>
<description><p>I think a shovel would make a cool melee, I guess I can sort of see what the problem with that would be, but I don't think it'd be very big. </p>
<p>Maybe have one version where you can play with just the rifle, and no extra guns, then another version with extra ones. I agree, they'd sort of mess it up, but you never know, they might really add to the fun, and manage to be balanced.
</p></description>
</item>
<item>
<title>alexthecreeper on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4253</link>
<pubDate>Sat, 30 Apr 2011 17:07:26 +0000</pubDate>
<dc:creator>alexthecreeper</dc:creator>
<guid isPermaLink="false">4253@http://forumarchive.spadille.net/</guid>
<description><p>knife maybe as melee, but i don't want picks to cause imagine this, you are sneaking into an enemy tunnel and you find the tunneler, you prepare your head-shot, and he turns around and beats you to death. so no shovel or pick melee, but i am all for i knife</p>
<p>grids are a yes</p>
<p>solid tents are a no</p>
<p>no sprinting</p>
<p>"5) You can soon edit the maps."</p>
<p>id hate new guns but ben has said hes probably gonna add some :/
</p></description>
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<item>
<title>Priok on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4248</link>
<pubDate>Sat, 30 Apr 2011 17:03:34 +0000</pubDate>
<dc:creator>Priok</dc:creator>
<guid isPermaLink="false">4248@http://forumarchive.spadille.net/</guid>
<description><p>I think digging the tent to the bottom is fine, it is just a way to sort of disable the enemy's stuff for a short time. Binoculars might be interesting, but things like sniper rifles, and shotguns don't really need to be in the game. Maybe adding melee damage with the shovel and pick axe, or add a knife, I don't know.
</p></description>
</item>
<item>
<title>Jackster on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4231</link>
<pubDate>Sat, 30 Apr 2011 16:43:30 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">4231@http://forumarchive.spadille.net/</guid>
<description><p>It is just bloody annoying when they dig the tent to the bottom of the map.</p>
<p>It has no use under there and you can't get at it.
</p></description>
</item>
<item>
<title>Shredder05 on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4230</link>
<pubDate>Sat, 30 Apr 2011 16:38:58 +0000</pubDate>
<dc:creator>Shredder05</dc:creator>
<guid isPermaLink="false">4230@http://forumarchive.spadille.net/</guid>
<description><p>So it seems like the things that this game needs the most are:</p>
<p>-Coordinates<br />
-Crouch toggle</p>
<p>Looking back at the health tent thing, I've reconsidered.  It may be beneficial if you have a tunnel going under the map to locate the health tent underground.  BUT on the other side when griefers get at it, a buried health tent can be a pain! ...
</p></description>
</item>
<item>
<title>Jackster on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4129</link>
<pubDate>Sat, 30 Apr 2011 13:53:18 +0000</pubDate>
<dc:creator>Jackster</dc:creator>
<guid isPermaLink="false">4129@http://forumarchive.spadille.net/</guid>
<description><p>1) Would be nice but it could get confusing.<br />
2) Suggested many times before and it is a must.<br />
3) MMM no.<br />
4) If you mean Blue and Green have symmetrical maps to make them even. No. It is the best thing about the game not be that.<br />
5) You can soon edit the maps.<br />
6) This is a must!<br />
6a) No.<br />
7) Already like you said.<br />
8) Yer +1<br />
9) Yes, I can only do this atm using a glitch.<br />
10) NO<br />
11) Pickaxe?
</p></description>
</item>
<item>
<title>Shredder05 on "Suggestions - Short and to the Point"</title>
<link>http://forumarchive.spadille.net/topic.php?id=471#post-4123</link>
<pubDate>Sat, 30 Apr 2011 13:42:38 +0000</pubDate>
<dc:creator>Shredder05</dc:creator>
<guid isPermaLink="false">4123@http://forumarchive.spadille.net/</guid>
<description><p>Some suggestions to the game (I'm going for quantity more than quality, so please discuss ones you like):</p>
<p>1.) Add squads.  One person can create a squad, be the leader of it, and other people can join.  This makes organizing group attacks easier.  (WoW has a similar "party" feature)</p>
<p>2.) Coordinate system should be added</p>
<p>3.) Add Ability to strengthen blocks.  Increase the amount of time it takes to mine them out.</p>
<p>4.) Symmetrical Maps</p>
<p>5.) Flat Maps</p>
<p>6.)  Make the blocks under the health tent (What is it called anyways?) invulnerable.</p>
<p>6.) Change the map symbol for intel to something unique or harder to create a decoy of.  Currently it is very easy to create mass fake intel on the minimap</p>
<p>7.)  Different guns are on the way, I'd like to see snipers, shotguns, pistols, bayonets, smoke grenades, binoculars.  Maybe you choose a gun when you spawn?</p>
<p>8.) Triangular blocks that make mountain climbing easier. Also can be place-able.</p>
<p>9.) Toggle Crouch</p>
<p>10.) Sprinting</p>
<p>11.) Tool that digs 3 squares horizontally.</p>
<p>Discuss!
</p></description>
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